Player Matchup

Ymir
Ymir
El chulo94
Ymir
Level 156
God Stats
23W - 19L
1,297 SR
Queue Stats
74W - 60L
1,736 Elo+
Party 1
Gilgamesh
Gilgamesh
ElAguacateVerde
Gilgamesh
Level 144
God Stats
2W - 4L
1,304 SR
Queue Stats
46W - 32L
1,765 Elo+
Party 1
Hou Yi
Hou Yi
ElCotorroPelon
Hou Yi
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 34L
1,760 Elo+
Party 1
Janus
Janus
Ichitora
Janus
Level 142
God Stats
3W - 1L
1,271 SR
Queue Stats
16W - 14L
1,653 Elo+
Party 3
Loki
Loki
VVobble
Loki
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 77L
1,653 Elo+
Party 3
Team Averages
Level 152
1,374 SR
1,713 Elo+

VS

Team Averages
Level 149
1,484 SR
1,595 Elo+
Ra
Ra
AveFenixJEDC
Ra
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 153L
1,816 Elo+
Solo
Kuzenbo
Kuzenbo
Branmuffin17
Kuzenbo
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 101L
1,597 Elo+
Party 2
Guan Yu
Guan Yu
MuffinBoy17
Guan Yu
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2
Nemesis
Nemesis
TIUIT
Nemesis
Level 155
God Stats
0W - 3L
1,597 SR
Queue Stats
36W - 54L
1,393 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sodorable1
Ah Muzen Cab
Level 154
God Stats
3W - 5L
1,322 SR
Queue Stats
306W - 292L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 16
12,902
759
7,560
23,493
33,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ElAguacateVerde
Gilgamesh
19
1 / 1 / 13
11,603
683
8,214
14,327
16,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 0 / 8
13,692
805
24,041
18,843
8,786
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Ichitora
Janus
20
5 / 4 / 16
13,511
795
19,695
11,390
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
VVobble
Loki
19
4 / 2 / 12
12,078
710
15,262
12,693
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 2
11,016
648
12,119
12,213
5,148
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Branmuffin17
Kuzenbo
18
0 / 3 / 5
10,857
639
9,316
20,329
34,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
MuffinBoy17
Guan Yu
18
1 / 3 / 3
10,636
626
10,012
22,871
30,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
TIUIT
Nemesis
18
5 / 10 / 2
11,576
681
14,537
21,472
10,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
sodorable1
Ah Muzen Cab
19
1 / 4 / 3
11,534
678
13,816
14,350
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
26
Kills
9
9
Deaths
26
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Kuzenbo
Branmuffin17
Kuzenbo
0
3
5
0.83
W
5
2
16
6.5
W
Gilgamesh
ElAguacateVerde
Gilgamesh
1
1
13
7.5
W
11
0
8
15
W
Janus
Ichitora
Janus
5
4
16
3.25
L
Guan Yu
MuffinBoy17
Guan Yu
1
3
3
0.83
L
Nemesis
TIUIT
Nemesis
5
10
2
0.6
W
Loki
VVobble
Loki
4
2
12
5
L
Ah Muzen Cab
sodorable1
Ah Muzen Cab
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,772
Damage
59,800
80,746
Taken
91,235
68,582
Mitigated
87,297
20,864
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,119
400
2,630
2,571
12,213
5,148
0
2,854
9,016
54,646
0
L
Kuzenbo
Branmuffin17
Kuzenbo
9,316
2,203
105
626
20,329
34,866
0
5,786
14,101
33,114
0
W
7,560
729
1,157
4,046
23,493
33,597
31
6,830
16,663
18,149
0
W
Gilgamesh
ElAguacateVerde
Gilgamesh
8,214
900
0
2,144
14,327
16,193
773
4,235
10,092
0
38,622
W
24,041
14,194
0
7,973
18,843
8,786
4,850
5,767
13,076
0
88,118
W
Janus
Ichitora
Janus
19,695
578
830
2,692
11,390
4,154
2,274
3,413
7,977
71,146
0
L
Guan Yu
MuffinBoy17
Guan Yu
10,012
389
1,009
4,025
22,871
30,810
0
7,322
15,015
5,492
22,369
L
Nemesis
TIUIT
Nemesis
14,537
4,617
0
1,796
21,472
10,147
0
7,571
13,338
0
23,450
W
Loki
VVobble
Loki
15,262
3,348
1,068
954
12,693
5,852
358
3,306
9,387
0
43,472
L
Ah Muzen Cab
sodorable1
Ah Muzen Cab
13,816
2,940
0
4,267
14,350
6,326
147
2,678
11,459
0
70,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,786
Gold Earned
55,619
432
Minions Killed
303
0
Camps Cleared
0
1,781,533
Distance Traveled
1,617,733
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,016
648
93
5
0
317,340
2
L
Kuzenbo
10,857
639
50
3
0
320,557
1
W
Ymir
12,902
759
27
2
0
330,244
1
W
Gilgamesh
11,603
683
65
4
0
366,161
3
W
Hou Yi
13,692
805
141
8
0
333,813
0
W
Janus
13,511
795
142
8
0
357,966
4
L
Guan Yu
10,636
626
37
2
0
363,146
2
L
Nemesis
11,576
681
15
1
0
293,720
5
W
Loki
12,078
710
57
3
0
393,349
2
L
Ah Muzen Cab
11,534
678
108
6
0
322,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role