Player Matchup

Horus
Horus
H3Pr0
Horus
Level 95
God Stats
3W - 0L
1,750 SR
Queue Stats
12W - 17L
1,330 Elo+
Solo
Cupid
Cupid
LesGrosseman
Cupid
Level 136
God Stats
5W - 6L
1,549 SR
Queue Stats
197W - 245L
1,475 Elo+
Party 2
Ra
Ra
mildread
Ra
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 239L
1,455 Elo+
Party 2
Team Averages
Level 126
1,600 SR
1,420 Elo+

VS

Team Averages
Level 103
1,384 SR
1,731 Elo+
Terra
Terra
DwarfDog16
Terra
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 52L
1,628 Elo+
Party 1
King Arthur
King Arthur
EmiiKatz
King Arthur
Level 84
God Stats
2W - 3L
1,307 SR
Queue Stats
43W - 39L
1,731 Elo+
Party 1
Loki
Loki
joeslayerXD
Loki
Level 104
God Stats
0W - 1L
1,345 SR
Queue Stats
15W - 14L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
H3Pr0
Horus
14
4 / 1 / 5
9,528
681
7,223
15,019
13,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 0 / 5
9,837
703
15,524
10,689
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 2 / 8
9,337
667
7,266
9,363
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
2 / 0 / 1
8,452
604
13,022
14,837
14,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
EmiiKatz
King Arthur
10
1 / 5 / 2
7,964
569
3,613
10,675
9,280
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 3
7,796
557
7,741
9,550
3,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
3
3
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
2
0
1
2.5
L
King Arthur
EmiiKatz
King Arthur
1
5
2
0.4
W
Horus
H3Pr0
Horus
4
1
5
6.5
W
4
0
5
6.5
L
0
4
3
0.38
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,013
Damage
24,376
35,071
Taken
35,062
24,203
Mitigated
26,695
21,187
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
13,022
457
1,541
4,634
14,837
14,134
78
4,329
10,131
37,094
0
L
King Arthur
EmiiKatz
King Arthur
3,613
351
0
0
10,675
9,280
0
1,599
8,999
0
12,952
W
Horus
H3Pr0
Horus
7,223
3,024
2,150
5,529
15,019
13,433
336
4,148
10,871
0
16,276
W
15,524
7,464
1,133
5,156
10,689
4,624
1,608
4,585
6,104
0
65,036
L
7,741
880
170
919
9,550
3,281
0
1,192
8,286
0
25,428
W
7,266
1,061
3,078
4,141
9,363
6,146
636
4,769
4,594
33,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
24,212
165
Minions Killed
86
9
Camps Cleared
3
714,433
Distance Traveled
624,079
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,452
604
38
3
3
278,914
3
L
King Arthur
7,964
569
19
1
0
130,799
1
W
Horus
9,528
681
16
1
0
233,453
4
W
Cupid
9,837
703
85
6
6
244,020
7
L
Loki
7,796
557
29
2
0
214,366
1
W
Ra
9,337
667
64
5
3
236,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role