Player Matchup

Neith
Neith
Bandit155169
Neith
Level 41
God Stats
5W - 6L
1,707 SR
Queue Stats
92W - 108L
1,444 Elo+
Solo
Chaac
Chaac
D3 Donut
Chaac
Level 45
God Stats
0W - 3L
1,689 SR
Queue Stats
109W - 118L
1,655 Elo+
Party 3
Athena
Athena
Dat Boi Lou
Athena
Level 152
God Stats
6W - 4L
1,500 SR
Queue Stats
402W - 338L
1,498 Elo+
Party 3
Poseidon
Poseidon
Is1andtim3
Poseidon
Level 119
God Stats
2W - 3L
1,726 SR
Queue Stats
195W - 203L
1,516 Elo+
Party 3
Da Ji
Da Ji
ZECKARIUS
Da Ji
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 51L
1,525 Elo+
Party 3
Team Averages
Level 100
1,625 SR
1,528 Elo+

VS

Team Averages
Level 54
1,513 SR
1,588 Elo+
Ares
Ares
BloomerBlood
Ares
Level 28
God Stats
2W - 5L
1,292 SR
Queue Stats
42W - 34L
1,400 Elo+
Party 1
Pele
Pele
WetmanK
Pele
Level 79
God Stats
4W - 0L
1,741 SR
Queue Stats
32W - 17L
1,695 Elo+
Party 2
Medusa
Medusa
naoho
Medusa
Level 77
God Stats
4W - 4L
1,808 SR
Queue Stats
90W - 70L
1,501 Elo+
Party 1
Thoth
Thoth
oMythics
Thoth
Level 34
God Stats
2W - 3L
1,225 SR
Queue Stats
116W - 97L
1,604 Elo+
Party 2
Mulan
Mulan
sheedK
Mulan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,276
455
4,280
9,701
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
D3 Donut
Chaac
11
1 / 5 / 1
7,119
445
5,426
11,626
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
13
3 / 4 / 1
7,722
483
8,317
17,024
16,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Is1andtim3
Poseidon
13
1 / 5 / 5
8,166
510
7,806
8,321
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
ZECKARIUS
Da Ji
14
5 / 5 / 5
8,596
537
7,722
12,312
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
9,603
600
4,803
14,453
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
WetmanK
Pele
16
7 / 3 / 4
10,150
634
8,880
12,707
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
naoho
Medusa
17
10 / 2 / 3
10,315
645
13,261
10,142
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
oMythics
Thoth
15
4 / 3 / 8
9,190
574
6,179
7,845
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
sheedK
Mulan
16
2 / 3 / 6
9,953
622
13,507
15,872
10,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
12
Kills
24
24
Deaths
12
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
1
1
14
8
L
Chaac
D3 Donut
Chaac
1
5
1
0.3
L
Athena
3
4
1
0.88
L
Poseidon
Is1andtim3
Poseidon
1
5
5
0.7
W
Pele
WetmanK
Pele
7
3
4
3
L
Da Ji
ZECKARIUS
Da Ji
5
5
5
1.5
W
Medusa
naoho
Medusa
10
2
3
5.75
W
Thoth
oMythics
Thoth
4
3
8
2.67
W
Mulan
sheedK
Mulan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,551
Damage
46,630
58,984
Taken
61,019
32,899
Mitigated
40,739
11,687
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,280
995
0
2,337
9,701
2,941
0
1,758
7,943
0
40,353
W
4,803
213
294
3,725
14,453
17,844
758
3,021
11,063
26,471
0
L
Chaac
D3 Donut
Chaac
5,426
247
0
2,142
11,626
7,040
0
3,569
8,057
3,625
22,088
L
Athena
8,317
1,461
0
3,231
17,024
16,896
0
1,720
15,304
39,970
0
L
Poseidon
Is1andtim3
Poseidon
7,806
474
0
825
8,321
2,287
0
2,425
5,896
61,410
0
W
Pele
WetmanK
Pele
8,880
1,619
0
4,261
12,707
5,431
0
2,651
9,969
0
65,430
L
Da Ji
ZECKARIUS
Da Ji
7,722
1,759
0
3,152
12,312
3,735
0
1,510
10,802
0
40,129
W
Medusa
naoho
Medusa
13,261
5,979
0
4,334
10,142
4,698
1,731
1,119
8,791
0
93,516
W
Thoth
oMythics
Thoth
6,179
346
0
1,682
7,845
2,710
1,018
2,960
4,840
51,285
0
W
Mulan
sheedK
Mulan
13,507
2,532
0
5,082
15,872
10,056
455
6,321
8,752
0
61,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
49,211
381
Minions Killed
526
0
Camps Cleared
0
1,501,897
Distance Traveled
1,597,257
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,276
455
64
4
0
264,104
1
W
Ares
9,603
600
60
4
0
329,940
3
L
Chaac
7,119
445
37
2
0
294,593
2
L
Athena
7,722
483
86
5
0
318,689
2
L
Poseidon
8,166
510
122
8
0
305,614
6
W
Pele
10,150
634
110
7
0
346,401
3
L
Da Ji
8,596
537
72
5
0
318,897
2
W
Medusa
10,315
645
144
9
0
304,482
2
W
Thoth
9,190
574
93
6
0
321,267
4
W
Mulan
9,953
622
119
7
0
295,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role