Player Matchup

Zeus
Zeus
EIimiNATEor
Zeus
Level 69
God Stats
3W - 5L
1,473 SR
Queue Stats
4W - 10L
1,411 Elo+
Party 1
Neith
Neith
MoonacreMei
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
diealreadyy
Medusa
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Ra
Ra
get-established
Ra
Level 78
God Stats
0W - 2L
1,293 SR
Queue Stats
3W - 17L
1,187 Elo+
Party 1
Jormungandr
Jormungandr
sonnyby45
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Team Averages
Level 59
1,453 SR
1,420 Elo+

VS

Team Averages
Level 100
1,559 SR
1,507 Elo+
Jing Wei
Jing Wei
BruceLee630
Jing Wei
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 63L
1,424 Elo+
Solo
Loki
Loki
GingerlyKing
Loki
Level 158
God Stats
10W - 9L
1,293 SR
Queue Stats
218W - 227L
1,618 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GracefulQn
Kumbhakarna
Level 84
God Stats
7W - 4L
1,500 SR
Queue Stats
47W - 46L
1,651 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LittlePoe
Morgan Le Fay
Level 29
God Stats
4W - 2L
1,687 SR
Queue Stats
8W - 13L
1,409 Elo+
Party 2
Agni
Agni
Un4Given80
Agni
Level 146
God Stats
3W - 1L
1,816 SR
Queue Stats
29W - 35L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 6
9,395
723
16,013
12,950
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 4 / 2
8,532
656
4,424
9,186
2,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
5 / 9 / 6
9,921
763
6,853
13,345
4,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 10 / 6
9,083
699
4,427
15,364
3,899
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
sonnyby45
Jormungandr
16
3 / 6 / 3
9,533
733
7,479
17,949
14,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BruceLee630
Jing Wei
18
3 / 1 / 8
10,833
833
8,074
8,828
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

20
21 / 3 / 7
13,270
1,021
27,284
16,481
7,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
GracefulQn
Kumbhakarna
16
1 / 5 / 18
10,790
830
5,291
23,434
27,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
LittlePoe
Morgan Le Fay
17
3 / 2 / 8
10,283
791
9,588
6,837
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
8 / 2 / 12
11,466
882
10,609
8,163
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
12
Kills
36
36
Deaths
13
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BruceLee630
Jing Wei
3
1
8
7
L
3
7
6
0.86
W
21
3
7
8.17
W
Kumbhakarna
GracefulQn
Kumbhakarna
1
5
18
2
W
Morgan Le Fay
LittlePoe
Morgan Le Fay
3
2
8
3.5
L
0
4
2
0.25
W
8
2
12
7
L
Medusa
5
9
6
0.89
L
1
10
6
0.4
L
Jormungandr
sonnyby45
Jormungandr
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
60,846
68,794
Taken
63,743
29,057
Mitigated
45,844
7,384
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BruceLee630
Jing Wei
8,074
5,556
0
1,998
8,828
3,843
3,412
4,652
4,176
0
34,723
L
16,013
3,238
0
1,480
12,950
4,277
0
3,434
9,485
39,740
0
W
27,284
6,945
0
4,736
16,481
7,560
174
5,893
10,588
0
61,015
W
Kumbhakarna
GracefulQn
Kumbhakarna
5,291
481
2,440
2,594
23,434
27,905
307
9,540
13,894
14,285
0
W
Morgan Le Fay
LittlePoe
Morgan Le Fay
9,588
1,715
515
1,421
6,837
3,023
2,094
4,243
2,594
28,755
0
L
4,424
2,388
0
470
9,186
2,792
0
3,181
5,968
0
22,250
W
10,609
663
0
785
8,163
3,513
3,134
3,591
4,572
40,956
0
L
Medusa
6,853
3,284
488
939
13,345
4,026
0
6,881
6,240
0
24,239
L
4,427
562
285
1,235
15,364
3,899
0
5,391
9,755
18,292
0
L
Jormungandr
sonnyby45
Jormungandr
7,479
2,075
0
2,487
17,949
14,063
0
5,834
11,708
29,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
56,642
218
Minions Killed
259
0
Camps Cleared
0
1,107,295
Distance Traveled
1,459,958
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,833
833
65
5
0
275,051
5
L
Zeus
9,395
723
45
3
0
219,623
3
W
Loki
13,270
1,021
72
6
0
310,227
2
W
Kumbhakarna
10,790
830
14
1
0
292,129
1
W
Morgan Le Fay
10,283
791
54
4
0
285,585
1
L
Neith
8,532
656
46
4
0
202,328
0
W
Agni
11,466
882
54
4
0
296,966
2
L
Medusa
9,921
763
43
3
0
239,604
0
L
Ra
9,083
699
29
2
0
222,421
1
L
Jormungandr
9,533
733
55
4
0
223,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role