Player Matchup

Osiris
Osiris
Dghost79
Osiris
Level 127
God Stats
3W - 4L
1,267 SR
Queue Stats
163W - 156L
1,797 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mimosaaaa
Tsukuyomi
Level 124
God Stats
11W - 2L
1,893 SR
Queue Stats
199W - 173L
1,590 Elo+
Party 1
Hou Yi
Hou Yi
Stokul
Hou Yi
Level 128
God Stats
7W - 2L
1,500 SR
Queue Stats
299W - 275L
1,598 Elo+
Party 1
Scylla
Scylla
ZombieJesus47
Scylla
Level 105
God Stats
29W - 22L
1,554 SR
Queue Stats
211W - 206L
1,519 Elo+
Party 1
Geb
Geb
nhty
Geb
Level 43
God Stats
4W - 2L
1,491 SR
Queue Stats
22W - 21L
1,538 Elo+
Party 1
Team Averages
Level 105
1,541 SR
1,608 Elo+

VS

Team Averages
Level 61
1,589 SR
1,620 Elo+
Thoth
Thoth
Feared Tactix
Thoth
Level 124
God Stats
12W - 6L
1,889 SR
Queue Stats
346W - 318L
1,561 Elo+
Party 2
Apollo
Apollo
GonCrazy
Apollo
Level 85
God Stats
3W - 6L
1,206 SR
Queue Stats
252W - 233L
1,632 Elo+
Party 2
Ne Zha
Ne Zha
bryancheese
Ne Zha
Level 17
God Stats
2W - 2L
1,639 SR
Queue Stats
23W - 13L
1,663 Elo+
Party 2
Thanatos
Thanatos
goyman1992
Thanatos
Level 40
God Stats
14W - 9L
1,710 SR
Queue Stats
17W - 13L
1,639 Elo+
Party 2
Heimdallr
Heimdallr
robbie9146
Heimdallr
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 114L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dghost79
Osiris
20
5 / 3 / 10
12,727
606
15,102
14,909
18,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Mimosaaaa
Tsukuyomi
20
8 / 2 / 10
14,179
675
12,591
14,968
5,401
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hou Yi
Stokul
Hou Yi
20
6 / 4 / 8
12,669
603
15,604
17,761
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 5 / 4
12,132
578
6,926
10,087
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
nhty
Geb
13
1 / 5 / 1
9,166
436
4,734
19,645
9,806
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 4
11,442
545
19,099
7,944
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
GonCrazy
Apollo
19
6 / 6 / 3
11,931
568
11,085
20,491
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
16
3 / 6 / 11
10,349
493
8,723
18,855
14,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
goyman1992
Thanatos
16
2 / 7 / 4
10,274
489
7,114
18,821
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
robbie9146
Heimdallr
12
0 / 4 / 1
8,736
416
3,219
11,877
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
24
Kills
19
19
Deaths
25
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
Dghost79
Osiris
5
3
10
3.33
L
8
2
4
5
L
Apollo
GonCrazy
Apollo
6
6
3
1.25
W
Tsukuyomi
Mimosaaaa
Tsukuyomi
8
2
10
6.5
W
Hou Yi
Stokul
Hou Yi
6
4
8
2.5
W
4
5
4
1.2
L
Ne Zha
3
6
11
1.42
L
Thanatos
goyman1992
Thanatos
2
7
4
0.57
W
Geb
nhty
Geb
1
5
1
0.3
L
Heimdallr
robbie9146
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,957
Damage
49,240
77,370
Taken
77,988
41,840
Mitigated
34,782
20,409
Healing
30,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Dghost79
Osiris
15,102
4,389
0
1,714
14,909
18,720
0
3,004
11,533
0
80,901
L
19,099
279
112
1,109
7,944
2,320
0
2,080
5,864
82,112
0
L
Apollo
GonCrazy
Apollo
11,085
7,666
0
7,612
20,491
5,726
0
959
19,532
0
97,419
W
Tsukuyomi
Mimosaaaa
Tsukuyomi
12,591
3,967
0
6,957
14,968
5,401
0
2,484
12,317
0
106,536
W
Hou Yi
Stokul
Hou Yi
15,604
8,276
0
6,132
17,761
5,108
2,394
3,598
13,847
0
96,377
W
6,926
347
0
1,988
10,087
2,805
108
4,680
5,189
83,470
0
L
Ne Zha
8,723
2,060
371
5,136
18,855
14,982
0
4,115
14,740
0
44,322
L
Thanatos
goyman1992
Thanatos
7,114
1,500
0
13,719
18,821
7,531
1,318
4,005
14,816
0
76,793
W
Geb
nhty
Geb
4,734
587
1,014
2,604
19,645
9,806
0
5,333
13,960
20,077
3,339
L
Heimdallr
robbie9146
Heimdallr
3,219
1,419
0
2,501
11,877
4,223
0
0
11,877
0
32,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,873
Gold Earned
52,732
664
Minions Killed
582
0
Camps Cleared
0
2,175,624
Distance Traveled
2,004,637
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,727
606
147
7
0
467,885
1
L
Thoth
11,442
545
145
7
0
435,124
9
L
Apollo
11,931
568
163
8
0
424,871
3
W
Tsukuyomi
14,179
675
168
8
0
504,703
2
W
Hou Yi
12,669
603
149
7
0
381,847
5
W
Scylla
12,132
578
170
8
0
418,233
3
L
Ne Zha
10,349
493
58
3
0
428,726
10
L
Thanatos
10,274
489
126
6
0
439,307
1
W
Geb
9,166
436
30
1
0
402,956
3
L
Heimdallr
8,736
416
90
4
0
276,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role