Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
asaca16
Izanami
Level 108
God Stats
3W - 3L
1,394 SR
Queue Stats
76W - 98L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
bookiller64
Gilgamesh
Level 59
God Stats
7W - 5L
1,536 SR
Queue Stats
27W - 28L
1,597 Elo+
Solo
Team Averages
Level 96
1,477 SR
1,511 Elo+

VS

Team Averages
Level 74
1,419 SR
1,384 Elo+
Medusa
Medusa
SayGex69
Medusa
Level 124
God Stats
0W - 4L
1,185 SR
Queue Stats
25W - 42L
1,384 Elo+
Party 1
Bacchus
Bacchus
TKO12355
Bacchus
Level 60
God Stats
64W - 71L
1,571 SR
Queue Stats
64W - 72L
1,598 Elo+
Solo
Merlin
Merlin
Two_Tone_Timmy
Merlin
Level 37
God Stats
13W - 17L
1,500 SR
Queue Stats
22W - 41L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 1 / 7
9,295
715
11,340
4,160
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
asaca16
Izanami
14
3 / 0 / 7
9,497
731
4,386
5,787
1,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
bookiller64
Gilgamesh
14
4 / 0 / 5
9,552
735
7,582
7,356
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SayGex69
Medusa
13
1 / 4 / 0
7,842
603
4,117
7,682
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
TKO12355
Bacchus
12
0 / 2 / 1
8,016
617
5,013
14,954
15,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 1
7,117
547
2,835
5,408
1,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
7
6.5
L
Medusa
SayGex69
Medusa
1
4
0
0.25
L
Bacchus
TKO12355
Bacchus
0
2
1
0.25
L
0
4
1
0.13
W
Izanami
asaca16
Izanami
3
0
7
6.5
W
Gilgamesh
bookiller64
Gilgamesh
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,308
Damage
11,965
17,303
Taken
28,044
7,685
Mitigated
19,682
5,683
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,340
5,330
166
869
4,160
1,347
132
1,812
2,348
40,892
0
L
Medusa
SayGex69
Medusa
4,117
1,132
0
336
7,682
3,487
0
1,449
6,153
0
30,825
L
Bacchus
TKO12355
Bacchus
5,013
566
275
4,339
14,954
15,089
0
6,363
8,188
19,051
0
L
2,835
0
674
173
5,408
1,106
0
3,291
1,932
15,129
0
W
Izanami
asaca16
Izanami
4,386
2,691
0
1,339
5,787
1,836
1,409
2,650
3,137
0
33,062
W
Gilgamesh
bookiller64
Gilgamesh
7,582
2,093
579
2,730
7,356
4,502
541
3,781
3,575
0
25,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,344
Gold Earned
22,975
160
Minions Killed
123
8
Camps Cleared
4
770,660
Distance Traveled
613,801
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,295
715
47
4
2
271,638
5
L
Medusa
7,842
603
64
5
3
249,774
2
L
Bacchus
8,016
617
22
2
1
234,356
1
L
Merlin
7,117
547
37
3
0
129,671
1
W
Izanami
9,497
731
80
6
3
241,019
1
W
Gilgamesh
9,552
735
33
3
3
258,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role