Player Matchup

Hades
Hades
ImZac6
Hades
Level 68
God Stats
5W - 9L
1,265 SR
Queue Stats
181W - 240L
1,511 Elo+
Party 2
Artemis
Artemis
MoistEncounters
Artemis
Level 103
God Stats
9W - 9L
1,715 SR
Queue Stats
510W - 588L
1,548 Elo+
Party 2
Bastet
Bastet
Rezurii
Bastet
Level 48
God Stats
1W - 1L
1,454 SR
Queue Stats
2W - 3L
1,301 Elo+
Party 1
Scylla
Scylla
YSBClumsy
Scylla
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 7L
1,301 Elo+
Party 1
Khepri
Khepri
ccjharper
Khepri
Level 16
God Stats
4W - 7L
1,655 SR
Queue Stats
288W - 382L
1,548 Elo+
Party 2
Team Averages
Level 61
1,518 SR
1,442 Elo+

VS

Team Averages
Level 27
1,457 SR
1,441 Elo+
Hun Batz
Hun Batz
B0LOS
Hun Batz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Neith
Neith
OnePelon1310
Neith
Level 16
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
RAYLIGHT85
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
arminhammer25
Olorun
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 91L
1,206 Elo+
Solo
Sobek
Sobek
chebrio lopz
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ImZac6
Hades
11
2 / 0 / 0
6,203
620
3,267
3,894
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
4 / 1 / 3
5,682
568
9,332
5,483
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Rezurii
Bastet
11
2 / 0 / 2
6,017
602
1,324
5,772
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
YSBClumsy
Scylla
11
6 / 1 / 1
6,743
674
8,335
5,557
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
ccjharper
Khepri
8
2 / 1 / 3
5,764
576
2,069
4,782
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
B0LOS
Hun Batz
7
1 / 3 / 0
4,913
491
2,672
7,912
2,214
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 6 / 1
4,330
433
3,452
5,418
910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
9
0 / 2 / 0
5,319
532
2,115
5,950
2,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 0
5,046
505
2,323
9,005
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 2 / 0
4,230
423
964
9,249
2,814
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
16
Kills
3
3
Deaths
18
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
B0LOS
Hun Batz
1
3
0
0.33
W
Hades
ImZac6
Hades
2
0
0
2
W
4
1
3
5.5
L
0
6
1
0.08
L
Chaac
0
2
0
0
W
Bastet
Rezurii
Bastet
2
0
2
3
W
Scylla
YSBClumsy
Scylla
6
1
1
6.5
L
1
5
0
0.2
W
Khepri
ccjharper
Khepri
2
1
3
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
11,526
25,488
Taken
37,534
8,807
Mitigated
11,509
12,403
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
B0LOS
Hun Batz
2,672
1,002
85
1,718
7,912
2,214
0
1,509
6,297
0
23,406
W
Hades
ImZac6
Hades
3,267
448
41
2,066
3,894
1,305
0
0
3,894
26,044
0
W
9,332
5,092
343
2,133
5,483
1,821
406
654
4,829
0
28,234
L
3,452
1,553
0
481
5,418
910
108
642
4,776
0
14,867
L
Chaac
2,115
327
30
2,342
5,950
2,643
343
2,923
2,809
0
21,234
W
Bastet
Rezurii
Bastet
1,324
356
0
4,122
5,772
1,416
0
0
5,772
0
27,731
W
Scylla
YSBClumsy
Scylla
8,335
2,092
0
3,013
5,557
1,648
586
2,323
3,234
29,729
0
L
2,323
1,638
78
2,897
9,005
2,928
0
5,587
2,968
20,328
0
W
Khepri
ccjharper
Khepri
2,069
50
0
685
4,782
2,617
0
310
4,472
12,841
0
L
964
123
97
2,366
9,249
2,814
0
2,204
7,013
2,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
23,838
238
Minions Killed
165
0
Camps Cleared
0
980,670
Distance Traveled
922,128
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,913
491
44
4
0
208,348
3
W
Hades
6,203
620
65
7
0
180,294
4
W
Artemis
5,682
568
35
4
0
177,993
4
L
Neith
4,330
433
23
2
0
174,033
1
L
Chaac
5,319
532
52
5
0
191,423
1
W
Bastet
6,017
602
64
6
0
219,146
0
W
Scylla
6,743
674
56
6
0
208,047
2
L
Olorun
5,046
505
43
4
0
151,376
3
W
Khepri
5,764
576
18
2
0
195,190
0
L
Sobek
4,230
423
3
0
0
196,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role