Player Matchup

Charybdis
Charybdis
JKHDUDE
Charybdis
Level 87
God Stats
6W - 4L
1,300 SR
Queue Stats
10W - 13L
1,100 Elo+
Party 2
Atlas
Atlas
MovingTarget455
Atlas
Level 68
God Stats
11W - 7L
1,300 SR
Queue Stats
21W - 11L
1,113 Elo+
Party 2
Hercules
Hercules
PattyBRaps_522
Hercules
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 114L
1,310 Elo+
Solo
Scylla
Scylla
The Juuling Jew
Scylla
Level 42
God Stats
2W - 3L
1,152 SR
Queue Stats
15W - 17L
1,337 Elo+
Party 2
Arachne
Arachne
Utiix
Arachne
Level 103
God Stats
3W - 3L
1,300 SR
Queue Stats
19W - 16L
1,182 Elo+
Party 2
Team Averages
Level 69
1,311 SR
1,208 Elo+

VS

Team Averages
Level 51
1,518 SR
1,529 Elo+
Hercules
Hercules
DrZummey
Hercules
Level 15
God Stats
13W - 18L
1,509 SR
Queue Stats
115W - 165L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
McFrazlin
Sylvanus
Level 94
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 83L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
MereDesignation
Zhong Kui
Level 57
God Stats
12W - 16L
1,519 SR
Queue Stats
72W - 104L
1,651 Elo+
Party 1
Chaac
Chaac
No_Drugs_On_Me
Chaac
Level 41
God Stats
4W - 5L
1,597 SR
Queue Stats
25W - 38L
1,411 Elo+
Solo
Danzaburou
Danzaburou
unclemacsback
Danzaburou
Level 49
God Stats
10W - 22L
1,467 SR
Queue Stats
70W - 94L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JKHDUDE
Charybdis
11
3 / 0 / 3
6,305
631
4,983
4,752
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 7
5,836
584
3,909
8,318
3,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
12
2 / 0 / 3
7,163
716
5,945
4,439
2,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 1
5,593
559
3,148
4,099
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Utiix
Arachne
13
8 / 0 / 1
7,255
726
6,866
5,789
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrZummey
Hercules
8
0 / 2 / 0
4,523
452
1,176
7,543
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
McFrazlin
Sylvanus
7
0 / 4 / 2
4,436
444
2,992
9,008
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
MereDesignation
Zhong Kui
10
1 / 1 / 1
5,416
542
4,876
6,164
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,507
451
2,757
5,665
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
unclemacsback
Danzaburou
8
2 / 4 / 0
4,877
488
2,205
6,436
1,713
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
3
3
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
DrZummey
Hercules
0
2
0
0
W
Charybdis
JKHDUDE
Charybdis
3
0
3
4.5
L
Sylvanus
McFrazlin
Sylvanus
0
4
2
0.25
L
Zhong Kui
MereDesignation
Zhong Kui
1
1
1
1.5
W
0
1
7
3.5
L
0
3
1
0.17
W
Hercules
2
0
3
3.5
W
1
2
1
0.75
W
Arachne
Utiix
Arachne
8
0
1
8.5
L
Danzaburou
unclemacsback
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,851
Damage
14,006
27,397
Taken
34,816
10,216
Mitigated
15,726
10,671
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DrZummey
Hercules
1,176
528
0
2,456
7,543
3,905
0
75
7,468
0
16,581
W
Charybdis
JKHDUDE
Charybdis
4,983
2,873
0
2,626
4,752
1,371
568
1,538
3,214
0
39,611
L
Sylvanus
McFrazlin
Sylvanus
2,992
805
396
1,968
9,008
3,633
0
2,428
6,580
10,081
3,623
L
Zhong Kui
MereDesignation
Zhong Kui
4,876
256
0
1,538
6,164
3,946
0
2,616
3,548
33,886
0
W
3,909
1,795
1,126
1,879
8,318
3,527
0
2,436
5,882
13,764
0
L
2,757
656
0
848
5,665
2,529
0
173
5,492
0
23,485
W
Hercules
5,945
2,062
0
2,337
4,439
2,592
0
0
4,218
230
33,547
W
3,148
476
0
468
4,099
928
0
2,961
1,138
25,981
0
W
Arachne
Utiix
Arachne
6,866
4,498
0
2,235
5,789
1,798
0
621
5,168
0
50,561
L
Danzaburou
unclemacsback
Danzaburou
2,205
679
0
1,267
6,436
1,713
0
1,840
4,596
0
13,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,152
Gold Earned
23,759
335
Minions Killed
198
0
Camps Cleared
0
999,591
Distance Traveled
922,908
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,523
452
40
4
0
205,681
0
W
Charybdis
6,305
631
81
8
0
179,094
4
L
Sylvanus
4,436
444
26
3
0
166,349
1
L
Zhong Kui
5,416
542
63
6
0
182,766
5
W
Atlas
5,836
584
18
2
0
192,656
0
L
Chaac
4,507
451
44
4
0
170,243
0
W
Hercules
7,163
716
88
9
0
191,454
0
W
Scylla
5,593
559
40
4
0
184,535
1
W
Arachne
7,255
726
108
11
0
251,852
4
L
Danzaburou
4,877
488
25
3
0
197,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role