Player Matchup

Izanami
Izanami
Borfrick
Izanami
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,627 Elo+
Party 2
Yemoja
Yemoja
Simpatia7
Yemoja
Level 6
God Stats
0W - 2L
1,383 SR
Queue Stats
6W - 5L
1,661 Elo+
Party 2
Athena
Athena
SupremeAphrodite
Athena
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,679 Elo+
Party 2
Nemesis
Nemesis
ZirkTG
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,937 Elo+
Party 2
Hera
Hera
geminianafedida
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,727 Elo+
Party 2
Team Averages
Level 48
1,477 SR
1,726 Elo+

VS

Team Averages
Level 103
1,543 SR
1,713 Elo+
Bastet
Bastet
Akkatsui
Bastet
Level 39
God Stats
5W - 8L
1,275 SR
Queue Stats
141W - 165L
1,417 Elo+
Solo
Rama
Rama
ElLobezno
Rama
Level 157
God Stats
11W - 5L
1,744 SR
Queue Stats
240W - 131L
1,680 Elo+
Party 1
Bakasura
Bakasura
Jeffness
Bakasura
Level 137
God Stats
1W - 0L
1,695 SR
Queue Stats
112W - 24L
1,941 Elo+
Party 1
Skadi
Skadi
XxUlisesxX14
Skadi
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 85L
1,764 Elo+
Party 1
Artemis
Artemis
j3ffer
Artemis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 14L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Borfrick
Izanami
20
3 / 7 / 17
16,770
1,118
24,757
27,474
7,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Simpatia7
Yemoja
20
1 / 4 / 19
17,421
1,161
8,429
23,374
32,501
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 5 / 16
17,193
1,146
18,578
35,462
65,220
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
ZirkTG
Nemesis
20
8 / 12 / 11
16,995
1,133
18,278
30,416
11,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 11 / 8
16,581
1,105
18,497
22,534
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Akkatsui
Bastet
20
4 / 6 / 22
15,965
1,064
18,187
17,002
6,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
20
16 / 4 / 14
17,612
1,174
35,823
21,966
7,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Bakasura
Jeffness
Bakasura
20
4 / 5 / 21
16,216
1,081
17,388
20,089
8,744
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 6 / 22
17,717
1,181
36,238
20,760
8,185
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
j3ffer
Artemis
20
7 / 3 / 22
18,294
1,220
28,181
13,262
5,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
140
24
Kills
39
39
Deaths
24
71
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Bastet
Akkatsui
Bastet
4
6
22
2.5
L
Izanami
Borfrick
Izanami
3
7
17
1.64
W
Rama
16
4
14
5.75
W
Bakasura
Jeffness
Bakasura
4
5
21
2.9
L
Yemoja
Simpatia7
Yemoja
1
4
19
2.63
L
6
5
16
2.8
W
8
6
22
3.17
L
Nemesis
ZirkTG
Nemesis
8
12
11
1.13
L
6
11
8
0.91
W
Artemis
j3ffer
Artemis
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,539
Damage
135,817
139,260
Taken
93,079
122,439
Mitigated
36,788
18,246
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Akkatsui
Bastet
18,187
3,917
0
2,890
17,002
6,598
0
8,685
8,116
0
34,823
L
Izanami
Borfrick
Izanami
24,757
16,305
0
3,275
27,474
7,120
0
0
26,824
0
86,706
W
Rama
35,823
26,630
0
0
21,966
7,584
0
12,290
9,382
0
58,957
W
Bakasura
Jeffness
Bakasura
17,388
11,875
0
2,465
20,089
8,744
0
8,196
11,463
0
25,134
L
Yemoja
Simpatia7
Yemoja
8,429
1,120
6,269
2,180
23,374
32,501
0
0
22,227
34,023
0
L
18,578
3,761
347
1,114
35,462
65,220
0
0
34,580
35,999
0
W
36,238
12,924
0
742
20,760
8,185
0
8,940
11,581
0
77,822
L
Nemesis
ZirkTG
Nemesis
18,278
5,816
0
3,618
30,416
11,909
0
0
29,306
0
31,832
L
18,497
3,744
506
937
22,534
5,689
0
0
22,015
48,181
0
W
Artemis
j3ffer
Artemis
28,181
6,653
0
225
13,262
5,677
0
7,393
5,718
0
76,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,960
Gold Earned
85,804
348
Minions Killed
321
8
Camps Cleared
14
1,467,595
Distance Traveled
1,416,566
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,965
1,064
40
3
2
293,208
1
L
Izanami
16,770
1,118
164
11
3
290,929
2
W
Rama
17,612
1,174
41
3
2
252,523
1
W
Bakasura
16,216
1,081
57
4
4
337,468
1
L
Yemoja
17,421
1,161
42
3
0
271,682
0
L
Athena
17,193
1,146
28
2
2
299,696
0
W
Skadi
17,717
1,181
74
5
2
258,760
3
L
Nemesis
16,995
1,133
31
2
3
329,606
0
L
Hera
16,581
1,105
83
6
0
275,682
0
W
Artemis
18,294
1,220
109
7
4
274,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role