Player Matchup

Baron Samedi
Baron Samedi
HappyPoppy
Baron Samedi
Level 116
God Stats
4W - 0L
1,178 SR
Queue Stats
31W - 34L
1,566 Elo+
Party 1
Da Ji
Da Ji
OGDeathhamer
Da Ji
Level 48
God Stats
5W - 8L
1,668 SR
Queue Stats
7W - 9L
1,548 Elo+
Solo
Danzaburou
Danzaburou
ZzGIANzZ
Danzaburou
Level 146
God Stats
4W - 0L
1,800 SR
Queue Stats
43W - 47L
1,622 Elo+
Party 1
Team Averages
Level 103
1,549 SR
1,579 Elo+

VS

Team Averages
Level 135
1,570 SR
1,528 Elo+
Bacchus
Bacchus
SilverEagle1755
Bacchus
Level 134
God Stats
51W - 79L
1,500 SR
Queue Stats
501W - 834L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
SubwayEatFlesh
Danzaburou
Level 124
God Stats
1W - 1L
1,495 SR
Queue Stats
2W - 3L
1,727 Elo+
Solo
Chang'e
Chang'e
WarlordRenegade
Chang'e
Level 147
God Stats
2W - 4L
1,715 SR
Queue Stats
512W - 732L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HappyPoppy
Baron Samedi
13
3 / 1 / 16
8,225
823
7,046
5,393
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
13 / 1 / 8
9,447
945
12,767
7,969
2,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ZzGIANzZ
Danzaburou
14
8 / 1 / 12
9,787
979
9,910
10,312
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,255
626
3,556
11,125
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SubwayEatFlesh
Danzaburou
11
1 / 7 / 2
7,305
731
7,223
10,281
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 10 / 1
7,719
772
5,846
12,185
3,619
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
24
Kills
3
3
Deaths
24
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HappyPoppy
Baron Samedi
3
1
16
11
W
13
1
8
17
L
0
7
1
0.07
L
Danzaburou
SubwayEatFlesh
Danzaburou
1
7
2
0.29
L
2
10
1
0.25
W
Danzaburou
ZzGIANzZ
Danzaburou
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,723
Damage
16,625
23,674
Taken
33,591
8,804
Mitigated
16,772
7,498
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HappyPoppy
Baron Samedi
7,046
388
1,270
1,078
5,393
2,212
386
3,002
2,391
22,521
0
W
12,767
4,468
257
1,093
7,969
2,994
1,122
3,487
4,482
0
21,367
L
3,556
255
0
348
11,125
9,481
0
2,136
8,819
7,525
0
L
Danzaburou
SubwayEatFlesh
Danzaburou
7,223
3,053
0
2,308
10,281
3,672
0
2,258
7,840
0
20,839
L
5,846
818
382
1,219
12,185
3,619
0
2,496
9,505
25,012
0
W
Danzaburou
ZzGIANzZ
Danzaburou
9,910
4,834
0
3,800
10,312
3,598
909
3,158
7,154
0
33,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
21,279
119
Minions Killed
82
8
Camps Cleared
2
544,876
Distance Traveled
444,993
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,225
823
41
4
2
183,127
3
W
Da Ji
9,447
945
22
2
2
179,396
0
L
Bacchus
6,255
626
9
1
1
153,186
1
L
Danzaburou
7,305
731
45
5
1
138,846
0
L
Chang'e
7,719
772
28
3
0
152,961
1
W
Danzaburou
9,787
979
56
6
4
182,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role