Player Matchup

Nike
Nike
Chazrio
Nike
Level 143
God Stats
3W - 6L
1,500 SR
Queue Stats
112W - 136L
1,601 Elo+
Party 1
Medusa
Medusa
DemesneAssassin
Medusa
Level 107
God Stats
14W - 11L
1,500 SR
Queue Stats
62W - 83L
1,610 Elo+
Party 1
Hel
Hel
DragonOfShadow
Hel
Level 22
God Stats
3W - 5L
1,293 SR
Queue Stats
28W - 36L
1,321 Elo+
Party 1
Sylvanus
Sylvanus
Kozrio
Sylvanus
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 73L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
Rickination
Ah Puch
Level 120
God Stats
6W - 4L
1,500 SR
Queue Stats
82W - 80L
1,616 Elo+
Party 1
Team Averages
Level 88
1,459 SR
1,527 Elo+

VS

Team Averages
Level 31
1,455 SR
1,315 Elo+
Hercules
Hercules
AlarmingNeptune
Hercules
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 15L
1,229 Elo+
Party 2
Sobek
Sobek
HardlinePoet
Sobek
Level 22
God Stats
1W - 2L
1,276 SR
Queue Stats
7W - 13L
1,207 Elo+
Party 2
Nu Wa
Nu Wa
MohammadKarzai
Nu Wa
Level 62
God Stats
11W - 8L
1,500 SR
Queue Stats
23W - 26L
1,202 Elo+
Party 2
Nemesis
Nemesis
VenomstrifeXx
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,440 Elo+
Party 3
Cernunnos
Cernunnos
kinkyrafiky24
Cernunnos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Chazrio
Nike
20
18 / 4 / 17
13,805
920
22,735
21,660
22,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
15 / 0 / 10
13,216
881
29,236
11,260
5,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 12
9,898
660
10,039
14,635
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Kozrio
Sylvanus
17
3 / 2 / 25
11,662
777
9,095
26,494
25,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Rickination
Ah Puch
17
2 / 2 / 12
10,657
710
17,874
10,591
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 12 / 7
9,253
617
14,622
28,368
24,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 7 / 7
9,826
655
10,349
26,838
34,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 5 / 4
10,972
731
22,214
14,703
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
15
3 / 7 / 3
10,013
668
5,529
12,520
5,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
kinkyrafiky24
Cernunnos
16
1 / 8 / 6
9,568
638
9,986
16,412
6,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
39
39
Kills
12
12
Deaths
39
76
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
12
7
0.38
W
Nike
Chazrio
Nike
18
4
17
6.63
W
15
0
10
20
W
1
4
12
1.75
L
1
7
7
0.64
W
Sylvanus
Kozrio
Sylvanus
3
2
25
7.75
L
6
5
4
1.6
W
Ah Puch
Rickination
Ah Puch
2
2
12
4
L
Nemesis
3
7
3
0.64
L
Cernunnos
kinkyrafiky24
Cernunnos
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,979
Damage
62,700
84,640
Taken
98,841
67,164
Mitigated
77,122
36,781
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
14,622
3,396
538
4,227
28,368
24,332
165
11,457
16,460
5,311
23,229
W
Nike
Chazrio
Nike
22,735
2,875
753
3,524
21,660
22,811
1,115
5,210
16,151
0
59,707
W
29,236
12,162
525
563
11,260
5,819
4,862
3,548
7,587
0
65,157
W
10,039
1,331
9,399
5,813
14,635
7,864
1,561
6,598
7,847
19,611
0
L
10,349
1,004
587
5,758
26,838
34,234
28
13,561
12,934
18,805
0
W
Sylvanus
Kozrio
Sylvanus
9,095
3,542
6,838
7,485
26,494
25,806
1,103
13,141
12,926
12,140
0
L
22,214
5,021
1,507
2,532
14,703
6,690
729
5,628
8,694
48,911
0
W
Ah Puch
Rickination
Ah Puch
17,874
1,232
0
1,881
10,591
4,864
1,044
5,589
4,883
59,259
0
L
Nemesis
5,529
1,687
0
849
12,520
5,551
697
3,260
8,998
0
9,185
L
Cernunnos
kinkyrafiky24
Cernunnos
9,986
3,874
0
726
16,412
6,315
660
3,102
13,036
0
34,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,238
Gold Earned
49,632
288
Minions Killed
203
0
Camps Cleared
0
1,386,216
Distance Traveled
1,236,698
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,253
617
39
3
0
230,117
1
W
Nike
13,805
920
83
6
0
280,829
0
W
Medusa
13,216
881
85
6
0
317,577
0
W
Hel
9,898
660
28
2
0
271,285
0
L
Sobek
9,826
655
24
2
0
289,400
0
W
Sylvanus
11,662
777
6
0
0
257,970
0
L
Nu Wa
10,972
731
77
5
0
240,979
0
W
Ah Puch
10,657
710
86
6
0
258,555
2
L
Nemesis
10,013
668
9
1
0
242,524
1
L
Cernunnos
9,568
638
54
4
0
233,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role