Player Matchup

Hou Yi
Hou Yi
Air 4pf
Hou Yi
Level 109
God Stats
9W - 5L
1,500 SR
Queue Stats
146W - 139L
1,384 Elo+
Solo
Fafnir
Fafnir
Bullnog
Fafnir
Level 58
God Stats
6W - 1L
1,500 SR
Queue Stats
45W - 38L
1,622 Elo+
Party 1
Persephone
Persephone
Eipix
Persephone
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,506 Elo+
Party 1
Chaac
Chaac
GlossCity
Chaac
Level 84
God Stats
9W - 2L
1,768 SR
Queue Stats
345W - 368L
1,548 Elo+
Solo
Hun Batz
Hun Batz
TLaw24
Hun Batz
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,506 Elo+
Party 1
Team Averages
Level 77
1,554 SR
1,513 Elo+

VS

Team Averages
Level 123
1,498 SR
1,530 Elo+
Sobek
Sobek
Gaydragons2
Sobek
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,345 Elo+
Solo
Tiamat
Tiamat
IVANO 058
Tiamat
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,710 Elo+
Party 2
Bakasura
Bakasura
The Chronic Boy
Bakasura
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 89L
1,710 Elo+
Party 2
Achilles
Achilles
skunk90
Achilles
Level 160
God Stats
8W - 7L
1,491 SR
Queue Stats
128W - 112L
1,384 Elo+
Party 2
Medusa
Medusa
xJUSTxGODLIKEx
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Air 4pf
Hou Yi
16
4 / 1 / 9
10,245
539
11,921
8,444
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Bullnog
Fafnir
14
6 / 3 / 8
10,268
540
5,150
17,603
22,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Eipix
Persephone
15
2 / 4 / 10
10,310
543
13,447
9,797
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
GlossCity
Chaac
19
1 / 0 / 4
11,586
610
13,477
16,914
17,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
TLaw24
Hun Batz
18
6 / 0 / 7
11,424
601
12,595
8,860
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,803
411
4,778
18,641
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
IVANO 058
Tiamat
13
0 / 3 / 3
7,991
421
3,585
12,338
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
14
4 / 4 / 3
8,601
453
10,004
18,395
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
skunk90
Achilles
15
0 / 2 / 1
8,431
444
9,160
18,646
14,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 4 / 1
7,635
402
6,177
8,805
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
19
Kills
8
8
Deaths
19
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Air 4pf
Hou Yi
4
1
9
8.5
W
Fafnir
Bullnog
Fafnir
6
3
8
3.33
W
Persephone
Eipix
Persephone
2
4
10
1.75
L
1
6
5
0.58
W
Chaac
GlossCity
Chaac
1
0
4
3
L
Tiamat
IVANO 058
Tiamat
0
3
3
0.5
W
Hun Batz
TLaw24
Hun Batz
6
0
7
9.5
L
Bakasura
4
4
3
1.38
L
Achilles
skunk90
Achilles
0
2
1
0.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,590
Damage
33,704
61,618
Taken
76,825
49,742
Mitigated
43,568
24,401
Healing
24,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Air 4pf
Hou Yi
11,921
6,137
0
2,182
8,444
2,898
4,039
1,406
6,890
0
62,906
W
Fafnir
Bullnog
Fafnir
5,150
1,758
0
4,688
17,603
22,566
577
4,324
12,147
16,591
0
W
Persephone
Eipix
Persephone
13,447
1,839
0
1,738
9,797
3,081
1,362
1,005
7,789
63,742
0
L
4,778
383
0
3,542
18,641
15,275
104
6,218
12,423
20,638
0
W
Chaac
GlossCity
Chaac
13,477
5,216
0
11,624
16,914
17,889
2,198
438
14,741
0
92,366
L
Tiamat
IVANO 058
Tiamat
3,585
334
0
4,396
12,338
4,499
0
4,061
8,277
43,884
0
W
Hun Batz
TLaw24
Hun Batz
12,595
4,479
0
4,169
8,860
3,308
674
734
7,492
0
100,720
L
Bakasura
10,004
6,729
0
8,193
18,395
7,240
0
4,144
14,251
0
40,623
L
Achilles
skunk90
Achilles
9,160
2,139
0
5,399
18,646
14,177
0
2,139
16,507
0
57,797
L
6,177
2,567
0
2,808
8,805
2,377
206
2,035
6,770
0
34,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,833
Gold Earned
40,461
571
Minions Killed
386
0
Camps Cleared
0
1,875,015
Distance Traveled
1,696,195
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,245
539
97
5
0
360,402
2
W
Fafnir
10,268
540
20
1
0
349,635
10
W
Persephone
10,310
543
107
6
0
345,607
5
L
Sobek
7,803
411
19
1
0
346,924
3
W
Chaac
11,586
610
182
10
0
375,390
4
L
Tiamat
7,991
421
105
6
0
327,898
3
W
Hun Batz
11,424
601
165
9
0
443,981
1
L
Bakasura
8,601
453
92
5
0
391,964
1
L
Achilles
8,431
444
101
5
0
362,598
4
L
Medusa
7,635
402
69
4
0
266,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role