Player Matchup

Mulan
Mulan
LightBearerB
Mulan
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 71L
1,381 Elo+
Party 1
Hun Batz
Hun Batz
Minecrafter1016
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Party 1
Medusa
Medusa
SuperBatman123
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,258 Elo+
Party 1
Arachne
Arachne
luc1f2r
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,476 Elo+
Solo
Sylvanus
Sylvanus
stealthythief45
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,075 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,278 Elo+

VS

Team Averages
Level 91
1,543 SR
1,393 Elo+
Charybdis
Charybdis
Malacoth1006
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 83L
1,429 Elo+
Party 2
Eset
Eset
Standava87
Eset
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,435 Elo+
Party 2
Horus
Horus
TrialbyFire71
Horus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 80L
1,498 Elo+
Party 2
Sol
Sol
WellsFargo913
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,237 Elo+
Solo
Chaac
Chaac
pton87
Chaac
Level 16
God Stats
3W - 0L
1,715 SR
Queue Stats
16W - 34L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 9
11,219
660
13,813
31,386
29,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Hun Batz
19
2 / 7 / 12
11,775
693
11,398
19,491
11,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
10 / 6 / 7
13,634
802
28,845
22,029
12,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
luc1f2r
Arachne
15
1 / 10 / 7
10,350
609
12,091
21,547
9,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
20
4 / 4 / 7
12,041
708
14,196
27,081
24,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Malacoth1006
Charybdis
20
16 / 3 / 12
14,035
826
34,974
16,770
8,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 21
11,851
697
10,601
11,542
10,573
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 3 / 28
13,012
765
14,780
26,727
25,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 5 / 21
11,567
680
21,592
15,751
6,321
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
pton87
Chaac
20
6 / 4 / 22
12,780
752
20,059
30,319
35,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
138
17
Kills
34
34
Deaths
20
42
Assists
104
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
W
Charybdis
Malacoth1006
Charybdis
16
3
12
7.33
L
Hun Batz
2
7
12
1.14
W
4
5
21
2.9
L
10
6
7
2.25
W
6
3
28
6.67
W
2
5
21
2.5
L
Arachne
luc1f2r
Arachne
1
10
7
0.45
W
Chaac
pton87
Chaac
6
4
22
4.25
L
Sylvanus
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,343
Damage
102,006
121,534
Taken
101,109
88,016
Mitigated
86,700
45,600
Healing
49,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,813
1,050
4,320
5,773
31,386
29,958
420
5,565
25,821
0
26,878
W
Charybdis
Malacoth1006
Charybdis
34,974
16,404
1,204
5,569
16,770
8,551
2,333
1,933
14,837
0
65,129
L
Hun Batz
11,398
3,009
3,418
3,443
19,491
11,745
431
6,248
13,243
0
26,689
W
10,601
962
2,026
830
11,542
10,573
506
2,415
9,127
19,171
0
L
28,845
14,302
2,316
6,127
22,029
12,189
2,371
5,517
16,512
0
58,842
W
14,780
6,975
8,143
14,025
26,727
25,644
727
4,777
21,950
0
24,023
W
21,592
6,862
915
3,089
15,751
6,321
1,690
2,027
13,724
47,124
0
L
Arachne
luc1f2r
Arachne
12,091
9,049
46
3,207
21,547
9,409
257
3,159
18,388
0
17,896
W
Chaac
pton87
Chaac
20,059
2,407
1,424
12,258
30,319
35,611
813
3,044
27,275
0
50,283
L
Sylvanus
14,196
3,500
7,399
9,551
27,081
24,715
421
11,704
15,377
32,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,019
Gold Earned
63,245
150
Minions Killed
222
0
Camps Cleared
0
1,435,163
Distance Traveled
1,493,708
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,219
660
16
1
0
287,038
0
W
Charybdis
14,035
826
86
5
0
275,641
0
L
Hun Batz
11,775
693
33
2
0
313,411
5
W
Eset
11,851
697
20
1
0
293,361
0
L
Medusa
13,634
802
38
2
0
286,108
0
W
Horus
13,012
765
20
1
0
319,969
0
W
Sol
11,567
680
45
3
0
311,247
0
L
Arachne
10,350
609
15
1
0
269,384
0
W
Chaac
12,780
752
51
3
0
293,490
0
L
Sylvanus
12,041
708
48
3
0
279,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role