Player Matchup

Arachne
Arachne
CHICKEN FRIED69
Arachne
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,947 Elo+
Solo
Terra
Terra
CRIZPYCHINuGz
Terra
Level 124
God Stats
0W - 3L
1,220 SR
Queue Stats
265W - 321L
1,500 Elo+
Party 2
Charybdis
Charybdis
DBLDBL07
Charybdis
Level 128
God Stats
4W - 5L
1,480 SR
Queue Stats
179W - 227L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MasterChiefr641
Sun Wukong
Level 127
God Stats
34W - 46L
1,500 SR
Queue Stats
313W - 375L
1,500 Elo+
Party 2
Thoth
Thoth
jdm_evo_08
Thoth
Level 80
God Stats
12W - 12L
1,285 SR
Queue Stats
207W - 193L
1,309 Elo+
Solo
Team Averages
Level 124
1,397 SR
1,551 Elo+

VS

Team Averages
Level 65
1,350 SR
1,613 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Erasmombc
Danzaburou
Level 29
God Stats
42W - 48L
1,434 SR
Queue Stats
226W - 233L
1,617 Elo+
Party 1
Thanatos
Thanatos
Mayitoabc16
Thanatos
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
142W - 147L
1,704 Elo+
Party 1
Ra
Ra
mauribena
Ra
Level 43
God Stats
5W - 7L
1,164 SR
Queue Stats
155W - 156L
1,607 Elo+
Party 1
Ganesha
Ganesha
stanglard
Ganesha
Level 62
God Stats
1W - 2L
1,153 SR
Queue Stats
33W - 25L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
8,643
432
10,075
18,490
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 5
8,917
446
6,930
14,438
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
DBLDBL07
Charybdis
13
4 / 6 / 3
8,547
427
13,110
13,628
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
MasterChiefr641
Sun Wukong
12
0 / 4 / 3
7,772
389
7,112
15,906
12,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
15
7 / 8 / 0
9,700
485
13,237
12,276
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 2 / 5
11,069
553
10,596
14,401
12,417
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Erasmombc
Danzaburou
16
4 / 4 / 5
11,139
557
11,747
14,829
4,591
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Mayitoabc16
Thanatos
18
14 / 4 / 4
12,405
620
15,192
17,706
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 3 / 10
12,341
617
11,293
11,660
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
stanglard
Ganesha
16
0 / 2 / 19
10,893
545
10,644
20,224
20,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
15
Kills
30
30
Deaths
15
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
2
5
2.75
L
3
8
2
0.5
L
1
4
5
0.88
L
Charybdis
DBLDBL07
Charybdis
4
6
3
0.92
W
Danzaburou
Erasmombc
Danzaburou
4
4
5
1.63
L
Sun Wukong
MasterChiefr641
Sun Wukong
0
4
3
0.38
W
Thanatos
Mayitoabc16
Thanatos
14
4
4
4
L
Thoth
7
8
0
0.88
W
9
3
10
4.67
W
Ganesha
stanglard
Ganesha
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,464
Damage
59,472
74,738
Taken
78,820
41,254
Mitigated
48,543
15,667
Healing
41,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,596
1,250
0
7,684
14,401
12,417
4,028
766
12,993
70,229
0
L
10,075
7,953
0
3,743
18,490
6,398
0
5,186
13,182
0
35,130
L
6,930
903
256
2,907
14,438
14,323
135
3,400
10,900
30,201
0
L
Charybdis
DBLDBL07
Charybdis
13,110
7,302
179
3,211
13,628
4,232
1,003
6,524
6,987
0
43,817
W
Danzaburou
Erasmombc
Danzaburou
11,747
6,646
109
5,083
14,829
4,591
3,658
3,761
11,068
0
73,900
L
Sun Wukong
MasterChiefr641
Sun Wukong
7,112
1,124
0
4,301
15,906
12,982
0
9,540
6,272
0
39,012
W
Thanatos
Mayitoabc16
Thanatos
15,192
3,742
0
13,682
17,706
7,000
2,108
5,062
12,568
0
77,122
L
Thoth
13,237
525
0
1,070
12,276
3,319
0
4,854
7,100
53,211
0
W
11,293
1,091
1,154
4,415
11,660
4,398
2,482
4,590
7,028
75,268
0
W
Ganesha
stanglard
Ganesha
10,644
1,093
4,435
5,319
20,224
20,137
421
5,988
13,986
34,237
8,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
57,847
326
Minions Killed
579
0
Camps Cleared
0
1,689,041
Distance Traveled
1,876,417
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,069
553
143
7
0
335,658
7
L
Arachne
8,643
432
63
3
0
361,518
1
L
Terra
8,917
446
30
2
0
375,769
2
L
Charybdis
8,547
427
65
3
0
302,231
0
W
Danzaburou
11,139
557
141
7
0
332,057
0
L
Sun Wukong
7,772
389
69
3
0
324,414
0
W
Thanatos
12,405
620
118
6
0
416,655
0
L
Thoth
9,700
485
99
5
0
325,109
3
W
Ra
12,341
617
155
8
0
388,287
0
W
Ganesha
10,893
545
22
1
0
403,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role