Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KillerQueen_342
Tiamat
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 38L
1,193 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ld0Juxer
Ah Muzen Cab
Level 148
God Stats
1W - 1L
1,724 SR
Queue Stats
260W - 255L
1,414 Elo+
Party 1
Fenrir
Fenrir
S7S Josafath
Fenrir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 115L
1,432 Elo+
Party 1
Team Averages
Level 142
1,545 SR
1,408 Elo+

VS

Team Averages
Level 134
1,469 SR
1,537 Elo+
Erlang Shen
Erlang Shen
Isra99
Erlang Shen
Level 125
God Stats
4W - 5L
1,262 SR
Queue Stats
228W - 228L
1,477 Elo+
Party 2
Zhong Kui
Zhong Kui
ItsTranslated
Zhong Kui
Level 124
God Stats
10W - 4L
1,774 SR
Queue Stats
52W - 26L
1,659 Elo+
Solo
Ne Zha
Ne Zha
Juaestra
Ne Zha
Level 129
God Stats
0W - 2L
1,310 SR
Queue Stats
8W - 10L
1,407 Elo+
Solo
Apollo
Apollo
NeuralxD
Apollo
Level 159
God Stats
19W - 12L
1,500 SR
Queue Stats
139W - 129L
1,479 Elo+
Party 2
Chaac
Chaac
RODRIGOKTD
Chaac
Level 131
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 62L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 2 / 9
11,111
556
14,639
18,155
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
 
Hades
17
0 / 4 / 6
10,658
533
10,928
15,242
18,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 8
11,448
572
16,327
11,761
7,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Ld0Juxer
Ah Muzen Cab
19
4 / 3 / 2
11,495
575
11,132
11,790
4,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
16
5 / 2 / 7
10,482
524
4,680
17,093
13,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Isra99
Erlang Shen
17
1 / 2 / 7
10,506
525
14,091
24,031
17,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ItsTranslated
Zhong Kui
18
6 / 4 / 2
11,217
561
10,287
13,929
7,354
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Juaestra
Ne Zha
17
4 / 5 / 3
10,985
549
5,700
16,685
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
NeuralxD
Apollo
17
2 / 4 / 2
11,691
585
9,339
14,736
4,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
13
0 / 4 / 3
8,662
433
6,130
18,259
18,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
19
Kills
13
13
Deaths
19
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
9
4.75
W
Hades
 
Hades
0
4
6
0.75
L
Erlang Shen
Isra99
Erlang Shen
1
2
7
2.25
L
Zhong Kui
ItsTranslated
Zhong Kui
6
4
2
1.75
L
Ne Zha
Juaestra
Ne Zha
4
5
3
1.1
W
5
2
8
4.5
W
Ah Muzen Cab
Ld0Juxer
Ah Muzen Cab
4
3
2
1.67
L
Apollo
NeuralxD
Apollo
2
4
2
0.75
L
Chaac
0
4
3
0.38
W
Fenrir
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,706
Damage
45,547
74,041
Taken
87,640
51,138
Mitigated
53,461
27,317
Healing
30,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,639
3,850
0
7,513
18,155
6,895
0
3,590
14,565
0
78,299
W
Hades
 
Hades
10,928
1,207
637
7,182
15,242
18,711
142
1,026
14,216
81,198
0
L
Erlang Shen
Isra99
Erlang Shen
14,091
8,779
0
10,632
24,031
17,191
0
11,348
12,683
0
83,595
L
Zhong Kui
ItsTranslated
Zhong Kui
10,287
692
0
4,757
13,929
7,354
778
6,090
7,839
60,602
0
L
Ne Zha
Juaestra
Ne Zha
5,700
1,347
0
6,223
16,685
5,067
0
3,248
13,437
0
78,019
W
16,327
1,693
0
2,493
11,761
7,995
308
1,805
9,956
79,621
0
W
Ah Muzen Cab
Ld0Juxer
Ah Muzen Cab
11,132
4,938
0
3,126
11,790
4,178
2,087
707
11,083
0
96,970
L
Apollo
NeuralxD
Apollo
9,339
6,564
0
4,976
14,736
4,923
2,664
1,046
13,690
0
96,449
L
Chaac
6,130
1,296
881
3,284
18,259
18,926
58
5,523
12,508
0
34,798
W
Fenrir
4,680
559
2,034
4,332
17,093
13,359
0
3,159
13,934
0
25,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,194
Gold Earned
53,061
630
Minions Killed
688
0
Camps Cleared
0
1,917,767
Distance Traveled
1,936,246
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,111
556
118
6
0
390,813
4
W
Hades
10,658
533
174
9
0
325,738
2
L
Erlang Shen
10,506
525
132
7
0
387,026
3
L
Zhong Kui
11,217
561
146
7
0
341,124
3
L
Ne Zha
10,985
549
133
7
0
431,070
3
W
Tiamat
11,448
572
147
7
0
407,854
9
W
Ah Muzen Cab
11,495
575
165
8
0
401,313
4
L
Apollo
11,691
585
220
11
0
365,131
2
L
Chaac
8,662
433
57
3
0
411,895
6
W
Fenrir
10,482
524
26
1
0
392,049
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role