Player Matchup

Sol
Sol
Bjornagnarr
Sol
Level 104
God Stats
4W - 5L
1,398 SR
Queue Stats
16W - 25L
1,319 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hereticzz
Ah Muzen Cab
Level 118
God Stats
0W - 1L
1,237 SR
Queue Stats
17W - 23L
1,255 Elo+
Party 1
Danzaburou
Danzaburou
KaW Ignite
Danzaburou
Level 26
God Stats
10W - 10L
1,479 SR
Queue Stats
12W - 13L
1,370 Elo+
Party 1
Horus
Horus
OhLovelyAstrea
Horus
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,225 Elo+
Solo
Tiamat
Tiamat
fantasy camp349
Tiamat
Level 20
God Stats
1W - 2L
1,531 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 73
1,429 SR
1,334 Elo+

VS

Team Averages
Level 66
1,514 SR
1,383 Elo+
Kukulkan
Kukulkan
BryanCH3124
Kukulkan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Folktale Quasi
Xbalanque
Level 63
God Stats
4W - 3L
1,377 SR
Queue Stats
18W - 15L
1,210 Elo+
Solo
Anhur
Anhur
IrvingPrO
Anhur
Level 125
God Stats
6W - 6L
1,692 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Chaac
Chaac
PapiToño1
Chaac
Level 112
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 13L
1,206 Elo+
Party 2
Anubis
Anubis
Patho6699
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 4
13,584
849
22,056
16,124
6,648
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Hereticzz
Ah Muzen Cab
18
2 / 9 / 3
10,644
665
16,171
17,202
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
KaW Ignite
Danzaburou
16
0 / 8 / 2
9,699
606
9,528
15,085
5,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 8 / 6
10,825
677
7,001
25,728
21,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 2
9,128
571
3,593
12,860
6,051
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BryanCH3124
Kukulkan
17
1 / 4 / 6
11,036
690
7,526
10,750
4,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Folktale Quasi
Xbalanque
20
8 / 3 / 11
13,376
836
10,853
11,400
4,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
IrvingPrO
Anhur
20
15 / 2 / 8
14,205
888
18,297
14,745
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
20
6 / 1 / 17
12,454
778
21,315
24,653
16,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Patho6699
Anubis
20
6 / 2 / 11
12,740
796
17,901
18,020
9,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
12
Kills
36
36
Deaths
12
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
7
5
4
1.8
W
Kukulkan
BryanCH3124
Kukulkan
1
4
6
1
W
Xbalanque
Folktale Quasi
Xbalanque
8
3
11
4.5
L
Ah Muzen Cab
Hereticzz
Ah Muzen Cab
2
9
3
0.39
W
Anhur
IrvingPrO
Anhur
15
2
8
9.5
L
Danzaburou
KaW Ignite
Danzaburou
0
8
2
0.13
L
3
8
6
0.75
W
Chaac
6
1
17
14.5
W
Anubis
Patho6699
Anubis
6
2
11
5.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,349
Damage
75,892
86,999
Taken
79,568
44,244
Mitigated
40,623
15,233
Healing
28,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,056
8,529
216
3,847
16,124
6,648
369
4,883
11,160
59,485
4,339
W
Kukulkan
BryanCH3124
Kukulkan
7,526
706
561
2,851
10,750
4,377
747
4,726
5,939
32,626
0
W
Xbalanque
Folktale Quasi
Xbalanque
10,853
5,460
0
1,322
11,400
4,417
2,539
2,647
8,640
0
56,048
L
Ah Muzen Cab
Hereticzz
Ah Muzen Cab
16,171
5,623
0
1,452
17,202
5,301
174
6,351
10,752
0
47,074
W
Anhur
IrvingPrO
Anhur
18,297
12,150
0
5,619
14,745
5,814
4,739
3,147
10,111
0
67,580
L
Danzaburou
KaW Ignite
Danzaburou
9,528
4,180
791
2,822
15,085
5,069
0
3,985
11,014
0
37,401
L
7,001
3,082
1,568
4,180
25,728
21,175
0
8,996
16,550
0
17,085
W
Chaac
21,315
5,287
0
10,770
24,653
16,440
324
7,870
16,658
0
51,468
W
Anubis
Patho6699
Anubis
17,901
852
0
7,808
18,020
9,575
140
6,283
10,194
53,732
0
L
3,593
1,033
0
357
12,860
6,051
0
966
11,838
15,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,880
Gold Earned
63,811
258
Minions Killed
387
0
Camps Cleared
0
1,341,946
Distance Traveled
1,467,296
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,584
849
103
6
0
272,994
1
W
Kukulkan
11,036
690
53
3
0
226,440
0
W
Xbalanque
13,376
836
85
5
0
308,682
0
L
Ah Muzen Cab
10,644
665
59
4
0
258,537
2
W
Anhur
14,205
888
97
6
0
305,803
0
L
Danzaburou
9,699
606
56
4
0
292,117
1
L
Horus
10,825
677
17
1
0
283,193
6
W
Chaac
12,454
778
61
4
0
334,497
0
W
Anubis
12,740
796
91
6
0
291,874
1
L
Tiamat
9,128
571
23
1
0
235,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role