Player Matchup

Nu Wa
Nu Wa
DEV1LSDOU8LE
Nu Wa
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 126L
1,416 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Evelux
Morgan Le Fay
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 11L
1,784 Elo+
Party 2
Bastet
Bastet
Stonedwolf74038
Bastet
Level 16
God Stats
5W - 3L
1,823 SR
Queue Stats
18W - 21L
1,776 Elo+
Party 2
Athena
Athena
moregamethanSEGA
Athena
Level 46
God Stats
1W - 2L
1,526 SR
Queue Stats
198W - 173L
1,613 Elo+
Party 1
Hercules
Hercules
sinister12299
Hercules
Level 141
God Stats
50W - 29L
1,533 SR
Queue Stats
338W - 275L
1,606 Elo+
Party 1
Team Averages
Level 82
1,576 SR
1,639 Elo+

VS

Team Averages
Level 72
1,528 SR
1,607 Elo+
Sol
Sol
IcyWinter
Sol
Level 55
God Stats
3W - 1L
1,676 SR
Queue Stats
15W - 9L
1,661 Elo+
Party 3
Artemis
Artemis
PrincessMimzi
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,748 Elo+
Party 3
Da Ji
Da Ji
Rennjii
Da Ji
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 74L
1,503 Elo+
Party 3
Yemoja
Yemoja
achlyyss
Yemoja
Level 15
God Stats
7W - 11L
1,462 SR
Queue Stats
26W - 20L
1,505 Elo+
Party 3
Vulcan
Vulcan
smc33
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,172
782
6,414
9,002
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Evelux
Morgan Le Fay
17
3 / 5 / 2
10,013
770
8,102
11,421
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 9 / 7
9,435
726
9,000
16,364
5,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 4 / 4
10,561
812
6,484
19,878
17,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
sinister12299
Hercules
16
3 / 5 / 3
9,641
742
12,746
26,745
18,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 7
10,414
801
14,213
11,855
3,824
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
16
1 / 1 / 9
9,471
729
11,713
9,468
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
Rennjii
Da Ji
19
13 / 4 / 6
11,448
881
27,178
14,671
7,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
achlyyss
Yemoja
16
3 / 2 / 9
9,950
765
4,147
8,216
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
smc33
Vulcan
18
3 / 2 / 8
10,859
835
13,967
7,885
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
12
Kills
26
26
Deaths
12
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Morgan Le Fay
Evelux
Morgan Le Fay
3
5
2
0.8
W
6
3
7
3.17
W
Artemis
1
1
9
5.5
W
Da Ji
Rennjii
Da Ji
13
4
6
4
L
1
9
7
0.5
W
Yemoja
achlyyss
Yemoja
3
2
9
3.75
L
3
4
4
1.25
L
Hercules
sinister12299
Hercules
3
5
3
0.9
W
Vulcan
smc33
Vulcan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,746
Damage
71,218
83,410
Taken
52,095
49,802
Mitigated
25,123
17,971
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,414
1,479
0
161
9,002
3,449
60
1,282
7,720
38,284
1,827
L
Morgan Le Fay
Evelux
Morgan Le Fay
8,102
855
0
892
11,421
4,491
1,454
4,807
6,452
27,784
0
W
14,213
5,553
0
2,739
11,855
3,824
332
4,398
6,975
37,936
0
W
Artemis
11,713
6,432
0
3,217
9,468
3,756
456
3,370
5,846
0
31,937
W
Da Ji
Rennjii
Da Ji
27,178
9,359
0
521
14,671
7,132
0
5,768
8,482
0
46,962
L
9,000
1,521
132
2,551
16,364
5,414
1,195
5,825
10,431
0
22,595
W
Yemoja
achlyyss
Yemoja
4,147
872
2,841
2,283
8,216
7,354
0
3,121
4,696
8,930
0
L
6,484
1,095
518
3,229
19,878
17,855
0
8,160
11,572
22,950
0
L
Hercules
sinister12299
Hercules
12,746
3,426
145
10,343
26,745
18,593
0
11,543
14,908
0
28,871
W
Vulcan
smc33
Vulcan
13,967
1,981
0
1,312
7,885
3,057
2,633
3,514
4,228
60,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,822
Gold Earned
52,142
225
Minions Killed
273
0
Camps Cleared
0
1,303,799
Distance Traveled
1,389,741
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,172
782
73
6
0
244,698
0
L
Morgan Le Fay
10,013
770
51
4
0
242,174
1
W
Sol
10,414
801
61
5
0
285,408
3
W
Artemis
9,471
729
51
4
0
245,195
0
W
Da Ji
11,448
881
39
3
0
293,461
2
L
Bastet
9,435
726
33
3
0
267,631
4
W
Yemoja
9,950
765
4
0
0
272,503
0
L
Athena
10,561
812
34
3
0
259,804
1
L
Hercules
9,641
742
34
3
0
289,492
1
W
Vulcan
10,859
835
118
9
0
293,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role