Player Matchup

Agni
Agni
ALLSHAMNOWOW953
Agni
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,549 Elo+
Party 2
Awilix
Awilix
Elozable
Awilix
Level 109
God Stats
7W - 1L
1,500 SR
Queue Stats
85W - 68L
1,516 Elo+
Party 2
Ravana
Ravana
LILWOZ117
Ravana
Level 127
God Stats
7W - 5L
1,724 SR
Queue Stats
254W - 231L
1,503 Elo+
Party 2
Chiron
Chiron
Shlorq
Chiron
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
198W - 171L
1,542 Elo+
Party 2
Athena
Athena
Skr1ttles
Athena
Level 102
God Stats
13W - 9L
1,724 SR
Queue Stats
461W - 416L
1,515 Elo+
Party 2
Team Averages
Level 101
1,589 SR
1,525 Elo+

VS

Team Averages
Level 86
1,496 SR
1,527 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FinessingEmFKD
Cliodhna
Level 115
God Stats
5W - 9L
1,170 SR
Queue Stats
190W - 221L
1,523 Elo+
Party 1
Vulcan
Vulcan
Fury Hydra01
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 202L
1,647 Elo+
Party 1
Pele
Pele
TheDoinkFather
Pele
Level 104
God Stats
10W - 6L
1,830 SR
Queue Stats
97W - 101L
1,516 Elo+
Party 1
Cerberus
Cerberus
pandaFKD
Cerberus
Level 42
God Stats
1W - 1L
1,480 SR
Queue Stats
143W - 189L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,541
554
2,196
2,642
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Elozable
Awilix
11
1 / 1 / 4
6,407
641
2,274
5,107
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
LILWOZ117
Ravana
12
5 / 1 / 1
7,117
712
4,681
3,973
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
Shlorq
Chiron
11
6 / 1 / 4
6,613
661
7,854
4,945
1,747
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Skr1ttles
Athena
10
7 / 0 / 7
6,591
659
6,556
6,010
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 6 / 0
4,745
475
2,747
5,901
956
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
9
1 / 5 / 1
5,242
524
1,733
5,878
1,289
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
9
0 / 1 / 0
5,167
517
2,477
4,145
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 2
5,602
560
2,948
6,106
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
pandaFKD
Cerberus
5
0 / 5 / 0
4,013
401
1,916
8,215
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
20
Kills
3
3
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
0
0.17
W
1
0
1
1.5
W
Awilix
Elozable
Awilix
1
1
4
3
L
Cliodhna
1
5
1
0.3
L
Vulcan
0
1
0
0
W
Ravana
LILWOZ117
Ravana
5
1
1
5.5
W
Chiron
Shlorq
Chiron
6
1
4
8
W
Athena
Skr1ttles
Athena
7
0
7
10.5
L
1
3
2
0.67
L
Cerberus
pandaFKD
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,561
Damage
11,821
22,677
Taken
30,245
9,112
Mitigated
8,533
8,950
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,747
1,406
0
736
5,901
956
0
2,366
3,535
0
12,177
W
2,196
151
0
500
2,642
714
264
1,302
1,182
28,090
0
W
Awilix
Elozable
Awilix
2,274
960
0
2,344
5,107
1,501
0
821
4,266
0
32,574
L
Cliodhna
1,733
175
0
1,765
5,878
1,289
0
0
5,878
0
21,742
L
Vulcan
2,477
583
0
755
4,145
1,053
0
2,063
2,082
26,970
0
W
Ravana
LILWOZ117
Ravana
4,681
1,166
0
2,174
3,973
1,263
0
0
3,973
0
35,749
W
Chiron
Shlorq
Chiron
7,854
3,262
660
1,620
4,945
1,747
965
873
3,714
0
38,199
W
Athena
Skr1ttles
Athena
6,556
1,189
142
1,510
6,010
3,887
0
1,179
4,831
22,141
0
L
2,948
881
0
642
6,106
1,390
0
1,775
4,331
0
34,222
L
Cerberus
pandaFKD
Cerberus
1,916
73
90
1,659
8,215
3,845
0
2,548
5,667
5,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
24,769
317
Minions Killed
228
0
Camps Cleared
0
1,052,286
Distance Traveled
941,782
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,745
475
29
3
0
157,124
2
W
Agni
5,541
554
50
5
0
193,244
1
W
Awilix
6,407
641
78
8
0
227,827
1
L
Cliodhna
5,242
524
53
5
0
212,431
0
L
Vulcan
5,167
517
65
7
0
198,738
2
W
Ravana
7,117
712
84
8
0
217,251
1
W
Chiron
6,613
661
65
7
0
193,773
1
W
Athena
6,591
659
40
4
0
220,191
1
L
Pele
5,602
560
72
7
0
192,540
1
L
Cerberus
4,013
401
9
1
0
180,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role