Player Matchup

Anhur
Anhur
GENERAL PETERS
Anhur
Level 16
God Stats
1W - 4L
1,385 SR
Queue Stats
79W - 111L
1,297 Elo+
Party 2
Thoth
Thoth
GrantJ
Thoth
Level 13
God Stats
0W - 2L
1,304 SR
Queue Stats
54W - 97L
1,155 Elo+
Party 2
Ao Kuang
Ao Kuang
TheJosh0
Ao Kuang
Level 28
God Stats
28W - 25L
1,576 SR
Queue Stats
112W - 147L
1,282 Elo+
Party 2
Bacchus
Bacchus
a John Wayne
Bacchus
Level 64
God Stats
18W - 15L
1,759 SR
Queue Stats
143W - 164L
1,424 Elo+
Party 2
Thor
Thor
coleottoman
Thor
Level 23
God Stats
4W - 6L
1,498 SR
Queue Stats
33W - 49L
1,357 Elo+
Party 2
Team Averages
Level 29
1,504 SR
1,303 Elo+

VS

Team Averages
Level 66
1,467 SR
1,436 Elo+
Amaterasu
Amaterasu
Ahmadio
Amaterasu
Level 50
God Stats
36W - 32L
1,500 SR
Queue Stats
112W - 103L
1,365 Elo+
Solo
Freya
Freya
Deathtrap981
Freya
Level 78
God Stats
3W - 3L
1,223 SR
Queue Stats
287W - 252L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
Phara25
Cthulhu
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,670 Elo+
Party 3
Anubis
Anubis
Tronix009
Anubis
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 76L
1,409 Elo+
Party 3
Ymir
Ymir
spykke10
Ymir
Level 13
God Stats
17W - 10L
1,612 SR
Queue Stats
218W - 188L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,330
381
4,726
10,244
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
GrantJ
Thoth
8
0 / 9 / 0
5,036
360
2,306
7,800
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
TheJosh0
Ao Kuang
9
0 / 8 / 0
5,904
422
4,111
13,401
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
a John Wayne
Bacchus
8
0 / 6 / 0
5,613
401
3,646
14,754
9,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 3 / 0
6,010
429
2,654
7,449
2,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ahmadio
Amaterasu
12
0 / 0 / 10
7,993
571
4,310
8,495
6,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
5 / 0 / 3
8,769
626
9,119
8,033
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Phara25
Cthulhu
14
3 / 0 / 0
8,684
620
3,375
5,926
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Tronix009
Anubis
15
15 / 0 / 3
10,154
725
12,004
10,204
4,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
9 / 0 / 6
8,886
635
11,003
8,346
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
32
32
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ahmadio
Amaterasu
0
0
10
5
W
5
0
3
6.5
L
0
6
0
0
L
Thoth
GrantJ
Thoth
0
9
0
0
W
Cthulhu
Phara25
Cthulhu
3
0
0
3
L
Ao Kuang
TheJosh0
Ao Kuang
0
8
0
0
W
Anubis
Tronix009
Anubis
15
0
3
16.5
L
Bacchus
a John Wayne
Bacchus
0
6
0
0
L
0
3
0
0
W
Ymir
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,443
Damage
39,811
53,648
Taken
41,004
20,016
Mitigated
22,074
9,205
Healing
20,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ahmadio
Amaterasu
4,310
1,570
1,577
3,333
8,495
6,377
352
2,505
5,990
0
19,748
W
9,119
4,027
0
4,966
8,033
2,781
794
2,312
5,721
68,569
0
L
4,726
1,510
221
1,632
10,244
2,290
0
6,669
3,575
0
19,378
L
Thoth
GrantJ
Thoth
2,306
130
0
158
7,800
1,994
0
6,971
829
14,103
0
W
Cthulhu
Phara25
Cthulhu
3,375
108
0
1,022
5,926
4,408
1,305
665
5,261
44,123
0
L
Ao Kuang
TheJosh0
Ao Kuang
4,111
1,029
0
3,450
13,401
4,032
0
6,708
6,541
25,710
0
W
Anubis
Tronix009
Anubis
12,004
475
0
6,724
10,204
4,630
3,078
2,421
7,637
64,437
0
L
Bacchus
a John Wayne
Bacchus
3,646
428
907
1,484
14,754
9,594
0
11,391
3,363
16,987
0
L
2,654
398
0
1,353
7,449
2,106
0
3,356
3,839
0
27,410
W
Ymir
11,003
3,276
0
3,194
8,346
3,878
0
2,160
6,186
51,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
44,486
194
Minions Killed
451
0
Camps Cleared
0
1,142,955
Distance Traveled
1,387,259
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,993
571
29
2
0
308,322
6
W
Freya
8,769
626
113
8
0
266,335
2
L
Anhur
5,330
381
32
2
0
209,605
0
L
Thoth
5,036
360
31
2
0
217,740
0
W
Cthulhu
8,684
620
102
7
0
247,684
2
L
Ao Kuang
5,904
422
56
4
0
238,896
2
W
Anubis
10,154
725
124
9
0
262,514
1
L
Bacchus
5,613
401
26
2
0
241,239
1
L
Thor
6,010
429
49
4
0
235,475
0
W
Ymir
8,886
635
83
6
0
302,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role