Player Matchup

Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
N1kkyTr1kky
Chiron
Bronze III
Level 43
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 7L
1,534 MMR
Party 2
Geb
Geb
Silver I
OriAtRyleh
Geb
Silver I
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 35L
1,505 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
TheAtomg
Gilgamesh
Gold IV
Level 160
God Stats
3W - 4L
1,285 SR
Queue Stats
217W - 212L
1,510 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
norfynorf
Tsukuyomi
Bronze III
Level 54
God Stats
2W - 3L
1,526 SR
Queue Stats
4W - 7L
1,487 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,424 SR
1,507 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,573 SR
1,509 MMR
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
Billigrec
Achilles
Silver II
Level 92
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 111L
1,396 MMR
Party 1
Izanami
Izanami
Gold III
Defrosts
Izanami
Gold III
Level 81
God Stats
25W - 30L
1,612 SR
Queue Stats
79W - 86L
1,634 MMR
Party 1
He Bo
He Bo
Gold V
R0SHIX
He Bo
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,509 MMR
Solo
Ares
Ares
Silver I
Shwaggin
Ares
Silver I
Level 159
God Stats
3W - 1L
1,754 SR
Queue Stats
129W - 137L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 6 / 0
7,633
449
5,570
9,337
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
13
1 / 3 / 1
7,663
451
6,608
8,493
1,752
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 2
7,734
455
6,085
18,405
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
TheAtomg
Gilgamesh
12
0 / 5 / 1
6,987
411
5,358
16,559
11,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
norfynorf
Tsukuyomi
12
0 / 5 / 1
7,241
426
5,764
12,536
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SkadiFenrirCamazotzCliodhna

VS

Bans
SetMulanBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 0 / 3
10,631
625
6,015
10,515
13,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
Billigrec
Achilles
16
6 / 2 / 12
10,025
590
10,427
12,756
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Defrosts
Izanami
17
5 / 0 / 4
10,841
638
11,057
11,389
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
R0SHIX
He Bo
17
9 / 1 / 4
10,954
644
14,460
9,919
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
14
2 / 2 / 12
9,470
557
7,149
15,928
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
5
Kills
25
25
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
6
0
0.17
W
Odin
 
Odin
3
0
3
4.5
W
Achilles
Billigrec
Achilles
6
2
12
6
W
Izanami
Defrosts
Izanami
5
0
4
7
L
Chiron
1
3
1
0.5
L
3
6
2
0.67
W
He Bo
R0SHIX
He Bo
9
1
4
11
W
Ares
2
2
12
4
L
Gilgamesh
TheAtomg
Gilgamesh
0
5
1
0.1
L
Tsukuyomi
norfynorf
Tsukuyomi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,385
Damage
49,108
65,330
Taken
60,507
35,223
Mitigated
44,770
14,783
Healing
24,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,570
477
0
500
9,337
2,661
0
3,601
5,736
51,851
0
W
Odin
 
Odin
6,015
2,049
232
4,716
10,515
13,250
228
2,769
7,408
0
58,909
W
Achilles
Billigrec
Achilles
10,427
2,408
0
3,679
12,756
5,435
395
3,026
9,615
0
62,043
W
Izanami
Defrosts
Izanami
11,057
7,995
0
5,720
11,389
4,438
4,592
1,420
9,969
0
98,328
L
Chiron
6,608
2,867
448
1,755
8,493
1,752
0
1,941
6,512
0
45,358
L
6,085
598
789
2,634
18,405
16,427
0
7,801
10,439
19,656
0
W
He Bo
R0SHIX
He Bo
14,460
642
430
3,688
9,919
3,889
875
4,981
4,895
81,061
0
W
Ares
7,149
115
1,050
4,985
15,928
17,758
472
3,338
12,422
25,049
0
L
Gilgamesh
TheAtomg
Gilgamesh
5,358
717
0
4,664
16,559
11,163
0
5,347
10,638
1,351
37,544
L
Tsukuyomi
norfynorf
Tsukuyomi
5,764
1,189
0
3,993
12,536
3,220
0
2,919
9,569
0
50,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,258
Gold Earned
51,921
383
Minions Killed
578
0
Camps Cleared
0
1,611,351
Distance Traveled
1,688,478
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,633
449
104
6
0
297,273
2
W
Odin
10,631
625
141
8
0
322,481
4
W
Achilles
10,025
590
88
5
0
380,851
3
W
Izanami
10,841
638
182
11
0
349,327
4
L
Chiron
7,663
451
100
6
0
289,254
5
L
Geb
7,734
455
12
1
0
352,958
4
W
He Bo
10,954
644
139
8
0
307,894
1
W
Ares
9,470
557
28
2
0
327,925
5
L
Gilgamesh
6,987
411
69
4
0
320,745
2
L
Tsukuyomi
7,241
426
98
6
0
351,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role