Player Matchup

Hachiman
Hachiman
YEAH_ReDFuLl_
Hachiman
Level 126
God Stats
2W - 1L
1,704 SR
Queue Stats
9W - 10L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
redpitbull619
Baron Samedi
Level 43
God Stats
3W - 3L
1,476 SR
Queue Stats
7W - 6L
1,374 Elo+
Solo
Bacchus
Bacchus
yuliusxz
Bacchus
Level 45
God Stats
5W - 6L
1,385 SR
Queue Stats
8W - 10L
1,437 Elo+
Party 2
Team Averages
Level 71
1,522 SR
1,416 Elo+

VS

Team Averages
Level 47
1,503 SR
1,171 Elo+
Ares
Ares
BigReeferGuy
Ares
Level 69
God Stats
2W - 2L
1,725 SR
Queue Stats
77W - 106L
1,372 Elo+
Solo
Izanami
Izanami
MKNAOMI
Izanami
Level 45
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 13L
1,070 Elo+
Party 1
Merlin
Merlin
lordmors
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
YEAH_ReDFuLl_
Hachiman
13
7 / 1 / 8
8,690
869
17,987
8,468
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
redpitbull619
Baron Samedi
13
6 / 0 / 9
8,572
857
6,646
4,697
2,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
yuliusxz
Bacchus
12
2 / 1 / 13
8,108
811
2,650
10,460
12,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,508
751
4,033
13,867
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MKNAOMI
Izanami
10
1 / 4 / 1
6,681
668
4,169
7,649
2,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
lordmors
Merlin
10
0 / 6 / 2
6,269
627
3,151
9,419
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
15
Kills
2
2
Deaths
15
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Izanami
MKNAOMI
Izanami
1
4
1
0.38
W
Hachiman
YEAH_ReDFuLl_
Hachiman
7
1
8
11
L
Merlin
lordmors
Merlin
0
6
2
0.17
W
Baron Samedi
redpitbull619
Baron Samedi
6
0
9
10.5
W
Bacchus
yuliusxz
Bacchus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
11,353
23,625
Taken
30,935
18,428
Mitigated
16,525
12,596
Healing
2,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,033
145
22
1,220
13,867
10,113
0
4,551
9,316
13,594
0
L
Izanami
MKNAOMI
Izanami
4,169
2,486
0
461
7,649
2,956
0
2,233
5,416
0
17,633
W
Hachiman
YEAH_ReDFuLl_
Hachiman
17,987
9,033
0
4,412
8,468
3,356
1,642
3,767
4,701
0
45,867
L
Merlin
lordmors
Merlin
3,151
413
0
671
9,419
3,456
56
2,940
6,479
14,436
0
W
Baron Samedi
redpitbull619
Baron Samedi
6,646
1,266
839
2,516
4,697
2,151
531
2,627
2,070
30,284
0
W
Bacchus
yuliusxz
Bacchus
2,650
295
555
4,274
10,460
12,921
277
2,020
8,440
8,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
20,458
113
Minions Killed
72
6
Camps Cleared
2
544,053
Distance Traveled
475,087
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,508
751
13
1
0
176,724
0
L
Izanami
6,681
668
34
3
1
157,540
0
W
Hachiman
8,690
869
46
5
3
176,181
0
L
Merlin
6,269
627
25
3
1
140,823
0
W
Baron Samedi
8,572
857
56
6
3
171,153
6
W
Bacchus
8,108
811
11
1
0
196,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role