Player Matchup

Skadi
Skadi
Botsitonub
Skadi
Level 13
God Stats
11W - 5L
1,882 SR
Queue Stats
14W - 7L
1,813 Elo+
Party 2
Artio
Artio
Fariko Zombi
Artio
Level 125
God Stats
8W - 4L
1,882 SR
Queue Stats
313W - 296L
1,744 Elo+
Party 2
Pele
Pele
Gold D Ace555
Pele
Level 81
God Stats
4W - 3L
1,621 SR
Queue Stats
317W - 292L
1,616 Elo+
Party 2
Ra
Ra
XxCArLoSXx45502
Ra
Level 156
God Stats
4W - 3L
1,567 SR
Queue Stats
408W - 389L
1,592 Elo+
Party 2
Ymir
Ymir
lelo1183
Ymir
Level 122
God Stats
10W - 7L
1,277 SR
Queue Stats
173W - 189L
1,471 Elo+
Solo
Team Averages
Level 99
1,646 SR
1,647 Elo+

VS

Team Averages
Level 62
1,575 SR
1,489 Elo+
Chronos
Chronos
B34ST_milkyway
Chronos
Level 68
God Stats
19W - 8L
1,957 SR
Queue Stats
125W - 124L
1,586 Elo+
Party 3
Horus
Horus
K66NER
Horus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,499 Elo+
Party 3
Rama
Rama
KSI Swizzle
Rama
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 201L
1,289 Elo+
Party 1
Nike
Nike
KSI TRU X
Nike
Level 50
God Stats
11W - 9L
1,418 SR
Queue Stats
266W - 255L
1,512 Elo+
Party 1
Nemesis
Nemesis
harmun10_god
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 176L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
2 / 4 / 4
10,234
487
11,653
10,773
3,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 5 / 7
11,174
532
14,538
26,968
21,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 3 / 5
11,662
555
10,715
17,136
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 5 / 8
10,827
516
16,070
14,300
5,305
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
18
2 / 1 / 4
10,778
513
5,023
8,933
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 3
11,734
559
16,742
15,311
6,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
K66NER
Horus
12
1 / 4 / 8
8,666
413
7,010
20,108
16,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 3 / 6
10,155
484
10,314
16,189
5,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nike
15
1 / 4 / 1
9,929
473
7,495
15,041
8,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
harmun10_god
Nemesis
14
2 / 5 / 9
9,330
444
9,132
16,384
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
18
Kills
17
18
Deaths
19
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
10
3
3
3.83
W
Skadi
2
4
4
1
W
5
5
7
1.7
W
6
3
5
2.83
L
Horus
K66NER
Horus
1
4
8
1.25
L
3
3
6
2
L
Nike
1
4
1
0.38
W
3
5
8
1.4
L
Nemesis
harmun10_god
Nemesis
2
5
9
1.3
W
Ymir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,999
Damage
50,693
78,110
Taken
83,033
45,481
Mitigated
43,002
26,603
Healing
32,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,742
7,250
0
4,906
15,311
6,292
808
7,981
7,330
78,332
0
W
Skadi
11,653
5,355
0
1,117
10,773
3,143
4,310
1,501
9,258
0
57,773
W
14,538
864
3,765
7,999
26,968
21,342
435
5,087
21,290
43,961
5,259
W
10,715
2,189
0
6,949
17,136
5,928
0
5,503
11,473
0
73,757
L
Horus
K66NER
Horus
7,010
3,708
3,673
6,478
20,108
16,175
108
9,846
10,262
0
23,503
L
10,314
8,504
0
7,684
16,189
5,667
456
4,945
11,244
0
74,175
L
Nike
7,495
3,117
254
5,330
15,041
8,591
0
5,271
9,116
0
70,131
W
16,070
1,151
1,795
3,630
14,300
5,305
835
2,920
10,579
87,939
0
L
Nemesis
harmun10_god
Nemesis
9,132
4,912
0
4,097
16,384
6,277
0
5,530
10,806
0
52,405
W
Ymir
5,023
1,399
0
1,348
8,933
9,763
732
1,154
7,713
58,905
59

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,675
Gold Earned
49,814
501
Minions Killed
527
0
Camps Cleared
0
2,022,386
Distance Traveled
1,857,572
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,734
559
152
7
0
402,093
0
W
Skadi
10,234
487
87
4
0
374,501
2
W
Artio
11,174
532
58
3
0
415,990
2
W
Pele
11,662
555
103
5
0
456,707
8
L
Horus
8,666
413
30
1
0
358,258
3
L
Rama
10,155
484
131
6
0
363,624
2
L
Nike
9,929
473
136
6
0
321,999
1
W
Ra
10,827
516
132
6
0
400,700
3
L
Nemesis
9,330
444
78
4
0
411,598
0
W
Ymir
10,778
513
121
6
0
374,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role