Player Matchup

Artemis
Artemis
ElectricCherry11
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 143L
1,650 Elo+
Party 1
Fenrir
Fenrir
GR0UCHYPANDA
Fenrir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 28L
1,683 Elo+
Party 3
Ymir
Ymir
IRangoI
Ymir
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 39L
1,733 Elo+
Party 3
Discordia
Discordia
Infinityplak
Discordia
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 77L
1,632 Elo+
Party 1
Bellona
Bellona
Ðonovan
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 32L
1,658 Elo+
Party 3
Team Averages
Level 68
1,500 SR
1,671 Elo+

VS

Team Averages
Level 75
1,480 SR
1,725 Elo+
Neith
Neith
Chortz
Neith
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 85L
1,943 Elo+
Party 2
Janus
Janus
Funkskunk
Janus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,930 Elo+
Party 2
Cabrakan
Cabrakan
HunBats
Cabrakan
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 53L
1,752 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LordStabbington
Kumbhakarna
Level 66
God Stats
15W - 9L
1,769 SR
Queue Stats
175W - 104L
1,796 Elo+
Party 2
Bakasura
Bakasura
xDailyDose
Bakasura
Level 35
God Stats
9W - 13L
1,133 SR
Queue Stats
186W - 194L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 1
12,221
531
10,648
17,394
6,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
20
9 / 2 / 4
12,648
550
13,784
20,425
12,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
IRangoI
Ymir
16
4 / 1 / 9
11,622
505
6,775
16,144
15,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Infinityplak
Discordia
20
15 / 0 / 4
13,782
599
30,633
13,818
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Ðonovan
Bellona
16
0 / 4 / 6
10,551
459
7,407
17,927
17,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chortz
Neith
19
3 / 4 / 2
11,513
501
18,800
18,041
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Janus
Funkskunk
Janus
14
0 / 12 / 2
8,838
384
6,533
15,770
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
HunBats
Cabrakan
15
3 / 6 / 4
10,162
442
18,394
20,525
32,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
LordStabbington
Kumbhakarna
13
0 / 5 / 5
8,902
387
5,423
20,194
23,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
xDailyDose
Bakasura
18
6 / 2 / 1
11,092
482
7,884
20,223
10,483
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
29
Kills
12
12
Deaths
29
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Chortz
Neith
3
4
2
1
W
1
5
1
0.3
L
Janus
Funkskunk
Janus
0
12
2
0.08
W
Fenrir
9
2
4
5.5
L
Cabrakan
HunBats
Cabrakan
3
6
4
0.83
W
Ymir
IRangoI
Ymir
4
1
9
8.5
W
Discordia
Infinityplak
Discordia
15
0
4
17
L
Kumbhakarna
LordStabbington
Kumbhakarna
0
5
5
0.5
L
Bakasura
xDailyDose
Bakasura
6
2
1
3.25
W
Bellona
Ðonovan
Bellona
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,247
Damage
57,034
85,708
Taken
94,753
57,421
Mitigated
80,061
25,268
Healing
24,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chortz
Neith
18,800
8,909
0
8,199
18,041
7,644
202
4,105
13,762
0
110,051
W
10,648
4,530
0
6,326
17,394
6,078
5,964
2,259
15,135
0
103,571
L
Janus
Funkskunk
Janus
6,533
85
0
810
15,770
5,985
0
10,985
4,217
52,410
0
W
Fenrir
13,784
3,155
0
4,813
20,425
12,242
0
5,741
14,550
0
99,673
L
Cabrakan
HunBats
Cabrakan
18,394
1,599
822
2,517
20,525
32,147
0
5,952
14,388
67,647
0
W
Ymir
IRangoI
Ymir
6,775
1,970
1,434
4,045
16,144
15,792
522
6,221
9,209
25,339
0
W
Discordia
Infinityplak
Discordia
30,633
1,674
689
4,257
13,818
5,738
366
7,195
5,955
111,702
0
L
Kumbhakarna
LordStabbington
Kumbhakarna
5,423
645
821
4,235
20,194
23,802
0
8,039
11,902
16,886
0
L
Bakasura
xDailyDose
Bakasura
7,884
5,511
0
7,292
20,223
10,483
0
7,666
12,376
0
73,297
W
Bellona
Ðonovan
Bellona
7,407
2,118
308
3,396
17,927
17,571
784
8,631
8,905
9,388
49,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,824
Gold Earned
50,507
653
Minions Killed
587
0
Camps Cleared
0
2,171,626
Distance Traveled
2,070,226
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,513
501
198
9
0
379,396
7
W
Artemis
12,221
531
183
8
0
384,816
10
L
Janus
8,838
384
107
5
0
399,973
2
W
Fenrir
12,648
550
128
6
0
492,188
6
L
Cabrakan
10,162
442
112
5
0
357,503
4
W
Ymir
11,622
505
30
1
0
404,336
10
W
Discordia
13,782
599
189
8
0
465,927
3
L
Kumbhakarna
8,902
387
23
1
0
438,094
0
L
Bakasura
11,092
482
147
6
0
495,260
1
W
Bellona
10,551
459
123
5
0
424,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role