Player Matchup

Sobek
Sobek
Cardiquack
Sobek
Level 16
God Stats
1W - 10L
1,304 SR
Queue Stats
19W - 84L
1,035 Elo+
Party 2
Danzaburou
Danzaburou
MaximumBubble32
Danzaburou
Level 33
God Stats
2W - 2L
1,702 SR
Queue Stats
24W - 49L
1,199 Elo+
Party 2
Chang'e
Chang'e
Rabbidexz
Chang'e
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 46L
1,212 Elo+
Party 2
Team Averages
Level 19
1,502 SR
1,148 Elo+

VS

Team Averages
Level 55
1,230 SR
1,001 Elo+
Vulcan
Vulcan
LineCookLawyer
Vulcan
Level 88
God Stats
1W - 3L
1,332 SR
Queue Stats
1W - 9L
1,011 Elo+
Party 1
Medusa
Medusa
SgtRJM
Medusa
Level 8
God Stats
1W - 1L
1,267 SR
Queue Stats
1W - 11L
1,011 Elo+
Party 1
King Arthur
King Arthur
jacko26823
King Arthur
Level 68
God Stats
1W - 5L
1,091 SR
Queue Stats
3W - 12L
980 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
6 / 4 / 4
12,570
599
9,216
32,965
43,869
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
MaximumBubble32
Danzaburou
16
5 / 10 / 7
13,222
630
22,097
23,382
8,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Rabbidexz
Chang'e
16
2 / 13 / 10
12,123
577
14,135
23,391
10,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 6
16,845
802
50,609
16,066
7,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
SgtRJM
Medusa
16
2 / 8 / 13
12,823
611
7,456
16,516
6,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
jacko26823
King Arthur
20
5 / 4 / 19
15,537
740
14,884
24,881
26,864
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
13
Kills
27
27
Deaths
13
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
6
4
4
2
W
20
1
6
23
L
Danzaburou
MaximumBubble32
Danzaburou
5
10
7
0.85
L
Chang'e
Rabbidexz
Chang'e
2
13
10
0.54
W
Medusa
SgtRJM
Medusa
2
8
13
1.06
W
King Arthur
jacko26823
King Arthur
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,448
Damage
72,949
79,738
Taken
57,463
62,770
Mitigated
40,497
17,979
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
9,216
190
538
5,085
32,965
43,869
30
22,226
10,739
22,996
0
W
50,609
17,741
339
3,411
16,066
7,185
359
7,146
8,920
105,712
0
L
Danzaburou
MaximumBubble32
Danzaburou
22,097
9,088
1,262
3,294
23,382
8,326
0
13,947
9,435
0
66,266
L
Chang'e
Rabbidexz
Chang'e
14,135
2,380
2,994
4,806
23,391
10,575
56
14,947
8,444
37,482
0
W
Medusa
SgtRJM
Medusa
7,456
4,196
0
1,981
16,516
6,448
837
7,175
9,341
32
18,000
W
King Arthur
jacko26823
King Arthur
14,884
1,287
0
3,235
24,881
26,864
811
9,573
15,308
138
55,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
45,205
164
Minions Killed
184
3
Camps Cleared
2
955,653
Distance Traveled
1,124,772
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,570
599
18
1
0
373,888
0
W
Vulcan
16,845
802
98
5
0
426,184
3
L
Danzaburou
13,222
630
102
5
2
296,189
1
L
Chang'e
12,123
577
44
2
1
285,576
3
W
Medusa
12,823
611
19
1
1
313,845
4
W
King Arthur
15,537
740
67
3
1
384,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role