Player Matchup

Cernunnos
Cernunnos
Gold III
Frèn
Cernunnos
Gold III
Level 147
God Stats
2W - 3L
1,398 SR
Queue Stats
22W - 20L
1,629 MMR
Solo
Tyr
Tyr
Silver I
Powerduckss
Tyr
Silver I
Level 69
God Stats
2W - 1L
1,753 SR
Queue Stats
10W - 11L
1,587 MMR
Solo
Fenrir
Fenrir
Silver I
SlyceANDyce
Fenrir
Silver I
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
175W - 191L
1,583 MMR
Solo
Khepri
Khepri
Silver I
VoidJM
Khepri
Silver I
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
299W - 283L
1,594 MMR
Solo
Anubis
Anubis
Silver I
dHyperion
Anubis
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,630 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,530 SR
1,604 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,465 SR
1,577 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver I
Ezzdee
The Morrigan
Silver I
Level 144
God Stats
7W - 11L
1,471 SR
Queue Stats
67W - 82L
1,549 MMR
Solo
He Bo
He Bo
Silver I
StretchNut5
He Bo
Silver I
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,634 MMR
Solo
Sobek
Sobek
Bronze III
Themagus69
Sobek
Bronze III
Level 129
God Stats
0W - 1L
1,190 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
robertcool1478
Gilgamesh
Silver I
Level 42
God Stats
0W - 1L
1,666 SR
Queue Stats
6W - 16L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Frèn
Cernunnos
18
7 / 2 / 5
12,787
609
17,345
15,958
6,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 3 / 11
13,221
630
14,834
23,314
25,068
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
20
7 / 2 / 11
13,736
654
11,896
18,745
10,729
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
VoidJM
Khepri
17
6 / 1 / 23
13,591
647
7,946
18,654
27,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
dHyperion
Anubis
19
18 / 3 / 12
14,085
671
28,178
14,843
7,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliBastetAh Muzen CabCharybdis

VS

Bans
ThothCliodhnaArachneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 4 / 1
6,828
325
1,663
6,192
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Morrigan
Ezzdee
The Morrigan
16
5 / 10 / 1
11,678
556
12,742
15,673
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 11 / 5
10,057
479
6,185
14,865
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
15
2 / 7 / 5
10,806
515
7,524
32,739
44,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
robertcool1478
Gilgamesh
14
2 / 13 / 2
9,044
431
5,901
25,334
19,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
45
Kills
11
11
Deaths
45
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
1
0.13
L
The Morrigan
Ezzdee
The Morrigan
5
10
1
0.55
W
Cernunnos
Frèn
Cernunnos
7
2
5
4.75
W
7
3
11
4.17
W
Fenrir
7
2
11
6.25
L
2
11
5
0.41
L
Sobek
2
7
5
0.64
W
Khepri
VoidJM
Khepri
6
1
23
17.5
W
Anubis
dHyperion
Anubis
18
3
12
8
L
Gilgamesh
robertcool1478
Gilgamesh
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,199
Damage
34,015
91,514
Taken
94,803
77,873
Mitigated
73,975
38,965
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,663
1,041
0
250
6,192
910
0
2,421
3,771
0
20,283
L
The Morrigan
Ezzdee
The Morrigan
12,742
1,519
0
1,321
15,673
5,706
0
6,621
8,776
63,931
0
W
Cernunnos
Frèn
Cernunnos
17,345
8,968
0
8,518
15,958
6,976
3,105
4,964
10,994
0
116,451
W
14,834
2,688
0
11,019
23,314
25,068
963
7,347
14,980
0
78,929
W
Fenrir
11,896
3,128
0
4,480
18,745
10,729
6,955
5,316
13,429
0
99,286
L
6,185
220
0
1,627
14,865
4,020
0
7,177
7,688
37,673
0
L
Sobek
7,524
1,017
130
4,978
32,739
44,033
0
11,749
20,990
27,931
0
W
Khepri
VoidJM
Khepri
7,946
1,953
921
5,706
18,654
27,412
1,039
3,993
13,522
35,298
0
W
Anubis
dHyperion
Anubis
28,178
2,723
0
8,321
14,843
7,688
2,097
7,982
6,709
113,559
0
L
Gilgamesh
robertcool1478
Gilgamesh
5,901
1,638
0
2,709
25,334
19,306
0
7,880
17,454
0
41,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,420
Gold Earned
48,413
631
Minions Killed
327
0
Camps Cleared
0
2,044,689
Distance Traveled
1,520,816
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,828
325
53
3
0
136,353
0
L
The Morrigan
11,678
556
120
6
0
319,522
5
W
Cernunnos
12,787
609
131
6
0
368,509
6
W
Tyr
13,221
630
140
7
0
441,157
1
W
Fenrir
13,736
654
152
7
0
421,541
4
L
He Bo
10,057
479
60
3
0
317,291
2
L
Sobek
10,806
515
32
2
0
399,425
1
W
Khepri
13,591
647
48
2
0
464,191
2
W
Anubis
14,085
671
160
8
0
349,291
3
L
Gilgamesh
9,044
431
62
3
0
348,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role