Player Matchup

Kukulkan
Kukulkan
FishingBla1
Kukulkan
Level 48
God Stats
29W - 22L
1,500 SR
Queue Stats
59W - 56L
1,599 Elo+
Party 1
Izanami
Izanami
Oxymoron327
Izanami
Level 102
God Stats
91W - 72L
1,710 SR
Queue Stats
228W - 193L
1,588 Elo+
Party 1
Fenrir
Fenrir
TheBergster
Fenrir
Level 87
God Stats
6W - 6L
1,500 SR
Queue Stats
251W - 203L
1,588 Elo+
Party 1
Kali
Kali
TinyJorm
Kali
Level 149
God Stats
3W - 2L
1,767 SR
Queue Stats
128W - 132L
1,522 Elo+
Solo
Sylvanus
Sylvanus
dwasprings
Sylvanus
Level 125
God Stats
15W - 9L
1,500 SR
Queue Stats
281W - 202L
1,641 Elo+
Party 1
Team Averages
Level 102
1,595 SR
1,588 Elo+

VS

Team Averages
Level 61
1,376 SR
1,591 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BigGucciCharles
Izanami
Level 18
God Stats
1W - 2L
1,540 SR
Queue Stats
3W - 4L
1,702 Elo+
Party 3
Tyr
Tyr
DesigningForYou
Tyr
Level 124
God Stats
1W - 2L
1,265 SR
Queue Stats
132W - 106L
1,664 Elo+
Party 3
Baron Samedi
Baron Samedi
Edwin1k
Baron Samedi
Level 85
God Stats
13W - 7L
1,374 SR
Queue Stats
146W - 110L
1,664 Elo+
Party 3
Yemoja
Yemoja
VENOM_0800
Yemoja
Level 48
God Stats
3W - 6L
1,201 SR
Queue Stats
142W - 155L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FishingBla1
Kukulkan
11
2 / 2 / 6
6,389
581
3,843
4,126
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Oxymoron327
Izanami
12
5 / 1 / 5
7,113
647
5,392
5,112
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
11
5 / 1 / 6
7,150
650
6,277
7,858
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
12
0 / 0 / 0
6,377
580
2,580
7,303
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
dwasprings
Sylvanus
12
5 / 3 / 3
7,191
654
4,601
7,863
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 6 / 2
5,567
506
4,139
9,600
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 2
5,301
482
2,169
4,213
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 0
6,541
595
3,831
5,730
3,472
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Edwin1k
Baron Samedi
11
6 / 4 / 1
7,030
639
7,240
7,981
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
VENOM_0800
Yemoja
8
0 / 3 / 2
5,204
473
1,284
8,655
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
7
7
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
2
0.33
L
0
3
2
0.33
L
0
1
0
0
L
Baron Samedi
Edwin1k
Baron Samedi
6
4
1
1.63
W
Kukulkan
FishingBla1
Kukulkan
2
2
6
2.5
W
Izanami
Oxymoron327
Izanami
5
1
5
7.5
W
Fenrir
5
1
6
8
W
Kali
0
0
0
0
L
Yemoja
VENOM_0800
Yemoja
0
3
2
0.33
W
Sylvanus
dwasprings
Sylvanus
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
18,663
32,262
Taken
36,179
15,174
Mitigated
13,587
11,408
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,139
1,038
0
2,650
9,600
2,658
0
3,025
6,575
0
25,205
L
2,169
1,196
0
982
4,213
690
0
0
4,213
0
24,185
L
3,831
355
0
2,373
5,730
3,472
0
325
5,405
0
41,171
L
Baron Samedi
Edwin1k
Baron Samedi
7,240
483
207
2,279
7,981
3,076
0
2,519
5,462
35,959
0
W
Kukulkan
FishingBla1
Kukulkan
3,843
977
0
30
4,126
1,464
975
1,863
2,263
27,254
0
W
Izanami
Oxymoron327
Izanami
5,392
3,318
0
2,711
5,112
1,577
1,510
1,187
3,925
0
47,935
W
Fenrir
6,277
1,658
0
1,745
7,858
4,895
114
2,578
4,821
0
18,354
W
Kali
2,580
516
0
3,525
7,303
3,300
0
0
7,303
0
38,892
L
Yemoja
VENOM_0800
Yemoja
1,284
479
234
2,717
8,655
3,691
0
1,902
6,753
15,795
0
W
Sylvanus
dwasprings
Sylvanus
4,601
1,080
166
3,231
7,863
3,938
28
2,896
4,967
27,125
11,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,220
Gold Earned
29,643
328
Minions Killed
292
0
Camps Cleared
0
1,085,229
Distance Traveled
1,010,748
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,567
506
56
5
0
224,902
3
L
Izanami
5,301
482
51
5
0
191,550
0
L
Tyr
6,541
595
100
9
0
216,595
1
L
Baron Samedi
7,030
639
61
6
0
200,753
4
W
Kukulkan
6,389
581
54
5
0
198,814
3
W
Izanami
7,113
647
99
9
0
199,707
2
W
Fenrir
7,150
650
22
2
0
232,306
4
W
Kali
6,377
580
74
7
0
229,721
5
L
Yemoja
5,204
473
24
2
0
176,948
1
W
Sylvanus
7,191
654
79
7
0
224,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role