Player Matchup

Nike
Nike
DoctorFate0118
Nike
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,506 Elo+
Party 3
Atlas
Atlas
Dwwheeler
Atlas
Level 39
God Stats
2W - 3L
1,525 SR
Queue Stats
2W - 3L
1,575 Elo+
Party 1
Poseidon
Poseidon
Nmike
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Shadowlion0131
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,705 Elo+
Party 3
Neith
Neith
Skeletron420
Neith
Level 17
God Stats
1W - 2L
1,530 SR
Queue Stats
1W - 3L
1,460 Elo+
Party 1
Team Averages
Level 35
1,511 SR
1,549 Elo+

VS

Team Averages
Level 53
1,369 SR
1,430 Elo+
Da Ji
Da Ji
Dierc
Da Ji
Level 27
God Stats
2W - 4L
1,530 SR
Queue Stats
16W - 22L
1,333 Elo+
Party 2
Zeus
Zeus
Ingkells
Zeus
Level 18
God Stats
32W - 32L
1,307 SR
Queue Stats
34W - 38L
1,343 Elo+
Solo
Vamana
Vamana
KingOfBumbles
Vamana
Level 107
God Stats
2W - 0L
1,508 SR
Queue Stats
26W - 31L
1,609 Elo+
Party 2
Cerberus
Cerberus
NoobsterTDF
Cerberus
Level 14
God Stats
3W - 4L
1,474 SR
Queue Stats
4W - 9L
1,412 Elo+
Party 2
Sol
Sol
xxRayexx
Sol
Level 101
God Stats
1W - 1L
1,027 SR
Queue Stats
17W - 27L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,052
671
7,884
13,993
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
Dwwheeler
Atlas
15
3 / 5 / 1
9,101
758
10,826
14,860
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Nmike
Poseidon
14
0 / 5 / 3
7,828
652
6,062
8,602
2,355
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 4 / 3
9,281
773
5,990
10,541
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 1
7,946
662
3,011
7,757
2,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dierc
Da Ji
16
6 / 1 / 9
9,650
804
7,722
5,648
2,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
18
12 / 1 / 7
10,338
862
21,919
4,993
2,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 2 / 13
9,475
790
6,398
14,266
12,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
NoobsterTDF
Cerberus
15
0 / 2 / 17
8,870
739
4,272
15,488
13,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 11
9,332
778
7,510
8,211
3,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
8
Kills
24
24
Deaths
8
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Dierc
Da Ji
6
1
9
10.5
L
1
6
2
0.33
L
Atlas
Dwwheeler
Atlas
3
5
1
0.7
W
Zeus
12
1
7
15.5
W
2
2
13
4.25
L
Poseidon
Nmike
Poseidon
0
5
3
0.3
W
Cerberus
NoobsterTDF
Cerberus
0
2
17
4.25
L
4
4
3
1.38
L
0
4
1
0.13
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,773
Damage
47,821
55,753
Taken
48,606
30,084
Mitigated
33,410
5,415
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Dierc
Da Ji
7,722
2,237
0
1,196
5,648
2,797
772
1,284
4,321
0
28,162
L
7,884
663
251
1,096
13,993
8,300
0
8,227
5,766
4,307
19,794
L
Atlas
Dwwheeler
Atlas
10,826
3,724
0
1,721
14,860
13,663
0
9,704
5,156
25,661
0
W
Zeus
21,919
1,012
0
791
4,993
2,038
945
3,182
1,771
44,703
0
W
6,398
2,953
1,852
5,019
14,266
12,100
1,479
3,414
10,823
190
30,832
L
Poseidon
Nmike
Poseidon
6,062
593
329
328
8,602
2,355
19
6,380
2,222
16,870
0
W
Cerberus
NoobsterTDF
Cerberus
4,272
618
0
2,225
15,488
13,336
346
7,269
7,796
16,884
0
L
5,990
1,559
0
1,337
10,541
3,305
0
4,284
6,257
0
24,360
L
3,011
1,059
0
353
7,757
2,461
67
5,296
2,461
0
20,160
W
7,510
1,937
0
2,912
8,211
3,139
3,370
3,328
4,771
27,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,208
Gold Earned
47,665
185
Minions Killed
229
0
Camps Cleared
0
1,053,269
Distance Traveled
1,249,559
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,650
804
41
3
0
249,399
0
L
Nike
8,052
671
47
4
0
211,618
1
L
Atlas
9,101
758
30
3
0
211,764
2
W
Zeus
10,338
862
63
5
0
225,558
4
W
Vamana
9,475
790
40
3
0
274,104
0
L
Poseidon
7,828
652
27
2
0
210,966
3
W
Cerberus
8,870
739
31
3
0
260,563
1
L
Loki
9,281
773
35
3
0
234,277
2
L
Neith
7,946
662
46
4
0
184,644
0
W
Sol
9,332
778
54
5
0
239,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role