Player Matchup

Charybdis
Charybdis
Silver I
IVYATOVI
Charybdis
Silver I
Level 160
God Stats
3W - 7L
1,298 SR
Queue Stats
173W - 154L
1,516 MMR
Solo
Odin
Odin
Silver I
SMS Strangler
Odin
Silver I
Level 154
God Stats
3W - 5L
1,500 SR
Queue Stats
431W - 433L
1,454 MMR
Party 3
Cliodhna
Cliodhna
Gold IV
SimplyRise
Cliodhna
Gold IV
Level 143
God Stats
5W - 7L
1,698 SR
Queue Stats
224W - 211L
1,584 MMR
Party 3
Bacchus
Bacchus
Bronze III
carmego
Bacchus
Bronze III
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 36L
1,524 MMR
Solo
Hades
Hades
Gold IV
rawdigie
Hades
Gold IV
Level 157
God Stats
111W - 73L
1,585 SR
Queue Stats
502W - 529L
1,517 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,516 SR
1,519 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,651 SR
1,520 MMR
Izanami
Izanami
Gold IV
ANCIENT_GODZ_
Izanami
Gold IV
Level 158
God Stats
92W - 68L
1,663 SR
Queue Stats
465W - 462L
1,409 MMR
Party 2
Thanatos
Thanatos
Gold III
GeezOhPetez
Thanatos
Gold III
Level 48
God Stats
9W - 8L
1,722 SR
Queue Stats
391W - 367L
1,508 MMR
Solo
Aphrodite
Aphrodite
Gold V
Shadepr1nce
Aphrodite
Gold V
Level 159
God Stats
22W - 7L
1,862 SR
Queue Stats
158W - 159L
1,637 MMR
Party 2
Achilles
Achilles
Bronze III
SnortinAddy
Achilles
Bronze III
Level 69
God Stats
0W - 1L
1,506 SR
Queue Stats
15W - 9L
1,445 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
smurf4what
Sylvanus
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IVYATOVI
Charybdis
20
11 / 0 / 4
14,653
637
22,553
12,049
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 1 / 9
12,563
546
11,815
21,802
17,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
SimplyRise
Cliodhna
20
4 / 1 / 14
14,327
623
18,416
19,301
9,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
carmego
Bacchus
16
3 / 3 / 12
12,074
525
5,117
19,177
25,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
rawdigie
Hades
20
5 / 3 / 8
13,982
608
12,496
17,805
10,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
GilgameshArtioKali

VS

Bans
ThothBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
2 / 7 / 2
11,142
484
8,262
17,313
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GeezOhPetez
Thanatos
18
3 / 6 / 0
10,871
473
8,350
18,242
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Shadepr1nce
Aphrodite
17
1 / 5 / 4
10,239
445
11,228
13,124
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
SnortinAddy
Achilles
15
2 / 3 / 3
9,786
425
7,598
25,208
28,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
smurf4what
Sylvanus
16
0 / 5 / 1
10,146
441
11,823
20,016
24,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
26
Kills
8
8
Deaths
26
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
7
2
0.43
L
Thanatos
GeezOhPetez
Thanatos
3
6
0
0.5
W
Charybdis
IVYATOVI
Charybdis
11
0
4
13
W
3
1
9
7.5
L
Aphrodite
Shadepr1nce
Aphrodite
1
5
4
0.6
W
Cliodhna
SimplyRise
Cliodhna
4
1
14
11
L
Achilles
SnortinAddy
Achilles
2
3
3
1.17
W
Bacchus
carmego
Bacchus
3
3
12
3
W
Hades
rawdigie
Hades
5
3
8
3
L
Sylvanus
smurf4what
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,397
Damage
47,261
90,134
Taken
93,903
67,129
Mitigated
71,266
44,999
Healing
34,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
8,262
6,564
0
4,090
17,313
4,775
0
4,773
12,439
0
91,851
L
Thanatos
GeezOhPetez
Thanatos
8,350
1,472
0
12,187
18,242
7,796
780
2,255
15,830
0
90,289
W
Charybdis
IVYATOVI
Charybdis
22,553
14,786
0
8,476
12,049
5,209
7,392
2,135
9,914
0
138,791
W
11,815
3,246
0
9,848
21,802
17,134
1,067
8,028
13,774
6,516
60,007
L
Aphrodite
Shadepr1nce
Aphrodite
11,228
1,055
3,874
5,023
13,124
5,536
441
4,902
8,127
80,402
0
W
Cliodhna
SimplyRise
Cliodhna
18,416
4,314
0
13,763
19,301
9,100
2,090
4,099
15,202
0
126,774
L
Achilles
SnortinAddy
Achilles
7,598
2,013
325
3,091
25,208
28,802
234
4,986
19,722
0
26,569
W
Bacchus
carmego
Bacchus
5,117
768
474
2,643
19,177
25,585
324
3,160
16,017
26,589
0
W
Hades
rawdigie
Hades
12,496
1,171
1,455
8,340
17,805
10,101
3,281
4,978
12,827
97,940
0
L
Sylvanus
smurf4what
Sylvanus
11,823
3,378
345
5,992
20,016
24,357
424
2,102
16,985
55,757
12,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,599
Gold Earned
52,184
719
Minions Killed
615
0
Camps Cleared
0
2,312,230
Distance Traveled
1,981,565
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,142
484
172
7
0
401,613
7
L
Thanatos
10,871
473
137
6
0
398,767
0
W
Charybdis
14,653
637
204
9
0
433,360
4
W
Odin
12,563
546
119
5
0
484,169
5
L
Aphrodite
10,239
445
150
7
0
428,554
14
W
Cliodhna
14,327
623
183
8
0
536,453
4
L
Achilles
9,786
425
22
1
0
447,099
4
W
Bacchus
12,074
525
34
1
0
453,581
5
W
Hades
13,982
608
179
8
0
404,667
1
L
Sylvanus
10,146
441
134
6
0
305,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role