Player Matchup

Erlang Shen
Erlang Shen
ClutchNasti
Erlang Shen
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 107L
1,719 Elo+
Solo
Nu Wa
Nu Wa
JankyPlayer
Nu Wa
Level 152
God Stats
4W - 6L
1,747 SR
Queue Stats
529W - 497L
1,609 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ksaavy
Kumbhakarna
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 101L
1,598 Elo+
Party 1
Agni
Agni
MikeTheBishop
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,491 Elo+
Party 1
Da Ji
Da Ji
WheelsTheLegMan
Da Ji
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
295W - 260L
1,385 Elo+
Party 1
Team Averages
Level 134
1,549 SR
1,560 Elo+

VS

Team Averages
Level 124
1,585 SR
1,537 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
CyberAlcalyx
Cthulhu
Level 156
God Stats
44W - 44L
1,285 SR
Queue Stats
407W - 384L
1,502 Elo+
Party 3
Chronos
Chronos
Dethhhh
Chronos
Level 160
God Stats
2W - 0L
1,712 SR
Queue Stats
127W - 64L
1,639 Elo+
Party 2
Aphrodite
Aphrodite
GGNORExd
Aphrodite
Level 60
God Stats
14W - 4L
1,601 SR
Queue Stats
60W - 35L
1,584 Elo+
Party 2
Gilgamesh
Gilgamesh
xxxJRG13xxx
Gilgamesh
Level 84
God Stats
2W - 0L
1,825 SR
Queue Stats
9W - 5L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ClutchNasti
Erlang Shen
18
3 / 5 / 8
10,654
820
7,857
17,958
16,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 7 / 7
10,633
818
18,344
11,274
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Ksaavy
Kumbhakarna
16
1 / 3 / 13
9,813
755
5,683
19,287
21,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 6 / 7
10,917
840
13,518
11,515
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 8 / 8
9,787
753
11,204
15,961
7,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
6 / 3 / 9
10,945
842
10,139
12,710
4,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CyberAlcalyx
Cthulhu
19
5 / 3 / 9
11,158
858
11,713
15,620
11,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Dethhhh
Chronos
18
6 / 8 / 5
11,126
856
12,956
18,554
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
GGNORExd
Aphrodite
19
11 / 2 / 10
11,514
886
21,463
18,674
8,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
xxxJRG13xxx
Gilgamesh
17
1 / 5 / 10
10,160
782
9,263
16,013
13,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
72
21
Kills
29
29
Deaths
21
43
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
3
9
3.5
L
Erlang Shen
ClutchNasti
Erlang Shen
3
5
8
1.4
W
Cthulhu
CyberAlcalyx
Cthulhu
5
3
9
3.17
W
Chronos
Dethhhh
Chronos
6
8
5
1.06
W
Aphrodite
GGNORExd
Aphrodite
11
2
10
8
L
7
7
7
1.5
L
Kumbhakarna
Ksaavy
Kumbhakarna
1
3
13
2.5
L
7
6
7
1.75
L
3
8
8
0.88
W
Gilgamesh
xxxJRG13xxx
Gilgamesh
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,606
Damage
65,534
75,995
Taken
81,571
53,674
Mitigated
44,282
7,145
Healing
34,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,139
3,902
0
794
12,710
4,391
2,950
5,068
7,226
0
41,205
L
Erlang Shen
ClutchNasti
Erlang Shen
7,857
2,505
0
3,026
17,958
16,365
712
10,672
6,719
0
41,836
W
Cthulhu
CyberAlcalyx
Cthulhu
11,713
972
797
5,859
15,620
11,436
477
6,072
9,145
39,582
0
W
Chronos
Dethhhh
Chronos
12,956
4,128
230
2,331
18,554
7,194
2,061
7,834
10,280
45,037
3,211
W
Aphrodite
GGNORExd
Aphrodite
21,463
2,812
8,489
13,137
18,674
8,192
1,579
8,351
9,617
45,623
0
L
18,344
4,645
0
700
11,274
4,210
832
6,977
4,125
31,663
0
L
Kumbhakarna
Ksaavy
Kumbhakarna
5,683
635
0
2,724
19,287
21,294
171
10,853
7,129
22,385
0
L
13,518
2,264
0
415
11,515
4,546
0
8,492
2,608
27,219
0
L
11,204
2,145
0
280
15,961
7,259
380
7,696
7,984
0
29,715
W
Gilgamesh
xxxJRG13xxx
Gilgamesh
9,263
1,449
0
2,732
16,013
13,069
34
7,531
7,758
5,776
28,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,804
Gold Earned
54,903
205
Minions Killed
289
0
Camps Cleared
0
1,317,795
Distance Traveled
1,354,342
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,945
842
53
4
0
289,828
3
L
Erlang Shen
10,654
820
69
5
0
283,323
2
W
Cthulhu
11,158
858
52
4
0
264,765
4
W
Chronos
11,126
856
72
6
0
232,457
1
W
Aphrodite
11,514
886
62
5
0
272,667
0
L
Nu Wa
10,633
818
31
2
0
240,110
2
L
Kumbhakarna
9,813
755
38
3
0
278,869
2
L
Agni
10,917
840
27
2
0
253,701
2
L
Da Ji
9,787
753
40
3
0
261,792
0
W
Gilgamesh
10,160
782
50
4
0
294,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role