Player Matchup

Mulan
Mulan
BorreGamer73
Mulan
Level 67
God Stats
15W - 13L
1,500 SR
Queue Stats
82W - 75L
1,500 Elo+
Party 3
Anhur
Anhur
Lord_mirikitto
Anhur
Level 36
God Stats
1W - 7L
1,047 SR
Queue Stats
67W - 88L
1,287 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mega_GamerBr13
Morgan Le Fay
Level 65
God Stats
1W - 6L
1,200 SR
Queue Stats
295W - 415L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
NuevoSierra
Cthulhu
Level 122
God Stats
5W - 5L
1,500 SR
Queue Stats
570W - 516L
1,711 Elo+
Party 3
Arachne
Arachne
yDashGoD_
Arachne
Level 67
God Stats
3W - 5L
1,347 SR
Queue Stats
117W - 161L
1,334 Elo+
Party 1
Team Averages
Level 71
1,319 SR
1,429 Elo+

VS

Team Averages
Level 60
1,451 SR
1,417 Elo+
Olorun
Olorun
 
Olorun
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Jeringaslokas
Horus
Level 88
God Stats
10W - 9L
1,500 SR
Queue Stats
408W - 406L
1,354 Elo+
Solo
Hun Batz
Hun Batz
SaltDashers
Hun Batz
Level 38
God Stats
5W - 11L
1,216 SR
Queue Stats
70W - 60L
1,450 Elo+
Solo
Anubis
Anubis
ldilzI
Anubis
Level 38
God Stats
2W - 4L
1,401 SR
Queue Stats
20W - 29L
1,290 Elo+
Party 2
Heimdallr
Heimdallr
vade_cloud_
Heimdallr
Level 63
God Stats
11W - 13L
1,640 SR
Queue Stats
78W - 73L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
9,022
392
10,827
16,218
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 9 / 4
10,931
475
7,880
17,529
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Mega_GamerBr13
Morgan Le Fay
19
2 / 2 / 1
11,249
489
11,910
11,670
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NuevoSierra
Cthulhu
14
2 / 5 / 8
10,163
442
11,956
23,152
24,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
yDashGoD_
Arachne
18
5 / 7 / 2
11,435
497
7,476
20,551
7,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
5 / 2 / 12
12,482
543
9,589
16,685
22,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 1 / 11
12,182
530
16,383
19,769
13,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
SaltDashers
Hun Batz
19
9 / 2 / 8
12,568
546
15,495
11,710
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
ldilzI
Anubis
17
1 / 5 / 5
10,353
450
6,782
14,777
7,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
vade_cloud_
Heimdallr
18
8 / 2 / 6
12,393
539
16,079
13,292
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
12
Kills
29
29
Deaths
12
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
12
5.5
L
0
6
3
0.25
W
6
1
11
11.5
L
3
9
4
0.56
L
Morgan Le Fay
Mega_GamerBr13
Morgan Le Fay
2
2
1
1.25
L
Cthulhu
NuevoSierra
Cthulhu
2
5
8
1.2
W
Hun Batz
SaltDashers
Hun Batz
9
2
8
6.5
W
Anubis
ldilzI
Anubis
1
5
5
0.7
W
Heimdallr
vade_cloud_
Heimdallr
8
2
6
5.5
L
Arachne
yDashGoD_
Arachne
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,049
Damage
64,328
89,120
Taken
76,233
54,215
Mitigated
52,452
9,242
Healing
30,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,589
4,035
4,291
5,442
16,685
22,422
1,300
6,534
9,805
56,415
3,369
L
10,827
931
0
2,452
16,218
11,971
0
2,766
12,682
0
45,276
W
16,383
6,694
1,302
6,748
19,769
13,368
249
5,226
13,159
6,317
51,864
L
7,880
2,528
0
1,063
17,529
4,586
1,028
2,809
14,468
0
55,133
L
Morgan Le Fay
Mega_GamerBr13
Morgan Le Fay
11,910
478
0
1,027
11,670
5,136
0
2,082
9,539
88,026
0
L
Cthulhu
NuevoSierra
Cthulhu
11,956
860
245
2,083
23,152
24,762
0
7,094
15,655
36,262
0
W
Hun Batz
SaltDashers
Hun Batz
15,495
5,119
0
3,977
11,710
4,733
2,278
2,033
9,572
0
85,333
W
Anubis
ldilzI
Anubis
6,782
1,295
0
5,348
14,777
7,354
372
3,824
10,800
59,514
0
W
Heimdallr
vade_cloud_
Heimdallr
16,079
10,500
0
3,129
13,292
4,575
4,554
5,511
7,489
0
68,746
L
Arachne
yDashGoD_
Arachne
7,476
5,250
0
2,372
20,551
7,760
0
3,827
16,724
0
87,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,800
Gold Earned
59,978
507
Minions Killed
490
0
Camps Cleared
0
2,100,266
Distance Traveled
1,941,800
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,482
543
67
3
0
403,900
7
L
Mulan
9,022
392
76
3
0
364,817
3
W
Horus
12,182
530
91
4
0
419,659
2
L
Anhur
10,931
475
103
4
0
384,827
0
L
Morgan Le Fay
11,249
489
161
7
0
478,489
5
L
Cthulhu
10,163
442
37
2
0
395,051
3
W
Hun Batz
12,568
546
123
5
0
463,669
4
W
Anubis
10,353
450
97
4
0
309,602
5
W
Heimdallr
12,393
539
112
5
0
344,970
1
L
Arachne
11,435
497
130
6
0
477,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role