Player Matchup

Danzaburou
Danzaburou
AOMDforever
Danzaburou
Level 27
God Stats
123W - 130L
1,595 SR
Queue Stats
170W - 204L
1,494 Elo+
Party 2
Erlang Shen
Erlang Shen
GodsHonor-
Erlang Shen
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,424 Elo+
Party 2
Ganesha
Ganesha
Kenshi117-
Ganesha
Level 122
God Stats
4W - 2L
1,514 SR
Queue Stats
78W - 93L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
RelloGramz
Gilgamesh
Level 82
God Stats
2W - 3L
1,255 SR
Queue Stats
16W - 27L
1,315 Elo+
Party 2
Olorun
Olorun
xXBatman_KnowzXx
Olorun
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 136L
1,422 Elo+
Party 2
Team Averages
Level 87
1,473 SR
1,416 Elo+

VS

Team Averages
Level 73
1,605 SR
1,530 Elo+
Aphrodite
Aphrodite
A PANPAN A8380
Aphrodite
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 46L
1,183 Elo+
Party 3
Loki
Loki
Burt MaclynnFBI
Loki
Level 126
God Stats
3W - 4L
1,773 SR
Queue Stats
153W - 158L
1,791 Elo+
Party 1
Sylvanus
Sylvanus
DG RAGE
Sylvanus
Level 49
God Stats
33W - 23L
1,517 SR
Queue Stats
90W - 93L
1,732 Elo+
Party 1
Athena
Athena
Michael SCARHn
Athena
Level 87
God Stats
1W - 1L
1,735 SR
Queue Stats
148W - 139L
1,714 Elo+
Party 1
Charybdis
Charybdis
ed1647
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AOMDforever
Danzaburou
15
6 / 4 / 7
10,308
573
7,237
9,394
2,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
GodsHonor-
Erlang Shen
17
11 / 3 / 9
10,849
603
13,963
12,707
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Kenshi117-
Ganesha
14
3 / 1 / 17
9,610
534
8,092
13,266
14,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
RelloGramz
Gilgamesh
16
5 / 4 / 6
10,364
576
10,723
14,284
11,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 0 / 8
10,475
582
12,566
7,715
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A PANPAN A8380
Aphrodite
12
2 / 6 / 0
8,152
453
9,865
17,038
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 5 / 2
9,323
518
6,660
13,935
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
DG RAGE
Sylvanus
11
2 / 6 / 1
7,355
409
5,541
12,772
9,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 5
8,585
477
7,523
16,038
16,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
ed1647
Charybdis
13
0 / 10 / 4
7,916
440
4,676
14,047
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
31
Kills
12
12
Deaths
31
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
A PANPAN A8380
Aphrodite
2
6
0
0.33
W
Danzaburou
AOMDforever
Danzaburou
6
4
7
2.38
L
6
5
2
1.4
L
Sylvanus
DG RAGE
Sylvanus
2
6
1
0.42
W
Erlang Shen
GodsHonor-
Erlang Shen
11
3
9
5.17
W
Ganesha
Kenshi117-
Ganesha
3
1
17
11.5
L
2
4
5
1.13
W
Gilgamesh
RelloGramz
Gilgamesh
5
4
6
2
L
Charybdis
ed1647
Charybdis
0
10
4
0.2
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,581
Damage
34,265
57,366
Taken
73,830
38,579
Mitigated
39,526
16,963
Healing
23,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
A PANPAN A8380
Aphrodite
9,865
778
960
8,451
17,038
6,091
230
6,371
10,667
47,930
0
W
Danzaburou
AOMDforever
Danzaburou
7,237
3,847
0
2,276
9,394
2,663
1,691
3,257
6,069
0
51,424
L
6,660
1,675
0
4,109
13,935
4,812
0
1,726
12,209
0
47,257
L
Sylvanus
DG RAGE
Sylvanus
5,541
1,694
917
2,963
12,772
9,443
0
6,049
6,723
23,406
8,672
W
Erlang Shen
GodsHonor-
Erlang Shen
13,963
6,800
0
4,729
12,707
6,377
835
4,139
8,429
0
71,591
W
Ganesha
Kenshi117-
Ganesha
8,092
1,491
874
2,730
13,266
14,917
363
3,543
9,460
31,056
0
L
7,523
1,094
0
4,778
16,038
16,002
161
3,950
12,088
39,717
0
W
Gilgamesh
RelloGramz
Gilgamesh
10,723
2,316
0
1,219
14,284
11,412
1,236
4,972
8,749
8,719
57,625
L
Charybdis
ed1647
Charybdis
4,676
2,198
0
1,703
14,047
3,178
345
3,005
11,042
0
47,406
W
12,566
7,364
818
4,317
7,715
3,210
2,018
5,246
2,387
57,844
3,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,606
Gold Earned
41,331
472
Minions Killed
388
0
Camps Cleared
0
1,773,548
Distance Traveled
1,556,248
31
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,152
453
94
5
0
291,149
3
W
Danzaburou
10,308
573
111
6
0
337,480
9
L
Loki
9,323
518
88
5
0
368,103
0
L
Sylvanus
7,355
409
56
3
0
256,031
3
W
Erlang Shen
10,849
603
87
5
0
387,498
5
W
Ganesha
9,610
534
23
1
0
356,844
4
L
Athena
8,585
477
71
4
0
341,964
1
W
Gilgamesh
10,364
576
123
7
0
338,862
5
L
Charybdis
7,916
440
79
4
0
299,001
2
W
Olorun
10,475
582
128
7
0
352,864
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role