Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
GnomeGiant
Tiamat
Level 148
God Stats
6W - 9L
1,500 SR
Queue Stats
530W - 565L
1,493 Elo+
Solo
Mulan
Mulan
Karl3212
Mulan
Level 57
God Stats
2W - 1L
1,345 SR
Queue Stats
193W - 157L
1,635 Elo+
Party 2
Cerberus
Cerberus
thebobbylobby
Cerberus
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
300W - 288L
1,453 Elo+
Solo
Vamana
Vamana
weritogamer
Vamana
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,596 Elo+
Solo
Team Averages
Level 117
1,469 SR
1,535 Elo+

VS

Team Averages
Level 136
1,543 SR
1,394 Elo+
Eset
Eset
Bev8675
Eset
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 42L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
FatRedGator
Jormungandr
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 22L
1,410 Elo+
Party 1
Ah Puch
Ah Puch
NissanZaxima
Ah Puch
Level 128
God Stats
5W - 3L
1,715 SR
Queue Stats
451W - 472L
1,487 Elo+
Party 1
Set
Set
SlickeryVickery
Set
Level 149
God Stats
11W - 6L
1,500 SR
Queue Stats
325W - 330L
1,299 Elo+
Party 1
Xbalanque
Xbalanque
miss_diammond
Xbalanque
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
4 / 4 / 8
11,277
806
13,474
22,792
18,772
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
GnomeGiant
Tiamat
17
3 / 6 / 11
10,233
731
12,665
11,667
8,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
Karl3212
Mulan
17
6 / 6 / 12
11,192
799
11,957
16,215
18,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
thebobbylobby
Cerberus
16
2 / 6 / 16
10,098
721
9,581
24,147
27,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
18
8 / 6 / 12
11,023
787
18,466
19,397
21,584
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bev8675
Eset
19
5 / 3 / 16
11,064
790
17,115
8,408
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
FatRedGator
Jormungandr
19
6 / 4 / 20
12,272
877
14,446
25,755
38,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
NissanZaxima
Ah Puch
17
7 / 6 / 15
11,376
813
20,309
14,858
7,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 4 / 12
10,522
752
13,078
15,616
11,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xbalanque
miss_diammond
Xbalanque
19
5 / 6 / 15
11,561
826
16,704
16,154
8,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
106
23
Kills
28
28
Deaths
23
59
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
4
8
2
W
Eset
Bev8675
Eset
5
3
16
4.33
W
Jormungandr
FatRedGator
Jormungandr
6
4
20
4
L
Tiamat
GnomeGiant
Tiamat
3
6
11
1.42
L
Mulan
Karl3212
Mulan
6
6
12
2
W
Ah Puch
NissanZaxima
Ah Puch
7
6
15
2.42
W
5
4
12
2.75
W
Xbalanque
miss_diammond
Xbalanque
5
6
15
2.08
L
Cerberus
thebobbylobby
Cerberus
2
6
16
1.67
L
Vamana
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,143
Damage
81,652
94,218
Taken
80,791
94,365
Mitigated
69,358
34,472
Healing
22,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,474
2,292
632
9,733
22,792
18,772
365
11,086
11,279
0
27,931
W
Eset
Bev8675
Eset
17,115
356
3,717
926
8,408
3,805
864
4,088
4,071
30,099
0
W
Jormungandr
FatRedGator
Jormungandr
14,446
2,835
978
3,935
25,755
38,354
459
6,155
18,540
29,977
0
L
Tiamat
GnomeGiant
Tiamat
12,665
785
701
1,937
11,667
8,393
62
6,868
4,746
26,453
0
L
Mulan
Karl3212
Mulan
11,957
953
812
2,782
16,215
18,419
1,140
9,561
6,434
0
19,610
W
Ah Puch
NissanZaxima
Ah Puch
20,309
1,153
350
916
14,858
7,631
1,527
2,751
11,869
35,668
0
W
13,078
3,270
2,389
4,012
15,616
11,417
0
3,983
11,226
0
24,685
W
Xbalanque
miss_diammond
Xbalanque
16,704
8,074
2,004
2,948
16,154
8,151
2,371
4,155
11,691
0
34,207
L
Cerberus
thebobbylobby
Cerberus
9,581
378
2,566
7,724
24,147
27,197
421
14,420
9,352
18,940
0
L
Vamana
18,466
7,969
2,518
5,067
19,397
21,584
1,145
9,935
9,195
0
32,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,823
Gold Earned
56,795
172
Minions Killed
146
0
Camps Cleared
0
1,254,648
Distance Traveled
1,347,205
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,277
806
41
3
0
275,863
1
W
Eset
11,064
790
31
2
0
282,154
1
W
Jormungandr
12,272
877
30
2
0
251,244
0
L
Tiamat
10,233
731
44
3
0
222,309
0
L
Mulan
11,192
799
26
2
0
241,403
0
W
Ah Puch
11,376
813
21
2
0
259,035
1
W
Set
10,522
752
31
2
0
307,245
0
W
Xbalanque
11,561
826
33
2
0
247,527
1
L
Cerberus
10,098
721
30
2
0
261,491
2
L
Vamana
11,023
787
31
2
0
253,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role