Player Matchup

Anubis
Anubis
BaKaTrash9364
Anubis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 49L
1,448 Elo+
Party 1
He Bo
He Bo
CrispCabbage
He Bo
Level 68
God Stats
1W - 2L
1,481 SR
Queue Stats
43W - 39L
1,600 Elo+
Party 2
Bacchus
Bacchus
Guznation559
Bacchus
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 13L
1,382 Elo+
Party 1
Skadi
Skadi
IxI JayCee IxI
Skadi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 64L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
NameSample01
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,802 Elo+
Party 2
Team Averages
Level 98
1,539 SR
1,530 Elo+

VS

Team Averages
Level 107
1,438 SR
1,344 Elo+
Arachne
Arachne
Kakuhrawt
Arachne
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,501 Elo+
Solo
Ganesha
Ganesha
MaximusRocky
Ganesha
Level 160
God Stats
5W - 5L
1,188 SR
Queue Stats
470W - 505L
1,450 Elo+
Solo
Hera
Hera
MrLucasTV
Hera
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,264 Elo+
Party 3
Agni
Agni
Shusakou
Agni
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,240 Elo+
Solo
Mercury
Mercury
TheAjelanDre
Mercury
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 16
10,729
825
14,065
7,864
4,321
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 3 / 16
10,651
819
15,584
10,579
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Guznation559
Bacchus
18
6 / 2 / 18
11,089
853
9,104
13,598
19,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 2 / 19
9,784
753
7,839
7,800
3,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 3 / 16
11,800
908
22,991
10,277
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kakuhrawt
Arachne
16
5 / 8 / 3
9,219
709
5,919
18,698
6,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
MaximusRocky
Ganesha
17
0 / 4 / 10
9,619
740
8,222
14,988
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
16
2 / 7 / 6
9,017
694
6,920
12,283
4,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
14
0 / 7 / 4
8,005
616
8,748
11,613
4,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
TheAjelanDre
Mercury
15
4 / 7 / 3
9,076
698
7,380
17,897
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
37
32
Kills
11
13
Deaths
33
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
3
16
5.33
W
4
3
16
4
W
Bacchus
Guznation559
Bacchus
6
2
18
7.5
W
3
2
19
6.25
L
Arachne
Kakuhrawt
Arachne
5
8
3
0.81
L
Ganesha
MaximusRocky
Ganesha
0
4
10
1.25
L
Hera
2
7
6
0.71
W
11
3
16
6.33
L
Agni
0
7
4
0.29
L
Mercury
TheAjelanDre
Mercury
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,583
Damage
37,189
50,118
Taken
75,479
34,529
Mitigated
38,704
23,206
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,065
484
2,819
2,178
7,864
4,321
588
4,474
3,322
26,283
0
W
15,584
243
1,392
4,266
10,579
3,775
933
4,917
5,644
32,355
0
W
Bacchus
Guznation559
Bacchus
9,104
509
1,325
2,340
13,598
19,414
322
5,852
7,503
17,390
0
W
7,839
1,972
1,117
1,087
7,800
3,128
1,715
3,588
4,212
0
21,031
L
Arachne
Kakuhrawt
Arachne
5,919
2,135
750
2,283
18,698
6,057
81
15,725
2,757
0
13,946
L
Ganesha
MaximusRocky
Ganesha
8,222
232
1,085
2,163
14,988
16,803
72
11,032
3,730
22,969
0
L
Hera
6,920
1,081
0
1,562
12,283
4,501
71
10,741
1,312
19,540
0
W
22,991
6,578
3,450
3,232
10,277
3,891
2,162
4,730
5,547
40,000
0
L
Agni
8,748
37
254
936
11,613
4,133
0
10,109
1,272
24,946
0
L
Mercury
TheAjelanDre
Mercury
7,380
2,866
1,358
3,218
17,897
7,210
0
13,087
4,664
0
15,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,053
Gold Earned
44,936
162
Minions Killed
118
0
Camps Cleared
0
1,198,899
Distance Traveled
1,099,174
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,729
825
30
2
0
204,521
2
W
He Bo
10,651
819
42
3
0
259,576
0
W
Bacchus
11,089
853
12
1
0
289,745
3
W
Skadi
9,784
753
31
2
0
217,141
0
L
Arachne
9,219
709
19
1
0
215,518
0
L
Ganesha
9,619
740
0
0
0
222,985
0
L
Hera
9,017
694
32
2
0
199,407
0
W
Nu Wa
11,800
908
47
4
0
227,916
0
L
Agni
8,005
616
48
4
0
212,489
0
L
Mercury
9,076
698
19
1
0
248,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role