Player Matchup

Heimdallr
Heimdallr
DoingTheThing
Heimdallr
Level 39
God Stats
4W - 6L
1,875 SR
Queue Stats
67W - 78L
1,408 Elo+
Solo
Tiamat
Tiamat
Geronski6855
Tiamat
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 49L
1,500 Elo+
Solo
Discordia
Discordia
HighRhymes
Discordia
Level 29
God Stats
0W - 2L
1,120 SR
Queue Stats
0W - 3L
1,289 Elo+
Party 2
Cerberus
Cerberus
kirbydabeast69
Cerberus
Level 33
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
santy603
Izanami
Level 17
God Stats
6W - 3L
1,870 SR
Queue Stats
12W - 15L
1,593 Elo+
Solo
Team Averages
Level 31
1,544 SR
1,458 Elo+

VS

Team Averages
Level 69
1,500 SR
1,358 Elo+
Kukulkan
Kukulkan
Belakiss
Kukulkan
Level 39
God Stats
7W - 15L
1,500 SR
Queue Stats
278W - 294L
1,305 Elo+
Party 1
Odin
Odin
Fernandez19
Odin
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 8L
1,288 Elo+
Solo
Medusa
Medusa
PlumpyMotoMoto
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,411 Elo+
Party 3
Loki
Loki
jonftl
Loki
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
80W - 52L
1,379 Elo+
Party 1
Terra
Terra
powerwolf9000
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoingTheThing
Heimdallr
14
1 / 6 / 0
7,604
760
4,954
9,735
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
12
0 / 7 / 2
6,633
663
4,832
10,282
4,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
HighRhymes
Discordia
13
1 / 6 / 0
7,100
710
5,270
7,403
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
14
0 / 3 / 2
7,477
748
5,183
12,506
5,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
santy603
Izanami
13
1 / 7 / 0
7,320
732
3,732
10,240
3,068
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Belakiss
Kukulkan
15
3 / 0 / 10
8,067
807
6,686
4,618
1,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 11
7,995
800
4,335
8,545
4,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

17
11 / 1 / 5
9,989
999
13,723
8,527
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
jonftl
Loki
17
11 / 1 / 10
9,541
954
14,789
10,501
4,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 10
7,781
778
2,879
7,325
2,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
3
Kills
29
29
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Belakiss
Kukulkan
3
0
10
8
L
Heimdallr
DoingTheThing
Heimdallr
1
6
0
0.17
W
2
1
11
7.5
L
Tiamat
0
7
2
0.14
L
Discordia
HighRhymes
Discordia
1
6
0
0.17
W
11
1
5
13.5
W
Loki
jonftl
Loki
11
1
10
16
L
Cerberus
0
3
2
0.33
W
2
0
10
7
L
Izanami
santy603
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,971
Damage
42,412
50,166
Taken
39,516
18,912
Mitigated
16,482
5,134
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Belakiss
Kukulkan
6,686
926
104
933
4,618
1,637
474
1,747
2,871
19,422
0
L
Heimdallr
DoingTheThing
Heimdallr
4,954
500
0
663
9,735
3,412
0
2,037
7,698
0
17,920
W
4,335
1,257
176
825
8,545
4,577
0
4,385
2,960
0
14,783
L
Tiamat
4,832
688
75
1,380
10,282
4,634
0
2,246
8,036
12,248
0
L
Discordia
HighRhymes
Discordia
5,270
346
232
335
7,403
2,029
270
1,295
6,108
19,665
0
W
13,723
5,954
0
272
8,527
3,320
1,006
3,683
4,844
0
43,427
W
Loki
jonftl
Loki
14,789
4,715
0
551
10,501
4,168
2,085
2,263
8,232
0
37,979
L
Cerberus
5,183
189
0
1,568
12,506
5,769
0
2,377
10,129
21,418
0
W
2,879
932
3,562
2,453
7,325
2,780
667
3,207
4,118
9,374
0
L
Izanami
santy603
Izanami
3,732
2,226
0
881
10,240
3,068
0
1,610
8,630
0
24,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
43,373
182
Minions Killed
177
0
Camps Cleared
0
952,457
Distance Traveled
1,232,089
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,067
807
25
3
0
201,379
2
L
Heimdallr
7,604
760
32
3
0
175,757
0
W
Odin
7,995
800
26
3
0
256,743
0
L
Tiamat
6,633
663
14
1
0
187,220
0
L
Discordia
7,100
710
29
3
0
190,206
0
W
Medusa
9,989
999
70
7
0
237,913
3
W
Loki
9,541
954
45
5
0
296,285
0
L
Cerberus
7,477
748
47
5
0
216,593
2
W
Terra
7,781
778
11
1
0
239,769
0
L
Izanami
7,320
732
60
6
0
182,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role