Player Matchup

Ares
Ares
Billbro11
Ares
Level 103
God Stats
2W - 2L
1,267 SR
Queue Stats
216W - 239L
1,232 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LC GlockOut
Morgan Le Fay
Level 125
God Stats
2W - 14L
1,500 SR
Queue Stats
518W - 498L
1,511 Elo+
Party 3
King Arthur
King Arthur
Rivalxrayy
King Arthur
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
302W - 308L
1,508 Elo+
Party 3
Sol
Sol
lulmalice
Sol
Level 18
God Stats
7W - 4L
1,444 SR
Queue Stats
858W - 821L
1,476 Elo+
Party 3
Chiron
Chiron
puffyd50
Chiron
Level 126
God Stats
16W - 17L
1,500 SR
Queue Stats
218W - 225L
1,308 Elo+
Solo
Team Averages
Level 91
1,442 SR
1,407 Elo+

VS

Team Averages
Level 69
1,460 SR
1,364 Elo+
Bakasura
Bakasura
ElephantMoo2
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 252L
1,384 Elo+
Party 1
Ymir
Ymir
Frexamosss
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,320 Elo+
Party 2
Odin
Odin
PiRatJulas
Odin
Level 29
God Stats
0W - 3L
1,123 SR
Queue Stats
40W - 58L
1,320 Elo+
Party 2
Artemis
Artemis
suselomon
Artemis
Level 103
God Stats
0W - 2L
1,421 SR
Queue Stats
0W - 4L
1,320 Elo+
Party 2
Poseidon
Poseidon
theadvanced21
Poseidon
Level 125
God Stats
2W - 4L
1,756 SR
Queue Stats
245W - 283L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 4 / 17
11,753
511
14,561
29,170
34,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
LC GlockOut
Morgan Le Fay
20
17 / 2 / 7
13,778
599
29,889
15,104
7,544
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Rivalxrayy
King Arthur
17
7 / 2 / 13
11,874
516
11,877
16,798
20,381
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 3 / 10
11,963
520
8,013
17,388
7,685
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
puffyd50
Chiron
17
4 / 2 / 14
11,650
507
12,897
15,183
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElephantMoo2
Bakasura
12
0 / 12 / 2
8,241
358
3,173
18,200
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 5 / 4
9,429
410
7,553
25,578
24,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 5 / 2
12,041
524
7,649
25,448
21,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Artemis
suselomon
Artemis
17
5 / 5 / 1
10,983
478
11,135
15,251
5,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
theadvanced21
Poseidon
16
2 / 6 / 2
10,237
445
11,752
15,413
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
33
Kills
13
13
Deaths
33
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
3
4
17
2.88
L
Bakasura
ElephantMoo2
Bakasura
0
12
2
0.08
L
0
5
4
0.4
W
Morgan Le Fay
LC GlockOut
Morgan Le Fay
17
2
7
10.25
L
6
5
2
1.4
W
King Arthur
Rivalxrayy
King Arthur
7
2
13
6.75
W
2
3
10
2.33
W
Chiron
puffyd50
Chiron
4
2
14
5.5
L
Artemis
suselomon
Artemis
5
5
1
1.1
L
Poseidon
theadvanced21
Poseidon
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,237
Damage
41,262
93,643
Taken
99,890
77,107
Mitigated
62,520
32,402
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
14,561
1,476
0
7,825
29,170
34,927
483
5,926
23,100
49,498
0
L
Bakasura
ElephantMoo2
Bakasura
3,173
2,142
0
2,272
18,200
6,639
0
7,834
10,366
0
28,412
L
7,553
1,292
1,071
3,707
25,578
24,938
232
13,924
11,654
48,343
0
W
Morgan Le Fay
LC GlockOut
Morgan Le Fay
29,889
3,821
0
6,218
15,104
7,544
1,932
3,458
11,646
118,362
0
L
7,649
1,183
208
1,946
25,448
21,084
0
13,477
11,971
7,032
47,519
W
King Arthur
Rivalxrayy
King Arthur
11,877
1,396
371
2,372
16,798
20,381
431
3,594
11,605
1,015
46,632
W
8,013
1,644
0
7,520
17,388
7,685
0
7,077
10,271
82,271
7,150
W
Chiron
puffyd50
Chiron
12,897
5,151
1,891
6,205
15,183
6,570
4,942
3,396
11,787
0
77,546
L
Artemis
suselomon
Artemis
11,135
4,113
0
3,650
15,251
5,167
904
7,705
7,546
0
58,905
L
Poseidon
theadvanced21
Poseidon
11,752
1,657
119
1,903
15,413
4,692
438
9,906
5,507
72,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,018
Gold Earned
50,931
498
Minions Killed
475
0
Camps Cleared
0
2,099,347
Distance Traveled
1,876,179
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,753
511
56
2
0
386,706
7
L
Bakasura
8,241
358
64
3
0
348,993
1
L
Ymir
9,429
410
58
3
0
395,243
3
W
Morgan Le Fay
13,778
599
122
5
0
446,308
2
L
Odin
12,041
524
127
6
0
406,217
1
W
King Arthur
11,874
516
84
4
0
458,413
0
W
Sol
11,963
520
124
5
0
422,150
0
W
Chiron
11,650
507
112
5
0
385,770
5
L
Artemis
10,983
478
100
4
0
368,380
2
L
Poseidon
10,237
445
126
5
0
357,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role