Player Matchup

Neith
Neith
DPlots420
Neith
Level 68
God Stats
2W - 2L
1,545 SR
Queue Stats
10W - 8L
1,520 Elo+
Solo
Bellona
Bellona
Dreadpirate77
Bellona
Level 153
God Stats
3W - 6L
1,500 SR
Queue Stats
322W - 343L
1,424 Elo+
Solo
Hun Batz
Hun Batz
FallenOne02
Hun Batz
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 130L
1,513 Elo+
Solo
The Morrigan
The Morrigan
TJizzle380
The Morrigan
Level 152
God Stats
8W - 4L
1,500 SR
Queue Stats
443W - 448L
1,519 Elo+
Solo
Kukulkan
Kukulkan
gibics
Kukulkan
Level 74
God Stats
19W - 24L
1,612 SR
Queue Stats
53W - 62L
1,552 Elo+
Solo
Team Averages
Level 102
1,532 SR
1,506 Elo+

VS

Team Averages
Level 91
1,349 SR
1,452 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FireStormFTW
Medusa
Level 156
God Stats
8W - 5L
1,209 SR
Queue Stats
267W - 229L
1,391 Elo+
Party 1
Cerberus
Cerberus
Kilhe
Cerberus
Level 6
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 1
Discordia
Discordia
MaratusRasec
Discordia
Level 85
God Stats
85W - 75L
1,633 SR
Queue Stats
537W - 502L
1,557 Elo+
Solo
Persephone
Persephone
dabossjsayres
Persephone
Level 65
God Stats
1W - 4L
1,089 SR
Queue Stats
107W - 110L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DPlots420
Neith
16
2 / 6 / 3
10,700
1,070
6,915
12,394
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
16
1 / 6 / 3
10,806
1,081
7,783
15,762
12,037
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
FallenOne02
Hun Batz
16
0 / 4 / 6
10,388
1,039
6,453
12,930
4,110
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
TJizzle380
The Morrigan
15
2 / 6 / 3
10,411
1,041
4,777
8,619
2,406
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
gibics
Kukulkan
16
2 / 5 / 3
10,789
1,079
11,531
11,276
3,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

150

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 0 / 14
11,866
1,187
9,797
6,425
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
18
17 / 1 / 6
14,532
1,453
19,121
13,682
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Kilhe
Cerberus
18
1 / 2 / 18
11,904
1,190
7,077
11,415
15,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
MaratusRasec
Discordia
17
3 / 2 / 7
11,143
1,114
11,084
6,324
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
dabossjsayres
Persephone
17
2 / 2 / 11
11,485
1,149
9,356
5,414
1,977
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
7
Kills
27
27
Deaths
7
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
14
11
L
Neith
DPlots420
Neith
2
6
3
0.58
L
Bellona
1
6
3
0.42
L
Hun Batz
FallenOne02
Hun Batz
0
4
6
0.75
W
Medusa
17
1
6
20
W
Cerberus
Kilhe
Cerberus
1
2
18
5
W
Discordia
MaratusRasec
Discordia
3
2
7
3.25
L
The Morrigan
TJizzle380
The Morrigan
2
6
3
0.58
W
Persephone
dabossjsayres
Persephone
2
2
11
3.75
L
Kukulkan
gibics
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,459
Damage
56,435
60,981
Taken
43,260
25,844
Mitigated
32,724
5,063
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,797
2,765
0
1,140
6,425
6,440
0
2,469
3,956
0
16,001
L
Neith
DPlots420
Neith
6,915
3,259
0
1,424
12,394
4,083
0
5,449
6,706
0
27,574
L
Bellona
7,783
2,670
26
2,337
15,762
12,037
0
6,864
8,703
0
22,295
L
Hun Batz
FallenOne02
Hun Batz
6,453
692
0
0
12,930
4,110
0
5,755
7,095
0
23,662
W
Medusa
19,121
9,579
0
3,765
13,682
6,122
0
3,916
9,766
0
53,648
W
Cerberus
Kilhe
Cerberus
7,077
642
0
2,353
11,415
15,568
0
3,137
8,278
12,506
0
W
Discordia
MaratusRasec
Discordia
11,084
1,259
0
656
6,324
2,617
0
3,138
3,186
28,789
0
L
The Morrigan
TJizzle380
The Morrigan
4,777
1,302
0
106
8,619
2,406
0
4,013
4,531
11,093
1,127
W
Persephone
dabossjsayres
Persephone
9,356
53
0
273
5,414
1,977
0
3,082
2,330
28,099
0
L
Kukulkan
gibics
Kukulkan
11,531
1,353
100
1,070
11,276
3,208
0
5,436
5,666
45,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,094
Gold Earned
60,930
201
Minions Killed
199
10
Camps Cleared
6
906,251
Distance Traveled
905,909
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,866
1,187
18
2
1
198,900
0
L
Neith
10,700
1,070
51
5
0
182,964
1
L
Bellona
10,806
1,081
23
2
2
202,710
0
L
Hun Batz
10,388
1,039
31
3
5
207,248
1
W
Medusa
14,532
1,453
88
9
2
185,654
0
W
Cerberus
11,904
1,190
15
2
0
155,619
0
W
Discordia
11,143
1,114
40
4
3
176,029
0
L
The Morrigan
10,411
1,041
14
1
1
128,864
1
W
Persephone
11,485
1,149
38
4
0
189,707
0
L
Kukulkan
10,789
1,079
82
8
2
184,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role