Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Balrog259
Merlin
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 92L
1,431 Elo+
Party 1
Izanami
Izanami
PliskenHammond
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,262 Elo+
Solo
Xing Tian
Xing Tian
samistheman420
Xing Tian
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
972 Elo+
Party 1
Thoth
Thoth
xFoxRushx
Thoth
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 65L
1,393 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,312 Elo+

VS

Team Averages
Level 114
1,414 SR
1,429 Elo+
Atlas
Atlas
BLKWDOvomit
Atlas
Level 67
God Stats
5W - 2L
1,285 SR
Queue Stats
328W - 329L
1,364 Elo+
Solo
Skadi
Skadi
BlurryFrame
Skadi
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 181L
1,712 Elo+
Solo
Anubis
Anubis
Jiraiya420Sage
Anubis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Ganesha
Ganesha
Merlinswond
Ganesha
Level 120
God Stats
8W - 5L
1,286 SR
Queue Stats
1,133W - 1,408L
1,436 Elo+
Solo
Mulan
Mulan
Pikaluk
Mulan
Level 140
God Stats
6W - 2L
1,500 SR
Queue Stats
221W - 230L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
12 / 5 / 4
11,605
829
13,010
10,153
2,564
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Balrog259
Merlin
18
7 / 5 / 4
10,617
758
17,165
11,119
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 9
9,350
668
9,075
10,294
3,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
samistheman420
Xing Tian
18
0 / 3 / 13
9,847
703
4,438
22,661
15,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
xFoxRushx
Thoth
15
0 / 6 / 4
8,666
619
11,446
9,915
2,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 14
11,212
801
8,252
24,931
18,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 11
12,350
882
17,695
11,919
4,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 4 / 11
12,905
922
17,280
12,888
6,549
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Merlinswond
Ganesha
16
0 / 5 / 16
10,319
737
6,564
14,283
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mulan
Pikaluk
Mulan
15
5 / 5 / 9
10,184
727
4,841
13,432
8,688
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
20
Kills
25
25
Deaths
20
34
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
12
5
4
2.8
W
3
2
14
5
L
Merlin
Balrog259
Merlin
7
5
4
1.8
W
10
4
11
3.88
W
7
4
11
3.13
W
Ganesha
Merlinswond
Ganesha
0
5
16
1.6
W
Mulan
Pikaluk
Mulan
5
5
9
1.9
L
1
6
9
0.92
L
Xing Tian
samistheman420
Xing Tian
0
3
13
2.17
L
Thoth
xFoxRushx
Thoth
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,134
Damage
54,632
64,142
Taken
77,453
27,225
Mitigated
49,148
17,677
Healing
30,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,010
859
987
1,240
10,153
2,564
518
5,307
4,846
20,579
0
W
8,252
1,539
1,166
10,478
24,931
18,888
360
12,492
12,439
18,436
0
L
Merlin
Balrog259
Merlin
17,165
197
2,689
2,409
11,119
3,638
0
6,581
4,538
35,420
0
W
17,695
7,129
911
3,468
11,919
4,229
2,937
8,274
3,645
0
37,534
W
17,280
461
1,280
4,317
12,888
6,549
860
9,342
3,546
50,105
0
W
Ganesha
Merlinswond
Ganesha
6,564
36
2,879
4,056
14,283
10,794
208
9,812
4,471
11,933
0
W
Mulan
Pikaluk
Mulan
4,841
312
745
1,431
13,432
8,688
767
6,139
7,293
0
9,613
L
9,075
3,663
0
642
10,294
3,245
1,544
4,281
6,013
0
18,336
L
Xing Tian
samistheman420
Xing Tian
4,438
373
336
8,059
22,661
15,278
58
10,182
12,479
11,140
0
L
Thoth
xFoxRushx
Thoth
11,446
129
596
719
9,915
2,500
191
5,745
4,170
27,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,085
Gold Earned
56,970
117
Minions Killed
154
0
Camps Cleared
0
1,119,702
Distance Traveled
1,165,816
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,605
829
23
2
0
221,727
1
W
Atlas
11,212
801
23
2
0
283,289
0
L
Merlin
10,617
758
38
3
0
224,466
0
W
Skadi
12,350
882
45
3
0
215,188
0
W
Anubis
12,905
922
77
6
0
245,068
0
W
Ganesha
10,319
737
1
0
0
204,837
6
W
Mulan
10,184
727
8
1
0
217,434
0
L
Izanami
9,350
668
19
1
0
180,084
0
L
Xing Tian
9,847
703
10
1
0
248,758
1
L
Thoth
8,666
619
27
2
0
244,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role