Player Matchup

Izanami
Izanami
BroPelter
Izanami
Level 62
God Stats
15W - 5L
1,874 SR
Queue Stats
107W - 61L
1,677 Elo+
Party 1
Loki
Loki
Iballisticreeper
Loki
Level 28
God Stats
3W - 2L
1,814 SR
Queue Stats
36W - 39L
1,674 Elo+
Party 1
Mulan
Mulan
PapaHoneyBadger
Mulan
Level 108
God Stats
34W - 18L
1,897 SR
Queue Stats
335W - 269L
1,712 Elo+
Party 1
Jormungandr
Jormungandr
kingzsk
Jormungandr
Level 138
God Stats
12W - 8L
1,491 SR
Queue Stats
155W - 143L
1,777 Elo+
Party 1
Nu Wa
Nu Wa
noodr
Nu Wa
Level 126
God Stats
31W - 16L
1,830 SR
Queue Stats
283W - 232L
1,716 Elo+
Party 1
Team Averages
Level 92
1,781 SR
1,711 Elo+

VS

Team Averages
Level 55
1,596 SR
1,512 Elo+
Apollo
Apollo
BigChungus5500
Apollo
Level 94
God Stats
8W - 8L
1,500 SR
Queue Stats
59W - 48L
1,575 Elo+
Party 3
Vamana
Vamana
Grandenzin
Vamana
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 84L
1,487 Elo+
Party 3
Nu Wa
Nu Wa
GuiltyHyena
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 2
Ao Kuang
Ao Kuang
Pandamonium1299
Ao Kuang
Level 104
God Stats
11W - 13L
1,816 SR
Queue Stats
124W - 121L
1,739 Elo+
Solo
Atlas
Atlas
UltraBabyHands
Atlas
Level 17
God Stats
2W - 4L
1,663 SR
Queue Stats
2W - 5L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BroPelter
Izanami
14
2 / 1 / 11
7,925
793
5,995
6,333
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 4
7,182
718
4,335
7,014
2,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 2 / 11
8,389
839
6,766
10,875
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
kingzsk
Jormungandr
15
4 / 1 / 16
8,440
844
12,543
11,752
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
noodr
Nu Wa
17
10 / 0 / 10
9,325
933
13,203
3,966
1,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,592
659
2,662
9,370
2,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vamana
Grandenzin
Vamana
14
4 / 3 / 2
7,663
766
8,589
11,053
7,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 4 / 5
6,720
672
6,073
6,711
1,301
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
12
1 / 8 / 4
6,852
685
4,131
10,647
2,395
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 4
7,042
704
6,456
10,619
3,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
23
Kills
7
7
Deaths
23
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Izanami
BroPelter
Izanami
2
1
11
7.5
L
Vamana
Grandenzin
Vamana
4
3
2
1.67
L
0
4
5
0.63
W
2
3
4
1.33
L
Ao Kuang
1
8
4
0.38
W
5
2
11
5.25
L
2
3
4
1.33
W
Jormungandr
kingzsk
Jormungandr
4
1
16
12
W
Nu Wa
noodr
Nu Wa
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,842
Damage
27,911
39,940
Taken
48,400
21,748
Mitigated
16,583
7,941
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,662
1,041
0
983
9,370
2,120
0
4,910
4,126
0
17,339
W
Izanami
BroPelter
Izanami
5,995
3,915
0
1,486
6,333
2,063
3,312
2,837
3,496
0
21,969
L
Vamana
Grandenzin
Vamana
8,589
4,329
535
3,800
11,053
7,303
0
5,509
5,176
0
25,270
L
6,073
1,508
349
847
6,711
1,301
13
3,571
2,781
21,016
0
W
4,335
285
0
1,180
7,014
2,359
0
3,836
3,178
0
10,772
L
Ao Kuang
4,131
1,267
634
1,624
10,647
2,395
0
5,978
4,360
11,848
0
W
6,766
1,467
0
1,960
10,875
5,468
346
3,906
5,769
2,353
25,348
L
6,456
1,066
0
575
10,619
3,464
0
5,006
5,373
16,503
0
W
Jormungandr
kingzsk
Jormungandr
12,543
2,173
477
2,012
11,752
10,505
272
4,334
7,418
32,649
0
W
Nu Wa
noodr
Nu Wa
13,203
2,926
0
826
3,966
1,353
1,647
1,747
2,219
42,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
34,869
225
Minions Killed
159
0
Camps Cleared
0
1,013,756
Distance Traveled
918,885
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,592
659
30
3
0
192,420
1
W
Izanami
7,925
793
43
4
0
191,974
0
L
Vamana
7,663
766
48
5
0
205,518
0
L
Nu Wa
6,720
672
31
3
0
143,703
2
W
Loki
7,182
718
18
2
0
193,322
3
L
Ao Kuang
6,852
685
24
2
0
174,388
0
W
Mulan
8,389
839
42
4
0
210,682
3
L
Atlas
7,042
704
26
3
0
202,856
1
W
Jormungandr
8,440
844
39
4
0
224,654
1
W
Nu Wa
9,325
933
83
8
0
193,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role