Player Matchup

Ymir
Ymir
Gold III
Flyguyone381
Ymir
Gold III
Level 84
God Stats
2W - 3L
1,817 SR
Queue Stats
90W - 89L
1,721 MMR
Party 3
Susano
Susano
Gold III
KootyKay
Susano
Gold III
Level 143
God Stats
3W - 1L
1,937 SR
Queue Stats
13W - 8L
1,750 MMR
Party 2
Achilles
Achilles
Silver I
RandyDomer
Achilles
Silver I
Level 99
God Stats
6W - 7L
1,712 SR
Queue Stats
33W - 30L
1,535 MMR
Party 3
Agni
Agni
Gold III
TTrawna
Agni
Gold III
Level 156
God Stats
1W - 3L
1,534 SR
Queue Stats
20W - 16L
1,750 MMR
Party 2
Hachiman
Hachiman
Gold I
licon03
Hachiman
Gold I
Level 147
God Stats
4W - 4L
1,715 SR
Queue Stats
369W - 296L
1,699 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,743 SR
1,691 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,629 SR
1,810 MMR
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
DryestStream09
Serqet
Gold III
Level 107
God Stats
10W - 18L
1,572 SR
Queue Stats
237W - 237L
1,581 MMR
Solo
Sobek
Sobek
Gold III
Gamaril19
Sobek
Gold III
Level 128
God Stats
14W - 11L
1,827 SR
Queue Stats
216W - 219L
1,579 MMR
Solo
He Bo
He Bo
Diamond V
HxduTTV
He Bo
Diamond V
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
206W - 153L
2,152 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
agedgar
Gilgamesh
Diamond IV
Level 127
God Stats
8W - 5L
1,532 SR
Queue Stats
343W - 270L
2,240 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 8
10,427
434
5,065
22,282
20,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
KootyKay
Susano
20
6 / 4 / 4
13,112
546
10,638
19,213
7,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
RandyDomer
Achilles
19
1 / 3 / 0
11,932
497
12,353
25,235
29,473
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
TTrawna
Agni
18
2 / 6 / 7
11,764
490
25,123
15,768
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
licon03
Hachiman
20
6 / 6 / 0
14,693
612
19,592
24,402
6,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AtlasCliodhnaGebMulan

VS

Bans
OlorunBastetAh Muzen CabCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
7 / 4 / 8
15,502
646
18,971
16,235
6,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 4 / 8
13,669
570
10,131
19,446
8,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
Gamaril19
Sobek
17
0 / 3 / 15
11,782
491
7,587
25,230
32,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
HxduTTV
He Bo
20
7 / 6 / 8
14,789
616
23,400
17,735
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
agedgar
Gilgamesh
20
7 / 0 / 8
14,783
616
23,491
27,455
27,421
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
17
Kills
26
26
Deaths
17
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
4
8
2.75
W
5
4
8
2.25
L
2
7
8
0.86
W
Sobek
Gamaril19
Sobek
0
3
15
2.5
W
He Bo
HxduTTV
He Bo
7
6
8
1.83
L
Susano
KootyKay
Susano
6
4
4
2
L
Achilles
RandyDomer
Achilles
1
3
0
0.33
L
Agni
TTrawna
Agni
2
6
7
0.92
W
Gilgamesh
agedgar
Gilgamesh
7
0
8
11
L
Hachiman
licon03
Hachiman
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,771
Damage
83,580
106,900
Taken
106,101
70,301
Mitigated
81,561
26,902
Healing
26,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,971
12,416
0
2,263
16,235
6,425
6,924
3,146
12,997
0
168,536
W
10,131
657
0
4,872
19,446
8,661
216
5,578
13,620
0
76,444
L
5,065
1,081
474
3,107
22,282
20,586
0
6,495
15,406
18,364
0
W
Sobek
Gamaril19
Sobek
7,587
627
717
6,551
25,230
32,537
153
11,068
13,615
25,410
0
W
He Bo
HxduTTV
He Bo
23,400
1,089
0
4,427
17,735
6,517
1,569
4,636
12,787
113,860
0
L
Susano
KootyKay
Susano
10,638
2,108
0
854
19,213
7,628
0
7,510
10,600
0
110,895
L
Achilles
RandyDomer
Achilles
12,353
1,727
643
6,740
25,235
29,473
720
3,356
21,409
0
81,238
L
Agni
TTrawna
Agni
25,123
1,635
0
3,154
15,768
5,681
0
5,603
9,755
78,699
0
W
Gilgamesh
agedgar
Gilgamesh
23,491
6,012
0
7,196
27,455
27,421
234
7,111
20,150
0
99,148
L
Hachiman
licon03
Hachiman
19,592
11,761
0
11,930
24,402
6,933
688
8,023
16,241
0
144,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,928
Gold Earned
70,525
721
Minions Killed
710
0
Camps Cleared
0
2,316,017
Distance Traveled
2,472,054
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,502
646
240
10
0
453,092
6
W
Serqet
13,669
570
118
5
0
579,301
9
L
Ymir
10,427
434
17
1
0
441,060
9
W
Sobek
11,782
491
23
1
0
493,787
8
W
He Bo
14,789
616
158
7
0
437,178
4
L
Susano
13,112
546
162
7
0
492,392
7
L
Achilles
11,932
497
173
7
0
487,578
8
L
Agni
11,764
490
146
6
0
461,421
2
W
Gilgamesh
14,783
616
171
7
0
508,696
7
L
Hachiman
14,693
612
223
9
0
433,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role