Player Matchup

Tyr
Tyr
Galantrix
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,210 Elo+
Solo
Ne Zha
Ne Zha
Molè
Ne Zha
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
270W - 208L
1,523 Elo+
Party 2
Ymir
Ymir
Rip1095
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 89L
1,718 Elo+
Party 2
Jormungandr
Jormungandr
Spirit Robe
Jormungandr
Level 84
God Stats
4W - 0L
1,715 SR
Queue Stats
32W - 20L
1,413 Elo+
Party 2
Odin
Odin
kickass_gamer007
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,330 Elo+
Solo
Team Averages
Level 61
1,543 SR
1,439 Elo+

VS

Team Averages
Level 73
1,500 SR
1,426 Elo+
He Bo
He Bo
Choosen45
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,366 Elo+
Solo
Bellona
Bellona
MurderinRainbows
Bellona
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
214W - 298L
1,248 Elo+
Party 1
Nox
Nox
Tmoney198408
Nox
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
676W - 796L
1,412 Elo+
Party 1
Apollo
Apollo
fcknSS
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,606 Elo+
Solo
Discordia
Discordia
ttimme0282
Discordia
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
275W - 295L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 18
11,730
902
11,977
13,919
16,649
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Molè
Ne Zha
20
18 / 3 / 15
13,217
1,017
28,972
19,394
15,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Rip1095
Ymir
13
0 / 3 / 13
8,897
684
3,419
12,634
14,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Spirit Robe
Jormungandr
20
7 / 2 / 19
12,069
928
14,005
16,730
21,836
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 3 / 19
9,281
714
3,058
9,009
11,259
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Choosen45
He Bo
10
1 / 6 / 4
7,318
563
1,852
8,252
2,005
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 7 / 6
9,280
714
10,946
24,487
18,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 7 / 5
10,611
816
10,218
11,448
4,842
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
fcknSS
Apollo
16
3 / 9 / 10
9,592
738
10,743
14,515
5,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ttimme0282
Discordia
18
2 / 6 / 8
9,922
763
14,964
9,332
3,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
47
35
Kills
14
14
Deaths
35
84
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
Choosen45
He Bo
1
6
4
0.5
W
10
3
18
6.33
W
Ne Zha
Molè
Ne Zha
18
3
15
8.5
L
3
7
6
0.86
W
Ymir
Rip1095
Ymir
0
3
13
2.17
W
Jormungandr
Spirit Robe
Jormungandr
7
2
19
8.25
L
5
7
5
1.07
L
Apollo
fcknSS
Apollo
3
9
10
0.89
W
0
3
19
3.17
L
Discordia
ttimme0282
Discordia
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,431
Damage
48,723
71,686
Taken
68,034
79,772
Mitigated
34,306
26,068
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Choosen45
He Bo
1,852
366
374
334
8,252
2,005
0
988
7,056
3,042
0
W
11,977
1,372
338
3,248
13,919
16,649
1,231
4,292
9,627
0
16,311
W
Ne Zha
Molè
Ne Zha
28,972
8,195
1,687
10,808
19,394
15,309
1,855
5,677
12,677
0
53,399
L
10,946
4,163
108
6,596
24,487
18,627
0
8,176
16,128
5,934
13,069
W
Ymir
Rip1095
Ymir
3,419
843
1,232
1,993
12,634
14,719
840
5,751
6,883
7,868
0
W
Jormungandr
Spirit Robe
Jormungandr
14,005
3,130
1,098
2,317
16,730
21,836
311
8,924
7,806
39,384
0
L
10,218
451
241
637
11,448
4,842
0
2,168
9,016
25,651
0
L
Apollo
fcknSS
Apollo
10,743
6,050
435
1,833
14,515
5,385
0
3,481
10,904
0
22,236
W
3,058
741
2,102
1,245
9,009
11,259
580
4,827
4,182
0
6,181
L
Discordia
ttimme0282
Discordia
14,964
569
473
535
9,332
3,447
0
2,611
6,681
31,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,194
Gold Earned
46,723
110
Minions Killed
114
0
Camps Cleared
0
1,167,114
Distance Traveled
874,950
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,318
563
4
0
0
121,967
0
W
Tyr
11,730
902
15
1
0
269,991
1
W
Ne Zha
13,217
1,017
37
3
0
251,984
1
L
Bellona
9,280
714
7
1
0
209,653
0
W
Ymir
8,897
684
4
0
0
162,795
0
W
Jormungandr
12,069
928
46
4
0
245,818
1
L
Nox
10,611
816
42
3
0
163,773
0
L
Apollo
9,592
738
24
2
0
181,601
1
W
Odin
9,281
714
8
1
0
236,526
0
L
Discordia
9,922
763
37
3
0
197,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role