Player Matchup

Horus
Horus
Darknight1243
Horus
Level 47
God Stats
43W - 31L
1,507 SR
Queue Stats
124W - 125L
1,587 Elo+
Party 1
Tiamat
Tiamat
DustyMill
Tiamat
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 247L
1,605 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Paquette
Morgan Le Fay
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Kali
Kali
PouYornz
Kali
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 2
Cupid
Cupid
nhseagle112
Cupid
Level 122
God Stats
20W - 20L
1,500 SR
Queue Stats
231W - 207L
1,642 Elo+
Party 1
Team Averages
Level 76
1,501 SR
1,567 Elo+

VS

Team Averages
Level 94
1,625 SR
1,758 Elo+
Chaac
Chaac
Dewey1761
Chaac
Level 43
God Stats
1W - 1L
1,886 SR
Queue Stats
2W - 3L
1,858 Elo+
Party 3
Ymir
Ymir
Gumpfree
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,858 Elo+
Party 3
Hachiman
Hachiman
IC3Y_GOHAN
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,356 Elo+
Solo
Nu Wa
Nu Wa
SWAINVICTUS
Nu Wa
Level 125
God Stats
1W - 3L
1,741 SR
Queue Stats
14W - 10L
1,858 Elo+
Party 3
Bastet
Bastet
Splicer87
Bastet
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 16L
1,858 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 4
12,374
538
15,087
25,294
20,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
DustyMill
Tiamat
16
2 / 1 / 6
11,160
485
6,905
15,932
18,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Paquette
Morgan Le Fay
16
0 / 4 / 6
10,440
454
11,540
12,551
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
18
9 / 2 / 3
12,408
539
12,584
18,444
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
11 / 3 / 4
13,434
584
17,945
15,814
5,479
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dewey1761
Chaac
16
1 / 6 / 6
10,272
447
12,434
21,074
13,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
13
0 / 4 / 9
9,658
420
7,152
19,009
19,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
IC3Y_GOHAN
Hachiman
14
3 / 11 / 1
9,984
434
6,796
16,872
2,883
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 7
11,124
484
22,878
12,430
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Splicer87
Bastet
18
7 / 3 / 6
11,903
518
14,488
19,323
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
44
29
Kills
15
15
Deaths
29
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
5
4
1.8
L
Chaac
Dewey1761
Chaac
1
6
6
0.67
W
Tiamat
DustyMill
Tiamat
2
1
6
5
L
Ymir
0
4
9
1.13
L
Hachiman
IC3Y_GOHAN
Hachiman
3
11
1
0.32
W
Morgan Le Fay
Paquette
Morgan Le Fay
0
4
6
0.75
W
Kali
9
2
3
5.25
L
4
5
7
1.5
L
Bastet
Splicer87
Bastet
7
3
6
3.33
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,061
Damage
63,748
88,035
Taken
88,708
58,339
Mitigated
45,386
33,195
Healing
22,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,087
6,491
1,450
7,970
25,294
20,916
636
8,834
16,119
0
56,705
L
Chaac
Dewey1761
Chaac
12,434
1,671
0
7,394
21,074
13,310
0
4,559
15,920
0
57,637
W
Tiamat
DustyMill
Tiamat
6,905
717
1,677
5,812
15,932
18,805
225
5,802
9,864
40,428
0
L
Ymir
7,152
2,480
2,916
4,304
19,009
19,004
0
5,983
12,848
18,488
0
L
Hachiman
IC3Y_GOHAN
Hachiman
6,796
3,855
0
1,013
16,872
2,883
1,302
2,999
13,824
0
52,819
W
Morgan Le Fay
Paquette
Morgan Le Fay
11,540
636
0
1,472
12,551
4,310
74
5,182
7,115
72,251
0
W
Kali
12,584
5,553
0
7,355
18,444
8,829
2,014
5,249
12,343
0
81,272
L
22,878
6,504
118
2,524
12,430
4,078
0
2,468
9,829
78,497
0
L
Bastet
Splicer87
Bastet
14,488
3,397
0
4,360
19,323
6,111
0
2,436
16,652
0
96,904
W
17,945
9,094
0
7,459
15,814
5,479
2,475
3,560
11,828
0
113,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,816
Gold Earned
52,941
574
Minions Killed
483
0
Camps Cleared
0
2,134,378
Distance Traveled
2,024,926
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,374
538
100
4
0
374,008
0
L
Chaac
10,272
447
103
4
0
427,075
1
W
Tiamat
11,160
485
55
2
0
394,972
9
L
Ymir
9,658
420
27
1
0
381,802
3
L
Hachiman
9,984
434
86
4
0
352,166
0
W
Morgan Le Fay
10,440
454
131
6
0
417,831
6
W
Kali
12,408
539
110
5
0
526,242
4
L
Nu Wa
11,124
484
138
6
0
399,248
3
L
Bastet
11,903
518
129
6
0
464,635
4
W
Cupid
13,434
584
178
8
0
421,325
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role