Player Matchup

Ravana
Ravana
Chuy Experience
Ravana
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 60L
1,654 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vex30
Morgan Le Fay
Level 108
God Stats
17W - 6L
1,782 SR
Queue Stats
82W - 43L
1,755 Elo+
Party 2
Baron Samedi
Baron Samedi
doesupz
Baron Samedi
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 159L
1,755 Elo+
Party 2
Eset
Eset
iwacka
Eset
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 172L
1,610 Elo+
Party 3
Gilgamesh
Gilgamesh
rubudubu
Gilgamesh
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 54L
1,755 Elo+
Party 2
Team Averages
Level 142
1,556 SR
1,706 Elo+

VS

Team Averages
Level 140
1,452 SR
1,658 Elo+
Medusa
Medusa
Fernendo
Medusa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,673 Elo+
Solo
The Morrigan
The Morrigan
Ichitora
The Morrigan
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,683 Elo+
Party 1
Thor
Thor
VVobble
Thor
Level 160
God Stats
6W - 7L
1,261 SR
Queue Stats
106W - 77L
1,683 Elo+
Party 1
Baron Samedi
Baron Samedi
net68
Baron Samedi
Level 130
God Stats
3W - 4L
1,500 SR
Queue Stats
285W - 260L
1,733 Elo+
Solo
Bellona
Bellona
sodorable1
Bellona
Level 154
God Stats
3W - 6L
1,500 SR
Queue Stats
306W - 292L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 16
13,056
768
14,161
17,016
15,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Vex30
Morgan Le Fay
20
4 / 4 / 20
12,749
750
20,445
14,253
8,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
doesupz
Baron Samedi
20
11 / 3 / 15
13,629
802
21,511
20,800
16,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
iwacka
Eset
19
7 / 8 / 9
12,679
746
11,999
15,717
7,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
rubudubu
Gilgamesh
19
2 / 3 / 13
11,836
696
14,293
22,008
32,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fernendo
Medusa
19
3 / 4 / 10
11,946
703
18,513
16,267
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Morrigan
Ichitora
The Morrigan
18
2 / 8 / 12
11,485
676
9,897
18,051
23,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
VVobble
Thor
20
10 / 7 / 6
13,372
787
16,397
16,490
7,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
net68
Baron Samedi
18
2 / 6 / 9
11,024
648
15,980
19,559
10,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
sodorable1
Bellona
18
4 / 6 / 11
11,679
687
12,485
25,024
34,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
69
31
Kills
21
21
Deaths
31
73
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
3
16
5
L
Medusa
Fernendo
Medusa
3
4
10
2
L
The Morrigan
Ichitora
The Morrigan
2
8
12
1
L
Thor
VVobble
Thor
10
7
6
1.86
W
Morgan Le Fay
Vex30
Morgan Le Fay
4
4
20
3.5
W
Baron Samedi
doesupz
Baron Samedi
11
3
15
6.17
W
Eset
iwacka
Eset
7
8
9
1.44
L
Baron Samedi
net68
Baron Samedi
2
6
9
1.08
W
Gilgamesh
rubudubu
Gilgamesh
2
3
13
2.83
L
Bellona
sodorable1
Bellona
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,409
Damage
73,272
89,794
Taken
95,391
80,052
Mitigated
82,470
26,578
Healing
22,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,161
3,121
0
4,837
17,016
15,463
988
2,958
14,058
0
51,463
L
Medusa
Fernendo
Medusa
18,513
7,453
0
2,362
16,267
7,004
1,099
11,465
4,511
0
54,894
L
The Morrigan
Ichitora
The Morrigan
9,897
743
792
2,958
18,051
23,487
55
9,452
7,107
36,534
1,305
L
Thor
VVobble
Thor
16,397
2,076
0
0
16,490
7,088
0
9,434
6,274
0
47,626
W
Morgan Le Fay
Vex30
Morgan Le Fay
20,445
2,338
36
2,412
14,253
8,215
1,106
2,619
11,634
62,459
0
W
Baron Samedi
doesupz
Baron Samedi
21,511
2,915
3,818
7,369
20,800
16,520
1,993
7,735
13,065
48,332
0
W
Eset
iwacka
Eset
11,999
820
1,928
1,860
15,717
7,764
1,675
3,254
12,463
33,112
0
L
Baron Samedi
net68
Baron Samedi
15,980
185
4,535
6,802
19,559
10,075
0
9,605
9,258
34,888
0
W
Gilgamesh
rubudubu
Gilgamesh
14,293
2,612
0
4,318
22,008
32,090
383
8,006
14,002
549
40,524
L
Bellona
sodorable1
Bellona
12,485
1,188
807
4,116
25,024
34,816
155
12,589
11,103
0
33,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,949
Gold Earned
59,506
305
Minions Killed
275
0
Camps Cleared
0
1,701,153
Distance Traveled
1,554,784
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,056
768
72
4
0
383,813
2
L
Medusa
11,946
703
76
4
0
328,687
3
L
The Morrigan
11,485
676
37
2
0
289,518
4
L
Thor
13,372
787
75
4
0
303,024
3
W
Morgan Le Fay
12,749
750
82
5
0
323,198
1
W
Baron Samedi
13,629
802
48
3
0
346,111
0
W
Eset
12,679
746
48
3
0
282,785
2
L
Baron Samedi
11,024
648
46
3
0
308,671
5
W
Gilgamesh
11,836
696
55
3
0
365,246
0
L
Bellona
11,679
687
41
2
0
324,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role