Player Matchup

Bellona
Bellona
AdvancedBike864
Bellona
Level 13
God Stats
0W - 5L
1,131 SR
Queue Stats
0W - 6L
1,268 Elo+
Party 1
Ymir
Ymir
CarlosTchala
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Mercury
Mercury
Noisi Boy 255
Mercury
Level 41
God Stats
20W - 21L
1,248 SR
Queue Stats
165W - 183L
1,416 Elo+
Party 1
Poseidon
Poseidon
OverWolf282
Poseidon
Level 7
God Stats
0W - 5L
1,258 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Apollo
Apollo
VanillaTuna47
Apollo
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 15
1,327 SR
1,437 Elo+

VS

Team Averages
Level 88
1,444 SR
1,377 Elo+
Charybdis
Charybdis
Ing-guido45
Charybdis
Level 83
God Stats
3W - 1L
1,684 SR
Queue Stats
48W - 55L
1,492 Elo+
Solo
Arachne
Arachne
Lonewolf532
Arachne
Level 125
God Stats
2W - 4L
1,207 SR
Queue Stats
8W - 14L
1,212 Elo+
Party 2
Ares
Ares
NaaaaBroooo
Ares
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 71L
1,529 Elo+
Solo
Bellona
Bellona
Squidward2Tall
Bellona
Level 106
God Stats
1W - 4L
1,392 SR
Queue Stats
6W - 12L
1,212 Elo+
Party 2
Ra
Ra
The Jackal 582
Ra
Level 69
God Stats
4W - 5L
1,435 SR
Queue Stats
33W - 39L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,535
474
5,524
15,640
12,263
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 1
6,257
348
1,664
12,114
10,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
14
3 / 10 / 0
8,739
486
8,563
18,545
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
OverWolf282
Poseidon
10
1 / 10 / 0
6,579
366
3,698
12,331
4,626
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 12 / 1
5,770
321
2,971
10,374
2,571
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ing-guido45
Charybdis
16
8 / 1 / 15
10,760
598
9,102
9,611
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Lonewolf532
Arachne
16
16 / 1 / 8
11,234
624
14,545
13,645
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 1 / 18
10,615
590
7,394
12,590
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 1 / 5
10,986
610
6,377
12,320
13,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 2 / 4
11,569
643
17,628
11,453
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
93
6
Kills
43
44
Deaths
6
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
0
4
1
0.13
W
Charybdis
Ing-guido45
Charybdis
8
1
15
15.5
W
Arachne
Lonewolf532
Arachne
16
1
8
20
W
6
1
18
15
L
Mercury
3
10
0
0.3
L
Poseidon
OverWolf282
Poseidon
1
10
0
0.1
W
3
1
5
5.5
W
10
2
4
6
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,420
Damage
55,046
69,004
Taken
59,619
35,000
Mitigated
44,801
5,171
Healing
25,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,524
1,191
0
633
15,640
12,263
0
1,153
14,457
0
36,511
L
1,664
922
0
0
12,114
10,108
0
5,791
6,214
12,216
0
W
Charybdis
Ing-guido45
Charybdis
9,102
3,779
238
2,952
9,611
4,070
8,172
177
9,434
0
76,236
W
Arachne
Lonewolf532
Arachne
14,545
11,252
0
8,055
13,645
6,123
2,138
1,369
12,276
0
57,296
W
7,394
1,193
0
2,638
12,590
14,921
428
2,629
9,961
21,159
0
L
Mercury
8,563
4,320
216
3,069
18,545
5,432
0
3,828
14,589
0
39,242
L
Poseidon
OverWolf282
Poseidon
3,698
742
0
1,253
12,331
4,626
0
9,348
2,655
26,561
0
W
6,377
3,076
366
3,399
12,320
13,617
3,664
0
12,320
0
66,694
W
17,628
2,393
1,661
6,290
11,453
6,070
1,505
2,183
9,270
90,389
0
L
2,971
2,003
0
0
10,374
2,571
0
4,241
6,067
0
10,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
55,164
223
Minions Killed
499
0
Camps Cleared
0
1,369,056
Distance Traveled
1,787,968
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,535
474
69
4
0
292,763
0
L
Ymir
6,257
348
16
1
0
305,382
1
W
Charybdis
10,760
598
113
6
0
330,470
0
W
Arachne
11,234
624
69
4
0
379,807
4
W
Ares
10,615
590
26
1
0
332,508
1
L
Mercury
8,739
486
72
4
0
348,976
1
L
Poseidon
6,579
366
48
3
0
229,531
1
W
Bellona
10,986
610
130
7
0
382,210
2
W
Ra
11,569
643
161
9
0
362,973
1
L
Apollo
5,770
321
18
1
0
192,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role