Player Matchup

Xing Tian
Xing Tian
Blargaharga
Xing Tian
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 70L
1,450 Elo+
Party 2
Anhur
Anhur
Deathtrend
Anhur
Level 121
God Stats
0W - 1L
1,334 SR
Queue Stats
33W - 19L
1,556 Elo+
Party 2
Sol
Sol
Zaw32
Sol
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 93L
1,409 Elo+
Party 2
Guan Yu
Guan Yu
asessin121
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,344 Elo+
Solo
Atlas
Atlas
parkeo
Atlas
Level 65
God Stats
0W - 1L
1,783 SR
Queue Stats
34W - 24L
1,589 Elo+
Party 2
Team Averages
Level 65
1,523 SR
1,470 Elo+

VS

Team Averages
Level 50
1,500 SR
1,581 Elo+
Bacchus
Bacchus
 
Bacchus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CStov
Cabrakan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,594 Elo+
Solo
Ra
Ra
KaiusYur
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
Silip9
Set
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,688 Elo+
Solo
Sun Wukong
Sun Wukong
zandcastle
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blargaharga
Xing Tian
19
3 / 4 / 11
10,736
716
10,858
20,226
29,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
17
7 / 5 / 8
10,731
715
11,011
14,006
4,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Zaw32
Sol
18
4 / 8 / 4
11,135
742
14,338
13,848
4,984
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
asessin121
Guan Yu
17
1 / 6 / 9
10,628
709
10,250
19,193
17,555
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
parkeo
Atlas
16
1 / 7 / 6
9,534
636
19,003
19,758
15,665
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
6 / 2 / 19
12,479
832
13,405
21,380
33,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
CStov
Cabrakan
19
8 / 6 / 16
11,904
794
20,459
16,187
10,538
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 2 / 19
12,917
861
16,210
13,967
7,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Set
Silip9
Set
18
5 / 4 / 21
11,322
755
16,716
15,794
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
zandcastle
Sun Wukong
17
2 / 3 / 23
10,536
702
12,096
15,795
12,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
16
Kills
30
30
Deaths
17
38
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
2
19
7.75
L
Xing Tian
Blargaharga
Xing Tian
3
4
11
2.13
W
Cabrakan
CStov
Cabrakan
8
6
16
2.67
L
Anhur
7
5
8
2.2
W
9
2
19
9.25
W
Set
Silip9
Set
5
4
21
3.88
L
Sol
Zaw32
Sol
4
8
4
0.75
L
Guan Yu
asessin121
Guan Yu
1
6
9
0.92
L
Atlas
parkeo
Atlas
1
7
6
0.57
W
Sun Wukong
zandcastle
Sun Wukong
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,460
Damage
78,886
87,031
Taken
83,123
72,086
Mitigated
77,121
26,555
Healing
36,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,405
1,951
2,253
4,051
21,380
33,607
659
9,816
11,303
22,390
0
L
Xing Tian
Blargaharga
Xing Tian
10,858
829
1,828
4,248
20,226
29,114
0
10,952
8,300
22,872
0
W
Cabrakan
CStov
Cabrakan
20,459
2,001
716
1,951
16,187
10,538
1,705
9,788
6,220
26,971
0
L
Anhur
11,011
5,699
939
3,668
14,006
4,768
968
9,485
4,243
0
20,049
W
16,210
1,096
11,398
5,479
13,967
7,783
1,011
8,790
5,051
61,732
0
W
Set
Silip9
Set
16,716
6,020
1,734
3,768
15,794
12,259
763
7,930
7,629
0
22,033
L
Sol
Zaw32
Sol
14,338
3,167
612
2,237
13,848
4,984
2,111
11,606
2,121
45,522
0
L
Guan Yu
asessin121
Guan Yu
10,250
767
2,987
5,644
19,193
17,555
387
9,174
9,453
2,971
15,413
L
Atlas
parkeo
Atlas
19,003
5,260
1,219
3,173
19,758
15,665
240
8,857
10,210
33,914
0
W
Sun Wukong
zandcastle
Sun Wukong
12,096
1,785
1,819
3,136
15,795
12,934
931
9,390
6,291
0
21,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,764
Gold Earned
59,158
166
Minions Killed
157
0
Camps Cleared
0
1,311,277
Distance Traveled
1,442,836
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,479
832
24
2
0
324,898
1
L
Xing Tian
10,736
716
17
1
0
291,498
0
W
Cabrakan
11,904
794
16
1
0
232,636
0
L
Anhur
10,731
715
28
2
0
233,715
1
W
Ra
12,917
861
93
6
0
306,528
2
W
Set
11,322
755
6
0
0
287,134
0
L
Sol
11,135
742
74
5
0
243,006
0
L
Guan Yu
10,628
709
17
1
0
278,373
1
L
Atlas
9,534
636
30
2
0
264,685
2
W
Sun Wukong
10,536
702
18
1
0
291,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role