Player Matchup

Kuzenbo
Kuzenbo
Lucurto
Kuzenbo
Level 87
God Stats
1W - 3L
1,167 SR
Queue Stats
51W - 56L
1,319 Elo+
Party 1
Cernunnos
Cernunnos
RawrrAndStuff
Cernunnos
Level 60
God Stats
0W - 3L
1,636 SR
Queue Stats
6W - 8L
1,474 Elo+
Party 3
Ravana
Ravana
SirPicklePumpeth
Ravana
Level 124
God Stats
4W - 6L
1,500 SR
Queue Stats
74W - 71L
1,407 Elo+
Party 3
Achilles
Achilles
WillyNoSquilly
Achilles
Level 117
God Stats
11W - 13L
1,465 SR
Queue Stats
149W - 168L
1,419 Elo+
Party 1
Zhong Kui
Zhong Kui
xTayDrippy
Zhong Kui
Level 106
God Stats
2W - 8L
1,330 SR
Queue Stats
252W - 273L
1,401 Elo+
Party 1
Team Averages
Level 99
1,420 SR
1,404 Elo+

VS

Team Averages
Level 103
1,460 SR
1,344 Elo+
Cthulhu
Cthulhu
DaKingSlaya
Cthulhu
Level 59
God Stats
21W - 32L
1,318 SR
Queue Stats
205W - 253L
1,290 Elo+
Party 2
Medusa
Medusa
Dolophonos
Medusa
Level 81
God Stats
22W - 36L
1,564 SR
Queue Stats
396W - 490L
1,292 Elo+
Party 2
Chaac
Chaac
GaboC30
Chaac
Level 122
God Stats
5W - 6L
1,604 SR
Queue Stats
130W - 111L
1,280 Elo+
Party 4
Nox
Nox
Linux01
Nox
Level 128
God Stats
8W - 9L
1,312 SR
Queue Stats
118W - 111L
1,400 Elo+
Party 4
Thanatos
Thanatos
humblewafflee
Thanatos
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
248W - 275L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lucurto
Kuzenbo
17
5 / 4 / 7
12,061
482
8,735
19,970
34,709
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
RawrrAndStuff
Cernunnos
18
1 / 11 / 6
11,225
449
8,495
19,448
5,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 6 / 10
13,810
552
14,998
17,651
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
17
6 / 4 / 4
11,610
464
11,862
20,283
28,574
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
xTayDrippy
Zhong Kui
18
4 / 7 / 6
11,877
475
14,044
22,344
14,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaKingSlaya
Cthulhu
19
5 / 2 / 16
12,675
507
12,130
16,617
19,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Dolophonos
Medusa
18
5 / 6 / 9
11,657
466
13,577
19,282
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
GaboC30
Chaac
20
3 / 4 / 6
13,728
549
13,900
18,044
23,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
20
6 / 6 / 12
14,011
560
20,738
13,651
5,668
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
humblewafflee
Thanatos
20
13 / 5 / 6
14,096
564
17,027
18,477
8,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
81
23
Kills
32
32
Deaths
23
33
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaKingSlaya
Cthulhu
5
2
16
6.5
W
Medusa
Dolophonos
Medusa
5
6
9
1.58
W
Chaac
GaboC30
Chaac
3
4
6
1.5
W
Nox
6
6
12
2
L
Kuzenbo
Lucurto
Kuzenbo
5
4
7
2.13
L
Cernunnos
RawrrAndStuff
Cernunnos
1
11
6
0.36
L
7
6
10
2
L
Achilles
6
4
4
2
W
Thanatos
humblewafflee
Thanatos
13
5
6
3.2
L
Zhong Kui
xTayDrippy
Zhong Kui
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,134
Damage
77,372
99,696
Taken
86,071
91,611
Mitigated
63,868
24,583
Healing
37,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaKingSlaya
Cthulhu
12,130
764
1,056
6,860
16,617
19,258
663
4,675
11,942
54,775
0
W
Medusa
Dolophonos
Medusa
13,577
5,092
0
4,882
19,282
6,981
4,090
6,820
12,277
309
59,626
W
Chaac
GaboC30
Chaac
13,900
2,054
0
6,783
18,044
23,282
0
2,985
14,818
120
91,503
W
Nox
20,738
2,344
0
1,080
13,651
5,668
1,670
4,784
8,867
109,796
1,834
L
Kuzenbo
Lucurto
Kuzenbo
8,735
2,780
1,067
3,475
19,970
34,709
15
6,868
12,291
34,054
0
L
Cernunnos
RawrrAndStuff
Cernunnos
8,495
4,747
0
3,735
19,448
5,578
1,198
6,474
12,497
0
80,825
L
14,998
5,114
0
4,435
17,651
8,568
655
5,045
12,097
0
106,684
L
Achilles
11,862
2,941
794
2,241
20,283
28,574
0
4,779
14,205
352
63,266
W
Thanatos
humblewafflee
Thanatos
17,027
5,054
0
17,242
18,477
8,679
396
4,117
14,360
0
90,722
L
Zhong Kui
xTayDrippy
Zhong Kui
14,044
1,117
0
8,836
22,344
14,182
518
7,198
14,301
74,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,583
Gold Earned
66,167
519
Minions Killed
645
0
Camps Cleared
0
2,221,533
Distance Traveled
2,390,072
38
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,675
507
83
3
0
505,345
12
W
Medusa
11,657
466
80
3
0
419,828
3
W
Chaac
13,728
549
181
7
0
488,244
0
W
Nox
14,011
560
187
7
0
447,393
5
L
Kuzenbo
12,061
482
32
1
0
470,868
6
L
Cernunnos
11,225
449
119
5
0
409,961
6
L
Ravana
13,810
552
153
6
0
469,476
4
L
Achilles
11,610
464
92
4
0
445,134
19
W
Thanatos
14,096
564
114
5
0
529,262
6
L
Zhong Kui
11,877
475
123
5
0
426,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role