Player Matchup

Nu Wa
Nu Wa
Jharifasc
Nu Wa
Level 85
God Stats
10W - 6L
1,500 SR
Queue Stats
269W - 273L
1,509 Elo+
Party 3
Achilles
Achilles
Living lMasTeR
Achilles
Level 121
God Stats
74W - 71L
1,389 SR
Queue Stats
926W - 879L
1,539 Elo+
Party 3
Tyr
Tyr
Mawayer
Tyr
Level 68
God Stats
4W - 3L
1,422 SR
Queue Stats
249W - 219L
1,784 Elo+
Party 3
Izanami
Izanami
SakuraRubio
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Nike
Nike
elcajetoide
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 3
Team Averages
Level 70
1,462 SR
1,512 Elo+

VS

Team Averages
Level 66
1,483 SR
1,474 Elo+
Ymir
Ymir
Arran_D_C
Ymir
Level 61
God Stats
13W - 12L
1,523 SR
Queue Stats
216W - 241L
1,494 Elo+
Party 1
Charybdis
Charybdis
BeDejoLarry
Charybdis
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 146L
1,593 Elo+
Party 2
Nemesis
Nemesis
IIIS4TURNIII
Nemesis
Level 27
God Stats
4W - 9L
1,391 SR
Queue Stats
218W - 261L
1,437 Elo+
Party 2
Scylla
Scylla
JotuTotu
Scylla
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 71L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
NoJustSenpai
Ah Puch
Level 132
God Stats
7W - 3L
1,500 SR
Queue Stats
129W - 145L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jharifasc
Nu Wa
10
1 / 1 / 3
5,794
579
2,455
2,341
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
3 / 0 / 0
6,186
619
2,735
4,825
2,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tyr
8
1 / 0 / 2
5,008
501
3,298
4,581
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SakuraRubio
Izanami
8
0 / 0 / 2
4,648
465
885
1,314
333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 2
5,256
526
2,732
7,298
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 0
5,019
502
1,160
5,846
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
BeDejoLarry
Charybdis
8
0 / 2 / 0
4,635
464
2,027
4,664
1,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
IIIS4TURNIII
Nemesis
9
0 / 2 / 1
5,008
501
2,453
6,397
2,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
JotuTotu
Scylla
4
0 / 1 / 0
3,757
376
0
3,991
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
NoJustSenpai
Ah Puch
11
1 / 0 / 0
5,902
590
1,013
2,812
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
0
0
L
Charybdis
BeDejoLarry
Charybdis
0
2
0
0
L
Nemesis
IIIS4TURNIII
Nemesis
0
2
1
0.25
W
Nu Wa
Jharifasc
Nu Wa
1
1
3
2.5
L
Scylla
JotuTotu
Scylla
0
1
0
0
W
Achilles
3
0
0
3
W
Tyr
1
0
2
2
L
Ah Puch
NoJustSenpai
Ah Puch
1
0
0
1
W
Izanami
SakuraRubio
Izanami
0
0
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,105
Damage
6,653
20,359
Taken
23,710
7,672
Mitigated
7,998
8,059
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,160
186
255
2,624
5,846
2,981
0
270
5,496
14,739
0
L
Charybdis
BeDejoLarry
Charybdis
2,027
1,306
0
1,318
4,664
1,108
0
206
4,418
0
27,199
L
Nemesis
IIIS4TURNIII
Nemesis
2,453
970
0
2,351
6,397
2,436
0
364
5,616
0
24,936
W
Nu Wa
Jharifasc
Nu Wa
2,455
132
0
182
2,341
703
684
759
1,506
29,518
0
L
Scylla
JotuTotu
Scylla
0
0
0
674
3,991
628
0
425
3,437
7,584
0
W
Achilles
2,735
719
0
1,845
4,825
2,137
317
168
4,647
0
29,710
W
Tyr
3,298
152
0
2,341
4,581
1,400
271
253
4,328
0
19,256
L
Ah Puch
NoJustSenpai
Ah Puch
1,013
0
0
794
2,812
845
0
742
1,942
38,428
0
W
Izanami
SakuraRubio
Izanami
885
523
0
303
1,314
333
364
435
879
0
15,010
W
2,732
283
145
3,243
7,298
3,099
0
472
6,826
0
19,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
24,321
234
Minions Killed
251
0
Camps Cleared
0
974,457
Distance Traveled
816,662
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,019
502
31
3
0
167,681
3
L
Charybdis
4,635
464
66
7
0
160,396
0
L
Nemesis
5,008
501
50
5
0
173,625
1
W
Nu Wa
5,794
579
66
7
0
172,749
0
L
Scylla
3,757
376
15
2
0
117,728
0
W
Achilles
6,186
619
56
6
0
215,573
3
W
Tyr
5,008
501
36
4
0
231,841
2
L
Ah Puch
5,902
590
89
9
0
197,232
5
W
Izanami
4,648
465
50
5
0
169,926
0
W
Nike
5,256
526
26
3
0
184,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role