Player Matchup

Sol
Sol
BrettyIce
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,244 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LFSU Xm0NyShoTX
Ah Muzen Cab
Level 148
God Stats
10W - 11L
1,500 SR
Queue Stats
117W - 94L
1,464 Elo+
Party 2
Serqet
Serqet
N0TaM00SE
Serqet
Level 123
God Stats
4W - 2L
1,700 SR
Queue Stats
147W - 120L
1,631 Elo+
Party 2
Thoth
Thoth
iTSTOOK98
Thoth
Level 120
God Stats
8W - 3L
1,500 SR
Queue Stats
144W - 110L
1,518 Elo+
Party 2
Terra
Terra
tgfretgr4t
Terra
Level 127
God Stats
14W - 8L
1,619 SR
Queue Stats
277W - 213L
1,700 Elo+
Party 2
Team Averages
Level 104
1,564 SR
1,511 Elo+

VS

Team Averages
Level 82
1,528 SR
1,507 Elo+
Cthulhu
Cthulhu
Caviar J
Cthulhu
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
87W - 82L
1,642 Elo+
Party 1
Vamana
Vamana
DangerCats4405
Vamana
Level 83
God Stats
9W - 5L
1,916 SR
Queue Stats
24W - 22L
1,522 Elo+
Party 1
Bacchus
Bacchus
Mal Xenon
Bacchus
Level 71
God Stats
3W - 5L
1,669 SR
Queue Stats
20W - 20L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Mal zaza
Danzaburou
Level 112
God Stats
0W - 4L
1,053 SR
Queue Stats
26W - 22L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
pkznoobs
Kukulkan
Level 36
God Stats
15W - 17L
1,503 SR
Queue Stats
24W - 24L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 9
11,319
629
5,077
8,812
3,154
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
LFSU Xm0NyShoTX
Ah Muzen Cab
20
8 / 3 / 12
15,387
855
23,605
17,161
9,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
N0TaM00SE
Serqet
20
10 / 3 / 16
14,270
793
23,108
18,515
10,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thoth
iTSTOOK98
Thoth
20
18 / 3 / 18
15,780
877
44,093
14,929
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
20
6 / 4 / 25
14,777
821
11,980
26,914
31,542
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caviar J
Cthulhu
19
3 / 9 / 7
12,576
699
15,173
24,928
22,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 10 / 7
13,017
723
11,055
32,278
24,131
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Mal Xenon
Bacchus
18
1 / 6 / 7
11,685
649
7,962
25,104
33,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
Mal zaza
Danzaburou
20
6 / 6 / 5
13,805
767
16,620
19,449
5,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
pkznoobs
Kukulkan
19
2 / 11 / 6
12,048
669
9,750
20,793
7,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
48
42
Kills
16
16
Deaths
42
80
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
Cthulhu
Caviar J
Cthulhu
3
9
7
0.72
L
4
10
7
0.75
W
Ah Muzen Cab
LFSU Xm0NyShoTX
Ah Muzen Cab
8
3
12
4.67
L
Bacchus
Mal Xenon
Bacchus
1
6
7
0.75
L
Danzaburou
Mal zaza
Danzaburou
6
6
5
1.42
W
Serqet
N0TaM00SE
Serqet
10
3
16
6
W
Thoth
iTSTOOK98
Thoth
18
3
18
9
L
Kukulkan
pkznoobs
Kukulkan
2
11
6
0.45
W
Terra
6
4
25
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,863
Damage
60,560
86,331
Taken
122,552
61,450
Mitigated
92,912
25,771
Healing
22,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,077
887
0
1,572
8,812
3,154
1,742
3,294
5,433
22,487
0
L
Cthulhu
Caviar J
Cthulhu
15,173
838
2,607
3,144
24,928
22,228
32
14,145
10,247
30,391
0
L
11,055
5,303
429
6,322
32,278
24,131
261
13,542
18,148
1,364
31,620
W
Ah Muzen Cab
LFSU Xm0NyShoTX
Ah Muzen Cab
23,605
13,408
0
6,357
17,161
9,028
6,540
6,682
10,184
0
89,350
L
Bacchus
Mal Xenon
Bacchus
7,962
832
260
2,267
25,104
33,423
0
10,313
13,941
18,565
0
L
Danzaburou
Mal zaza
Danzaburou
16,620
3,866
0
4,210
19,449
5,485
1,508
12,272
6,647
0
62,953
W
Serqet
N0TaM00SE
Serqet
23,108
4,717
0
3,651
18,515
10,712
2,196
5,739
12,507
0
50,667
W
Thoth
iTSTOOK98
Thoth
44,093
1,531
0
2,216
14,929
7,014
2,287
4,903
9,786
72,513
0
L
Kukulkan
pkznoobs
Kukulkan
9,750
1,004
1,266
1,735
20,793
7,645
0
9,602
10,600
42,230
0
W
Terra
11,980
1,640
4,257
7,718
26,914
31,542
283
11,151
15,041
25,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,533
Gold Earned
63,131
289
Minions Killed
305
0
Camps Cleared
0
1,895,234
Distance Traveled
1,563,915
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,319
629
29
2
0
338,611
0
L
Cthulhu
12,576
699
45
3
0
307,926
1
L
Vamana
13,017
723
58
3
0
328,368
2
W
Ah Muzen Cab
15,387
855
133
7
0
350,944
0
L
Bacchus
11,685
649
20
1
0
334,897
0
L
Danzaburou
13,805
767
112
6
0
306,227
2
W
Serqet
14,270
793
44
2
0
419,310
1
W
Thoth
15,780
877
57
3
0
393,132
2
L
Kukulkan
12,048
669
70
4
0
286,497
1
W
Terra
14,777
821
26
1
0
393,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role