Player Matchup

Chaac
Chaac
IEatD00D00
Chaac
Level 49
God Stats
22W - 18L
1,242 SR
Queue Stats
38W - 36L
1,300 Elo+
Party 2
Mulan
Mulan
Ictharyad
Mulan
Level 45
God Stats
7W - 5L
1,560 SR
Queue Stats
12W - 11L
1,592 Elo+
Party 3
Bellona
Bellona
JoeLUL
Bellona
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 59L
1,243 Elo+
Party 2
Ao Kuang
Ao Kuang
LokStrider
Ao Kuang
Level 28
God Stats
0W - 6L
1,310 SR
Queue Stats
4W - 8L
1,403 Elo+
Party 2
Agni
Agni
Shawty12inch
Agni
Level 122
God Stats
1W - 2L
1,828 SR
Queue Stats
258W - 233L
1,592 Elo+
Party 3
Team Averages
Level 64
1,488 SR
1,426 Elo+

VS

Team Averages
Level 54
1,534 SR
1,482 Elo+
Arachne
Arachne
Dect
Arachne
Level 48
God Stats
2W - 3L
1,389 SR
Queue Stats
7W - 11L
1,395 Elo+
Party 1
Izanami
Izanami
StinkyFart42069
Izanami
Level 22
God Stats
10W - 10L
1,564 SR
Queue Stats
14W - 12L
1,659 Elo+
Party 4
King Arthur
King Arthur
boonay
King Arthur
Level 124
God Stats
79W - 48L
1,803 SR
Queue Stats
157W - 126L
1,737 Elo+
Party 4
Scylla
Scylla
ellastic
Scylla
Level 25
God Stats
3W - 1L
1,414 SR
Queue Stats
6W - 9L
1,395 Elo+
Party 1
Ymir
Ymir
popoffjr
Ymir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 4 / 0
7,369
461
7,920
11,444
4,158
Mulan
Ictharyad
Mulan
14
1 / 5 / 0
8,508
532
1,060
10,403
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
JoeLUL
Bellona
12
1 / 3 / 1
8,233
515
8,788
15,088
15,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
LokStrider
Ao Kuang
9
0 / 5 / 2
6,535
408
3,435
11,166
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 2 / 0
9,481
593
11,539
7,051
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dect
Arachne
16
7 / 0 / 6
10,022
626
9,673
13,590
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 8
8,206
513
7,355
11,542
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
boonay
King Arthur
16
6 / 2 / 8
10,064
629
11,371
10,774
7,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
ellastic
Scylla
13
2 / 3 / 5
8,033
502
3,698
7,460
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
3 / 0 / 6
8,060
504
4,564
11,571
8,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
7
Kills
19
19
Deaths
7
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dect
Arachne
7
0
6
10
L
Chaac
1
4
0
0.25
L
Mulan
Ictharyad
Mulan
1
5
0
0.2
L
Bellona
JoeLUL
Bellona
1
3
1
0.5
L
Ao Kuang
LokStrider
Ao Kuang
0
5
2
0.2
L
4
2
0
2
W
1
2
8
2.5
W
King Arthur
boonay
King Arthur
6
2
8
5
W
Scylla
ellastic
Scylla
2
3
5
1.5
W
Ymir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,742
Damage
36,661
55,152
Taken
54,937
32,867
Mitigated
26,547
14,743
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dect
Arachne
9,673
7,568
0
7,513
13,590
5,726
75
2,902
10,688
0
83,331
L
Chaac
7,920
927
0
2,738
11,444
4,158
0
1,659
9,623
0
46,266
L
Mulan
Ictharyad
Mulan
1,060
138
140
2,436
10,403
7,023
0
562
9,841
0
38,223
L
Bellona
JoeLUL
Bellona
8,788
1,343
1,611
2,687
15,088
15,333
0
2,937
12,025
5,941
32,569
L
Ao Kuang
LokStrider
Ao Kuang
3,435
457
0
3,160
11,166
3,879
310
1,896
9,150
22,011
5,919
L
11,539
452
0
1,971
7,051
2,474
0
876
6,089
70,854
0
W
7,355
4,209
0
4,672
11,542
2,655
1,473
1,822
9,296
0
57,970
W
King Arthur
boonay
King Arthur
11,371
1,958
0
4,957
10,774
7,307
0
3,587
7,045
0
60,349
W
Scylla
ellastic
Scylla
3,698
537
0
1,552
7,460
2,452
760
3,918
3,542
37,091
0
W
Ymir
4,564
1,103
0
2,834
11,571
8,407
569
3,946
7,579
20,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
44,385
420
Minions Killed
456
0
Camps Cleared
0
1,534,651
Distance Traveled
1,628,206
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,022
626
121
8
0
379,540
1
L
Chaac
7,369
461
79
5
0
225,540
1
L
Mulan
8,508
532
90
6
0
321,480
2
L
Bellona
8,233
515
66
4
0
313,898
5
L
Ao Kuang
6,535
408
45
3
0
352,412
0
L
Agni
9,481
593
140
9
0
321,321
5
W
Izanami
8,206
513
106
7
0
287,592
0
W
King Arthur
10,064
629
116
7
0
327,802
4
W
Scylla
8,033
502
86
5
0
322,055
0
W
Ymir
8,060
504
27
2
0
311,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role