Player Matchup

Ra
Ra
DaddyDanteDT
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,613 Elo+
Party 2
Hades
Hades
MUNSTA10
Hades
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
R3TRO GEAR
Atlas
Level 66
God Stats
3W - 3L
1,585 SR
Queue Stats
7W - 22L
1,719 Elo+
Party 2
Chang'e
Chang'e
RustlingAphid26
Chang'e
Level 48
God Stats
2W - 0L
1,682 SR
Queue Stats
8W - 5L
1,732 Elo+
Party 2
Vulcan
Vulcan
SgtBeezy
Vulcan
Level 102
God Stats
2W - 2L
1,317 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 49
1,517 SR
1,613 Elo+

VS

Team Averages
Level 76
1,530 SR
1,382 Elo+
Thor
Thor
AttorneyAnt
Thor
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,277 Elo+
Solo
Sol
Sol
Jarmuz
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Ribaiisu
Hachiman
Level 27
God Stats
2W - 5L
1,304 SR
Queue Stats
9W - 12L
1,253 Elo+
Solo
Baba Yaga
Baba Yaga
Salazier
Baba Yaga
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 19L
1,353 Elo+
Party 1
Khepri
Khepri
madthegn
Khepri
Level 109
God Stats
0W - 1L
1,631 SR
Queue Stats
34W - 37L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 11
13,691
761
10,993
19,035
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
MUNSTA10
Hades
20
5 / 3 / 8
13,455
748
7,971
16,259
8,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
20
3 / 4 / 25
14,389
799
19,912
25,080
29,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 4 / 13
13,924
774
13,250
18,271
5,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
SgtBeezy
Vulcan
20
19 / 4 / 13
16,297
905
45,210
14,736
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 10
13,755
764
8,505
21,476
14,764
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Jarmuz
Sol
18
1 / 12 / 5
11,907
662
7,912
18,792
6,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Ribaiisu
Hachiman
19
4 / 10 / 8
12,397
689
11,261
26,754
8,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Salazier
Baba Yaga
20
11 / 8 / 5
14,636
813
30,414
19,028
7,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
madthegn
Khepri
18
1 / 4 / 10
11,786
655
6,987
25,411
30,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
62
39
Kills
24
24
Deaths
39
70
Assists
38
Player
Kills
Deaths
Assists
KDA
L
7
5
10
2.4
W
3
9
11
0.94
L
Sol
Jarmuz
Sol
1
12
5
0.29
W
Hades
MUNSTA10
Hades
5
3
8
3
W
Atlas
3
4
25
3.88
L
Hachiman
Ribaiisu
Hachiman
4
10
8
0.8
W
9
4
13
3.88
L
Baba Yaga
Salazier
Baba Yaga
11
8
5
1.69
W
Vulcan
SgtBeezy
Vulcan
19
4
13
6.38
L
Khepri
madthegn
Khepri
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,336
Damage
65,079
93,381
Taken
111,461
58,167
Mitigated
67,685
39,403
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,505
676
0
66
21,476
14,764
884
18,758
2,474
0
28,491
W
10,993
878
3,002
5,247
19,035
7,412
584
8,223
10,606
90,623
0
L
Sol
Jarmuz
Sol
7,912
4,154
0
686
18,792
6,140
843
16,953
1,748
39,388
0
W
Hades
MUNSTA10
Hades
7,971
301
670
7,347
16,259
8,446
1,834
7,909
8,094
35,979
0
W
Atlas
19,912
5,693
0
3,794
25,080
29,943
823
9,466
15,308
39,328
0
L
Hachiman
Ribaiisu
Hachiman
11,261
5,892
740
5,481
26,754
8,361
1,502
23,532
3,164
0
37,181
W
13,250
1,004
9,346
6,593
18,271
5,463
1,145
13,525
4,428
30,988
0
L
Baba Yaga
Salazier
Baba Yaga
30,414
1,472
0
2,026
19,028
7,439
0
17,081
1,744
76,886
0
W
Vulcan
SgtBeezy
Vulcan
45,210
11,877
0
3,404
14,736
6,903
450
4,928
9,632
95,832
0
L
Khepri
madthegn
Khepri
6,987
437
0
2,921
25,411
30,981
225
19,894
4,995
22,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,756
Gold Earned
64,481
317
Minions Killed
213
0
Camps Cleared
0
1,800,935
Distance Traveled
1,626,481
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,755
764
24
1
0
362,499
2
W
Ra
13,691
761
110
6
0
326,984
2
L
Sol
11,907
662
50
3
0
288,308
1
W
Hades
13,455
748
47
3
0
335,410
3
W
Atlas
14,389
799
36
2
0
363,004
0
L
Hachiman
12,397
689
40
2
0
310,289
6
W
Chang'e
13,924
774
30
2
0
364,307
0
L
Baba Yaga
14,636
813
75
4
0
309,204
0
W
Vulcan
16,297
905
94
5
0
411,230
1
L
Khepri
11,786
655
24
1
0
356,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role