Player Matchup

Loki
Loki
Diegolazo12
Loki
Level 105
God Stats
2W - 1L
1,924 SR
Queue Stats
10W - 9L
1,531 Elo+
Party 1
Merlin
Merlin
Ephidemic
Merlin
Level 129
God Stats
1W - 0L
1,508 SR
Queue Stats
24W - 18L
1,623 Elo+
Party 1
Chaac
Chaac
Ignoto934
Chaac
Level 155
God Stats
5W - 4L
1,886 SR
Queue Stats
55W - 55L
1,624 Elo+
Party 1
Ymir
Ymir
TheDirtyDani
Ymir
Level 127
God Stats
3W - 3L
1,492 SR
Queue Stats
18W - 9L
1,643 Elo+
Party 1
Apollo
Apollo
xOG BtNt1vEz
Apollo
Level 29
God Stats
8W - 12L
1,381 SR
Queue Stats
32W - 34L
1,480 Elo+
Party 1
Team Averages
Level 109
1,638 SR
1,580 Elo+

VS

Team Averages
Level 39
1,534 SR
1,500 Elo+
Xing Tian
Xing Tian
Caviros
Xing Tian
Level 37
God Stats
1W - 2L
1,721 SR
Queue Stats
3W - 6L
1,376 Elo+
Solo
Anubis
Anubis
DownicusMaximus
Anubis
Level 16
God Stats
2W - 4L
1,235 SR
Queue Stats
20W - 31L
1,301 Elo+
Party 2
Nemesis
Nemesis
Krandose
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
PurityGuy
Bellona
Level 111
God Stats
7W - 5L
1,587 SR
Queue Stats
47W - 44L
1,613 Elo+
Party 2
Ratatoskr
Ratatoskr
TimkoTheFox
Ratatoskr
Level 28
God Stats
10W - 11L
1,625 SR
Queue Stats
38W - 41L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 13
12,747
850
9,411
13,057
5,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Ephidemic
Merlin
20
11 / 1 / 16
13,747
916
24,954
7,694
3,124
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Ignoto934
Chaac
18
6 / 4 / 23
12,051
803
11,203
17,158
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
7 / 1 / 18
12,872
858
9,088
15,963
24,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
20
9 / 4 / 21
12,753
850
18,146
23,772
9,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Caviros
Xing Tian
16
1 / 6 / 7
9,712
647
8,845
18,390
19,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 6 / 2
9,626
642
6,266
12,801
4,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Krandose
Nemesis
15
0 / 11 / 6
9,394
626
5,077
15,235
8,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
PurityGuy
Bellona
18
10 / 8 / 3
11,394
760
26,986
23,736
23,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
TimkoTheFox
Ratatoskr
15
4 / 9 / 6
9,907
660
9,822
14,240
4,080
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
39
40
Kills
15
15
Deaths
40
91
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Caviros
Xing Tian
1
6
7
0.75
W
7
5
13
2.7
L
0
6
2
0.17
W
Merlin
Ephidemic
Merlin
11
1
16
19
W
Chaac
Ignoto934
Chaac
6
4
23
4.38
L
Nemesis
Krandose
Nemesis
0
11
6
0.27
L
Bellona
PurityGuy
Bellona
10
8
3
1.44
W
7
1
18
16
L
Ratatoskr
TimkoTheFox
Ratatoskr
4
9
6
0.78
W
Apollo
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,802
Damage
56,996
77,644
Taken
84,402
53,235
Mitigated
60,727
34,742
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Caviros
Xing Tian
8,845
892
129
1,692
18,390
19,529
315
5,902
11,612
23,056
0
W
9,411
2,575
1,657
2,770
13,057
5,152
1,368
1,278
11,779
0
37,027
L
6,266
557
0
1,958
12,801
4,654
754
6,564
5,775
36,651
0
W
Merlin
Ephidemic
Merlin
24,954
1,012
0
1,716
7,694
3,124
2,000
1,322
6,372
79,027
0
W
Chaac
Ignoto934
Chaac
11,203
1,755
1,778
7,677
17,158
10,947
498
4,004
13,154
0
17,625
L
Nemesis
Krandose
Nemesis
5,077
2,546
0
280
15,235
8,594
544
5,871
8,858
0
18,975
L
Bellona
PurityGuy
Bellona
26,986
11,185
0
4,139
23,736
23,870
0
7,570
14,966
520
50,303
W
9,088
1,386
731
7,015
15,963
24,091
1,067
3,105
12,858
22,933
0
L
Ratatoskr
TimkoTheFox
Ratatoskr
9,822
1,575
0
50
14,240
4,080
93
6,526
7,268
0
17,874
W
Apollo
18,146
13,892
0
11,398
23,772
9,921
6,015
5,849
17,923
0
53,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,170
Gold Earned
50,033
289
Minions Killed
194
0
Camps Cleared
0
1,527,629
Distance Traveled
1,223,241
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,712
647
34
2
0
249,601
0
W
Loki
12,747
850
39
3
0
311,889
2
L
Anubis
9,626
642
62
4
0
240,366
0
W
Merlin
13,747
916
132
9
0
303,032
0
W
Chaac
12,051
803
17
1
0
305,767
4
L
Nemesis
9,394
626
31
2
0
198,331
3
L
Bellona
11,394
760
52
3
0
272,766
0
W
Ymir
12,872
858
39
3
0
299,062
4
L
Ratatoskr
9,907
660
15
1
0
262,177
0
W
Apollo
12,753
850
62
4
0
307,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role